Search found 2 matches

by BrownSnake
Tue Jun 11, 2019 5:32 pm
Forum: Duplicates
Topic: [0.17.48] Error TrainSignalLogic.cpp:105: this->reservedSignalsClose[0].signal == signal was not true
Replies: 1
Views: 642

[0.17.48] Error TrainSignalLogic.cpp:105: this->reservedSignalsClose[0].signal == signal was not true

Hi there,

Still having train signal related issues with 0.17.48. My game crashes when placing chain signals.

Error TrainSignalLogic.cpp:105: this->reservedSignalsClose[0].signal == signal was not true

Log file attached.

Mods:
MushroomCloud 1.0.7
Nuclear_Artillery 0.0.2
by BrownSnake
Fri Jun 07, 2019 3:38 pm
Forum: Technical Help
Topic: [0.17.46] Crash loading MP saves: "this->reservedFor.isZero() == (this->reservedForCount == 0) was not true"
Replies: 0
Views: 431

[0.17.46] Crash loading MP saves: "this->reservedFor.isZero() == (this->reservedForCount == 0) was not true"

Hi there,

I have two current active save games. Once crashes when loading the save, the other works fine.

I've attached a copy of the output log when the crashing occurs, with username & savename redacted (named after real life names etc).

Let me know if you need anymore information.

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