Hi there,
Still having train signal related issues with 0.17.48. My game crashes when placing chain signals.
Error TrainSignalLogic.cpp:105: this->reservedSignalsClose[0].signal == signal was not true
Log file attached.
Mods:
MushroomCloud 1.0.7
Nuclear_Artillery 0.0.2
Search found 2 matches
- Tue Jun 11, 2019 5:32 pm
- Forum: Duplicates
- Topic: [0.17.48] Error TrainSignalLogic.cpp:105: this->reservedSignalsClose[0].signal == signal was not true
- Replies: 1
- Views: 642
- Fri Jun 07, 2019 3:38 pm
- Forum: Technical Help
- Topic: [0.17.46] Crash loading MP saves: "this->reservedFor.isZero() == (this->reservedForCount == 0) was not true"
- Replies: 0
- Views: 431
[0.17.46] Crash loading MP saves: "this->reservedFor.isZero() == (this->reservedForCount == 0) was not true"
Hi there,
I have two current active save games. Once crashes when loading the save, the other works fine.
I've attached a copy of the output log when the crashing occurs, with username & savename redacted (named after real life names etc).
Let me know if you need anymore information.
I have two current active save games. Once crashes when loading the save, the other works fine.
I've attached a copy of the output log when the crashing occurs, with username & savename redacted (named after real life names etc).
Let me know if you need anymore information.