Search found 11 matches

by youtakun
Tue Jul 05, 2022 5:02 pm
Forum: Technical Help
Topic: [1.1.6] Loading Blueprint storage failed
Replies: 5
Views: 2468

Re: [1.1.6] Loading Blueprint storage failed

To wrap this up I was finally able to fully recover my blueprint library today. Luckily my daughters computer still had a 1.0 build with all mods from our last multiplayer game, so I was able to drop my 0.17 backup on her machine and upgrade. Was 95% recovered on the first try. There were 6 bluepri...
by youtakun
Sun Sep 08, 2019 10:50 am
Forum: News
Topic: Friday Facts #311 - New remnants 3
Replies: 52
Views: 27842

Re: Friday Facts #311 - New remnants 3

1. How do destroyed iron chests suddenly have hinges when the intact one doesn't?
2. I think the way the metal of rails is bent and contorted still isn't realistic, because realistically the metal is very stiff and doesn't bend like a ribbon.
by youtakun
Mon Aug 19, 2019 4:17 pm
Forum: Technical Help
Topic: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]
Replies: 17
Views: 3476

Re: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]

This is not diggy where spills are limited to a confined area. When you keep chopping trees with a full inventory the spills pile up quickly and you get a new source of slowness: When you spill inside a spill of already dozens of meters radius, the algorithm that finds empty spots to spill on will l...
by youtakun
Sun Aug 18, 2019 4:54 pm
Forum: Technical Help
Topic: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]
Replies: 17
Views: 3476

Re: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]

I'm not, but I asked the author to come here.

@mmmPI: I, for one, don't like 'popular' and heavy game-modifying mods like Bob's, so I select 'no mods' in the server browser. If this server has a 'trivial' mod to just change stack size, I wouldn't even find the server.
by youtakun
Sun Aug 18, 2019 7:50 am
Forum: Technical Help
Topic: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]
Replies: 17
Views: 3476

Re: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]

You cannot increase stack size with a scenario because you can only change things that you can change runtime. Changing or adding items must be done load-time, thus require a mod[1]. This is intentionally not a mod because modded servers are less popular[citation needed].
by youtakun
Sat Aug 17, 2019 7:52 pm
Forum: Technical Help
Topic: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]
Replies: 17
Views: 3476

Re: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]

Thanks for the report. Performance issues caused by configuring things to have 2 orders of magnitude larger size/count than normal game are not considered bugs. If two orders of magnitude is 'not a bug', then what is the official limit? For this scenario (choppy) it's essential to have a large inve...
by youtakun
Sat Aug 17, 2019 1:17 pm
Forum: Technical Help
Topic: Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]
Replies: 17
Views: 3476

Lag when bulk inserting/removing from enlarged sorted inventory [0.17.66]

There are custom scenarios that increase the inventory to well over 1000 slots using modified research. When over ~600 slots* are filled and "Always keep the main player's inventory sorted" is enabled, bots inserting or removing stuff from your inventory cause severe UPS slowdown. Locally ...
by youtakun
Sun Jul 21, 2019 7:55 am
Forum: Not a bug
Topic: Cannot save world after failed reconnect attempt
Replies: 1
Views: 715

Cannot save world after failed reconnect attempt

When playing on a server, I suddenly get dropped (possibly network problem, but more severe if the server owner resets the server). I get presented a question dialog if I want to save the world, reconnect or quit. I want to save the world, but let's try to reconnect once. Reconnect fails... I get re...
by youtakun
Sat Jun 08, 2019 7:36 am
Forum: News
Topic: Friday Facts #298 - Demo upgrade for Stable
Replies: 78
Views: 35153

Re: Friday Facts #298 - Demo upgrade for Stable

Some slight playability issues too, like what I already mentioned that stuff appears in your inventory out of thin air. There was also a time when it said, "you need to research". I looked in my inventory if there appeared science centers. nope. I checked if they are now craftable. nope. T...
by youtakun
Fri Jun 07, 2019 10:10 pm
Forum: News
Topic: Friday Facts #298 - Demo upgrade for Stable
Replies: 78
Views: 35153

Re: Friday Facts #298 - Demo upgrade for Stable

Ok I barfed this. I'm too expert for this introduction. I though the existing assembly machines weren't blue or yellow so I tried to pipet them and couldn't so I thought I didn't have any. And stuff appearing in my inventory out of thin air is also apparently a thing in the scripted introductions.
by youtakun
Fri Jun 07, 2019 7:54 pm
Forum: News
Topic: Friday Facts #298 - Demo upgrade for Stable
Replies: 78
Views: 35153

Re: Friday Facts #298 - Demo upgrade for Stable

The introduction campaign is bugged. It's totally stuck with no way to proceed and no idea if I did something wrong.

I need green circuits to make an assembly machine, but I need an assembly machine to make green circuits.

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