Is it possible to manually "blacklist" recipes from certain factories?
For example the fluid splitters and fluid converters from angels are unnecessary, or machines that void resources.
Search found 7 matches
- Wed May 24, 2017 5:29 pm
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 322
- Views: 177612
- Sat Sep 21, 2013 2:42 am
- Forum: Implemented Suggestions
- Topic: deactivating train stations by red/green wires
- Replies: 2
- Views: 4844
deactivating train stations by red/green wires
You have built a big factory with a train network. But let's assume, you gain a lot more copper than iron. It would be useful, to be able to automatically disable the train station, which your copper mine is connected to, when the logistic network has more than x copper stored. Sorry, that I spam th...
- Sat Sep 21, 2013 2:32 am
- Forum: Ideas and Suggestions
- Topic: electric trains
- Replies: 176
- Views: 74770
electric trains
How about trains that run by electricity?
They could use their own advanced tracks, which could also function as power lines,
so you don't have to build electric poles next to them to power your machines at the train stations.
They could use their own advanced tracks, which could also function as power lines,
so you don't have to build electric poles next to them to power your machines at the train stations.
- Sat Sep 21, 2013 2:12 am
- Forum: Implemented Suggestions
- Topic: wait until full/empty function for train stations
- Replies: 6
- Views: 13067
wait until full/empty function for train stations
Well, I guess the topic is almost enough explanation.
I would like to tell my trains to wait until they are full at the mines and then wait until they are empty at the factory.
I would like to tell my trains to wait until they are full at the mines and then wait until they are empty at the factory.
- Sat Sep 07, 2013 8:34 pm
- Forum: Modding help
- Topic: get player crafting list
- Replies: 2
- Views: 2611
Re: get player crafting list
I had this Idea https://forums.factorio.com/forum/vie ... f=6&t=1226 and thought I could write a mod instead of waiting for an official release
But I think there might be other uses.
But I think there might be other uses.
- Sat Sep 07, 2013 5:35 pm
- Forum: Modding help
- Topic: get player crafting list
- Replies: 2
- Views: 2611
get player crafting list
Hey guys, is there a way to get a list of the suff, the player is currently crafting?
- Sun Aug 25, 2013 9:13 pm
- Forum: Ideas and Suggestions
- Topic: time left in crafting queue
- Replies: 4
- Views: 8024
time left in crafting queue
I think it would be very useful, if there was a tooltip in the crafting queue, which tells you how many seconds/minutes you have to wait until that specific item is done crafting.