Search found 11 matches
- Sun Apr 03, 2016 8:07 pm
- Forum: Multiplayer
- Topic: Looking for train lovers
- Replies: 21
- Views: 9080
Re: Looking train lovers
I would like to join.
- Fri Sep 04, 2015 4:14 am
- Forum: Multiplayer
- Topic: [Mods|0.12.35|US] MP Dedicated Server (TEMP OFFLINE)
- Replies: 434
- Views: 162610
Re: [Mods|0.12.6|US] MP Dedicated Server
I got a few things started. Watch out for the biters, they wiped out nearly the whole base before i could research turrets. =D
- Thu Sep 03, 2015 4:08 pm
- Forum: Multiplayer
- Topic: [Mods|0.12.35|US] MP Dedicated Server (TEMP OFFLINE)
- Replies: 434
- Views: 162610
Re: [Mods|0.12.6|US] MP Dedicated Server
Better learn to like those burner inserters and drills! Gonna be using them for awhile.
- Tue Sep 01, 2015 9:53 pm
- Forum: Releases
- Topic: Version 0.12.6
- Replies: 47
- Views: 52287
Re: Version 0.12.6
*Edit
- Tue Sep 01, 2015 9:35 pm
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 192622
Re: Multiplayer Dedicated Server [0.12.5]
Getting a version mismatch.
Client build 12.6.16640
Server build 12.5.16594
Client build 12.6.16640
Server build 12.5.16594
- Tue Aug 25, 2015 6:55 pm
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 192622
Re: Multiplayer Dedicated Server [0.12.4]
Yeah you're right, new ore would be generated using original rules.
- Tue Aug 25, 2015 5:58 pm
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 192622
Re: Multiplayer Dedicated Server [0.12.4]
Time for a new map? We have launched a few rockets. If you were interested in using any mods, RSO (Resource Overhaul) would probably be a good one to generate ores further from the starting point, and force the use of more trains, maybe slow down progression. I'm thinking once the map is generated y...
- Fri Aug 21, 2015 4:43 am
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 124850
Re: [Public] Dedicated MP Server with Crash Detection
Worked on adding more power / oil production today. Have to go to bed, but we are going to need a new copper train soon.
- Tue Mar 24, 2015 11:01 pm
- Forum: Mods
- Topic: [0.11.x] Marathon Mod
- Replies: 45
- Views: 57246
Re: [0.11.x] Marathon Mod
*Update*
Just finished working on green circuit production again. This will run those 18 assemblers non-stop! Isn't it beautiful...
Just finished working on green circuit production again. This will run those 18 assemblers non-stop! Isn't it beautiful...
Image
- Sun Mar 22, 2015 8:01 pm
- Forum: Mods
- Topic: [0.11.x] Marathon Mod
- Replies: 45
- Views: 57246
Re: [0.11.x] Marathon Mod
Yep, it's not easy! :D I actually increased my character's crafting speed a bit because that is just ridiculous. I'm currently trying to come up with an efficient, stampable design for making circuits. I've currently got 20 Steel Furnaces feeding 12 wire assemblers with copper, and that is feeding 9...
- Tue Mar 17, 2015 5:31 pm
- Forum: Mods
- Topic: [0.11.x] Marathon Mod
- Replies: 45
- Views: 57246
Re: [0.11.x] Marathon Mod
Really liking this mod so far. I always felt like there was no reason to build a sprawling base when you could make everything you need basically in a fairly small factory. There's usually no real reason to even use a train to bring in resources since you find all you can use so close to your base. ...