Search found 7 matches
- Tue Nov 19, 2024 4:12 pm
- Forum: Ideas and Suggestions
- Topic: Technology request: Conservation
- Replies: 10
- Views: 527
Re: Technology request: Conservation
I support this. It's baffling that there's a whole planet dedicated to cryo technology and yet no refrigeration to contain spoilage. It could be a good addition to Aquilo's unlocks, since right now there's really only two useful ones: Fusion and Railguns. Cryoplants are barely an upgrade as they don...
- Sun Jun 02, 2024 4:33 am
- Forum: News
- Topic: Friday Facts #413 - Gleba
- Replies: 122
- Views: 28747
Re: Friday Facts #413 - Gleba
Roughly 99% of those people wouldn't bat an eye at this planet and just proceed to use the tools the game gives (Concrete, Flamethrowers, Nukes) to solve the problem, if bothered at all, instead of getting pushy at the devs with misinterpreted statistics - effectively asking to ruin the outstanding...
- Fri May 31, 2024 9:20 pm
- Forum: News
- Topic: Friday Facts #413 - Gleba
- Replies: 122
- Views: 28747
Re: Friday Facts #413 - Gleba
Does your lead artist have trypo-fetish? As someone who is suffering from trypophobia β base game nests are already somewhat uncomfortable to look at, but it's manageable. Even some item icons in the past were triggering it. I'm thankful that they were updated. But looking at this planet outright ma...
- Sat May 23, 2020 3:11 pm
- Forum: News
- Topic: Friday Facts #348 - The final GUI update
- Replies: 143
- Views: 60657
Re: Friday Facts #348 - The final GUI update
New icons look nice, although cartoony. Too much direct lighting imo, tone down of brightness would be nice to see. And picking on certain icons: Engine (i presume) is kinda non-representative https://i.gyazo.com/25ed1a3cc16d5f2f00ad45a3519e2d94.png and Coal Liquefaction looks messy with ingredients...
- Sun Jun 23, 2019 8:02 pm
- Forum: Ideas and Suggestions
- Topic: Read Solar Panel power output/light intesinty
- Replies: 2
- Views: 1585
Re: Read Solar Panel power output/light intesinty
I think you'll have more success in the Gameplay Help forum. All the existing tools in the game make detecting daylight possible, if not necessarily easy. Yeah, i figured, and created setup for that pupouse using solars and accumulators, and had a thought that it would be much cleaner and nicer if ...
- Sun Jun 23, 2019 6:51 pm
- Forum: Ideas and Suggestions
- Topic: Read Solar Panel power output/light intesinty
- Replies: 2
- Views: 1585
Read Solar Panel power output/light intesinty
What
Option to connect Solars with circuit network wires and read their signal
Why?
This opens more electric network managment options and manual lights control (also option to use colored lights as light source at night only)
Option to connect Solars with circuit network wires and read their signal
Why?
This opens more electric network managment options and manual lights control (also option to use colored lights as light source at night only)
- Sat May 18, 2019 3:51 pm
- Forum: Ideas and Suggestions
- Topic: Different Texture for Low Density Structure
- Replies: 7
- Views: 3612
Different Texture for Low Density Structure
TL;DR Current texture potentially triggers trypophobia, hopefully can be changed to something with less holes. What and Why? Trypophobia is an aversion to the sight of irregular patterns or clusters of small holes, or bumps [wiki] Current texture resembles exactly that: https://wiki.factorio.com/im...