Search found 80 matches
- Fri Nov 08, 2019 8:49 pm
- Forum: News
- Topic: Friday Facts #320 - Color correction
- Replies: 202
- Views: 75877
Re: Friday Facts #320 - Color correction
I'm a fan of the changes. I always thought that the game looked to dark, especially the map. I really appreciate that trees are now way easier to see.
- Mon Oct 21, 2019 10:23 am
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
Remember : the truth is relative. This is why "perfect" things doesn't exists. I can make a long philosophical post about it, but I won't, it's too long. Just one word : Schrödinger. And that's why I choose the "perfect" ratio because I don't like having some random ratio. But I...
- Sun Oct 20, 2019 4:07 pm
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
Remember : the truth is relative. This is why "perfect" things doesn't exists. I can make a long philosophical post about it, but I won't, it's too long. Just one word : Schrödinger. And that's why I choose the "perfect" ratio because I don't like having some random ratio. But I...
- Fri Sep 27, 2019 8:02 pm
- Forum: Combinator Creations
- Topic: Pong in Factorio
- Replies: 2
- Views: 2963
Pong in Factorio
I made Pong in Factorio. I posted a video on reddit . And here is the blueprint for this minigame: 0eNrtfe1uXEly5assBBjYtcXeG5HfjZkBeseLgYHecU/vwOjGYiBQUnU3MRQpkFTbjUE/gN/CP3ZfzE+yLIqUipUZeSMO64OVpA3YM1LdUFVkZNzIyHNO/O3F69MPi/cXJ2dXL77824uTN+dnly++/D9/e3F58uPZ8enyz65+eb948eWLn08urj5c/8nLF2fH75Z/8PET...
- Tue Sep 24, 2019 6:31 pm
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
Personally i just build solar fields and accu fields seperately, i find that easier to expand. Accus <10% left after the night? -> more accus. Accus not 100% full before the night? -> more solars I prefer having one blueprint you can place and don't have to worry about power production again.
- Tue Sep 24, 2019 4:01 pm
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
Yeah, I know. Maybe I'll remove some roboports from the middle and place some accus instead.BlueTemplar wrote: ↑Mon Sep 23, 2019 7:49 pmRemember that the so-called "perfect" ratio actually means "just enough accumulators to go through the night without brownouts assuming perfectly flat demand" - which it won't be...
- Mon Sep 23, 2019 6:12 pm
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
Are 11 roboports really needed ? No, but how would you fill the empty space instead? And more roboports means faster recharging for your bots. Each roboport wastes 1.2 solar panels (+accu) worth of power for passive drain even after the solar field is complete. So about 3% of the area of your bluep...
- Mon Sep 23, 2019 4:32 pm
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
But having an even number of roboports doesn't make the blueprint symmetrical.ZombieMooose wrote: ↑Mon Sep 23, 2019 4:16 pmCause there's 11 roboports.BrainlessTeddy wrote: ↑Mon Sep 23, 2019 9:38 amI don't see how that would fix the symmetry issue...ZombieMooose wrote: ↑Mon Sep 23, 2019 7:46 amCould remove the one in the middle and replace it with a radar. That'll fix the symetry issue.
- Mon Sep 23, 2019 9:38 am
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
I don't see how that would fix the symmetry issue...ZombieMooose wrote: ↑Mon Sep 23, 2019 7:46 amCould remove the one in the middle and replace it with a radar. That'll fix the symetry issue.
- Mon Sep 23, 2019 9:33 am
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
- Sun Sep 22, 2019 5:21 pm
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Re: Solar farm with perfect ratio.
Solar farms are always good for megabases and saving UPS. This looks quite cool though. Now make us one with Industrial Revolution modded panels and accus? Lol I play vanilla unfortunately but I was kinda interested in IR. Maybe I'll give IR a try after lauchning a rocket in vanilla (This will prob...
- Sun Sep 22, 2019 5:00 pm
- Forum: Energy Production
- Topic: Solar farm with perfect ratio
- Replies: 28
- Views: 17205
Solar farm with perfect ratio
I made this solar farm some time ago and thought I would share it now. 20190922184753_1 (2).jpg This blueprint is only 4 * 4 substations big but you can place 4 or even 9 of them in a square and make your own bigger blueprint. 0eNqd3etuHbcVhuFbKfZvJRhyODz4VoqgkFK1ECBLhiwXDQLfe2XXlQSU73C9/pUD4ifaFIff...
- Thu Sep 12, 2019 5:32 pm
- Forum: Duplicates
- Topic: [0.17.68] Object unremovable
- Replies: 2
- Views: 985
Re: [0.17.68] Object unremovable.
- Thu Sep 12, 2019 4:49 pm
- Forum: Duplicates
- Topic: [0.17.68] Object unremovable
- Replies: 2
- Views: 985
[0.17.68] Object unremovable
I'm not sure if this even counts as a bug but it would be nice I you can fix it anyways. I placed the electricity generator electric connection from the tutorial in my sandbox world. 20190912182935_1.jpg But now I cannot destroy it anymore. 20190912161111_1.jpg 20190912175954_1.jpg I placed some oth...
- Tue Jul 02, 2019 6:18 pm
- Forum: Won't fix.
- Topic: Inserters are visible although they are behind a train
- Replies: 3
- Views: 1454
Re: Inserters are visible although they are behind a train.
Then I'm sorry. I didn't realise that until today. But thanks for your reply.
- Tue Jul 02, 2019 2:27 pm
- Forum: Won't fix.
- Topic: Inserters are visible although they are behind a train
- Replies: 3
- Views: 1454
Re: Inserters are visible although they are behind a train.
This is my second post on the forums. I hope I didn't miss any rule or something.
- Tue Jul 02, 2019 2:23 pm
- Forum: Won't fix.
- Topic: Inserters are visible although they are behind a train
- Replies: 3
- Views: 1454
Inserters are visible although they are behind a train
The arms from inserters are visible in front of a train although the inserter itself is placed behind the train.
- Mon May 20, 2019 9:13 am
- Forum: Combinator Creations
- Topic: Minesweeper in Factorio
- Replies: 5
- Views: 4685
- Mon May 20, 2019 8:52 am
- Forum: Combinator Creations
- Topic: Minesweeper in Factorio
- Replies: 5
- Views: 4685
Re: Map on which I build Minesweeper.
I'm pretty new to this forum. Where is the file I added to my post?
- Mon May 20, 2019 7:09 am
- Forum: Combinator Creations
- Topic: Minesweeper in Factorio
- Replies: 5
- Views: 4685
Minesweeper in Factorio
Minesweeper v1.0: This is the original one. Even with a simple game like Minesweeper I had to cut some features most notably not being able to place flags. Also you can't change the amount of mines (It's actually random around 6-8 mines iirc.) and the first cell you open can be a mine or number. Co...