Search found 436 matches

by gGeorg
Fri Oct 11, 2024 1:10 pm
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 35801

Re: Friday Facts #432 - Aquilo

Why the railguns are shooting backwards in space? The asteroids are not usually catching up with the platforms from behind. Maybe on Aquilo even parking in orbit gets you bombarded with large asteroids, and if you are not moving those may very well come from behind. You need a rail gun propeling me...
by gGeorg
Fri Oct 11, 2024 1:07 pm
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 35801

Re: Friday Facts #432 - Aquilo

I know this might be a bit nitpicky and I also know that it is just a game, but... am I the only one that gets thrown off that the railgun has a cratridge that gets ejected? I mean the basic principle of a Railgun is to take basically a metal spear and yeet it forward using magnets (I will let myse...
by gGeorg
Fri Oct 11, 2024 1:03 pm
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 35801

Re: Friday Facts #432 - Aquilo

However, why electric smelter (or any smelter) would need an external heat source is beyond my understanding of smelting. :?: :idea: :?: To jumpstart it. Same reason why in the north, we plug in our cars even though the engine gets hot enough to sustain itself once running. You pre-heat mechanical ...
by gGeorg
Fri Oct 11, 2024 11:11 am
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 35801

Re: Friday Facts #432 - Aquilo

Cool mechanic which get inspired by The Frostpunk game,
However, why electric smelter (or any smelter) would need an external heat source is beyond my understanding of smelting. :?: :idea: :?:
by gGeorg
Fri Oct 04, 2024 11:48 am
Forum: News
Topic: Friday Facts #431 - Gleba & Captivity
Replies: 158
Views: 31947

Re: Friday Facts #431 - Gleba & Captivity

Does the captured, the spawner consume pollution ?
by gGeorg
Sun Sep 29, 2024 9:21 am
Forum: News
Topic: Friday Facts #430 - Drowning in Fluids
Replies: 318
Views: 41571

Re: Friday Facts #430 - Drowning in Fluids

256 X 256 is too big. Some facts : Chunk is 32 x 32 City block is 100 x 100 https://youtu.be/FPJWak8z_nE?feature=shared&t=174 To finish game, factory which makes 60 science per minute is enough. Factory size to finish the game fits into 256 x 256 frame. So majority o those who are able to finish...
by gGeorg
Fri Sep 27, 2024 11:32 am
Forum: News
Topic: Friday Facts #430 - Drowning in Fluids
Replies: 318
Views: 41571

Re: Friday Facts #430 - Drowning in Fluids

1 Water expands to 10 Steam in boilers and heat exchangers ============ Introduce new a Turbine of same size but double consumption of steam (double production), which shrinks 12 Steam into one water. Add a new water output on the long side of the turbine and Lubrican input. This would somewhat simu...
by gGeorg
Sat Sep 14, 2024 10:34 am
Forum: Energy Production
Topic: Perfect Nuclear Cloverleaf v3, Modular 1-4 cores book : 40-480MW, All the bells and whistles
Replies: 58
Views: 34138

Re: Perfect Nuclear Cloverleaf v3, Modular 1-4 cores book : 40-480MW, All the bells and whistles

thank you for the blueprint. You are welcome. I am currently playing with Space Exploration mod. This mod changes the efficiency of solar panels e.g. they are only 30% effective. - e.g. my work around is extracting some steam into a tank and connecting a turbine to the pump/logic pole network, thus...
by gGeorg
Sat Sep 14, 2024 10:25 am
Forum: News
Topic: Friday Facts #428 - Reactor & Logistics circuit control
Replies: 118
Views: 16467

Re: Friday Facts #428 - Reactor & Logistics circuit control

The steam itself was always just an indicator because we could not read the reactor temperature directly. Now the logic is simply insert fuel if reactor fuel is 0 and temperature is <= 500° or something in that range. But that's not how (smart/lossless) steam battery setup works. It shouldn't resta...
by gGeorg
Mon Aug 19, 2024 10:56 am
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 205
Views: 35725

Re: Friday Facts #424 - Gleba Pentapod Enemies

Personal laser defence looks still OP. All kinds of lasers should get dmg reduced by range. Then dmg at max range is 10% of laser max dmg. Min range has 100% dmg of course. I think rule of cool applies. Running around zapping everything like an R-type is kinda silly. Remote commanding an army of sp...
by gGeorg
Sun Aug 18, 2024 12:01 pm
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 205
Views: 35725

Re: Friday Facts #424 - Gleba Pentapod Enemies

Personal laser defence looks still OP.
All kinds of lasers should get dmg reduced by range. Then dmg at max range is 10% of laser max dmg. Min range has 100% dmg of course.
by gGeorg
Tue Aug 06, 2024 11:42 am
Forum: News
Topic: Friday Facts #422 - Tesla Turret
Replies: 112
Views: 20170

Re: Friday Facts #422 - Tesla Turret

Koub wrote: Tue Aug 06, 2024 11:21 am
Panzerknacker wrote: Tue Aug 06, 2024 10:41 am I hope the UPS gain from killing enemies faster will allow us to keep the 1.1 fluid system

(sorry Koub, I had to :P)
:evil: :evil: :evil: :evil:
( Soft ) censorship of a problem, do not solve the problem.
by gGeorg
Sat Jul 20, 2024 8:35 am
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 24590

Re: Friday Facts #420 - Fusion Reactor

ombus wrote: Sat Jul 20, 2024 3:42 am Also forgot.. if the fusion power cell is that with the blue color.. i guess the ammo we saw on the space age logo photo is some kind of fusion ammo ?
I bet my dinner its wolfram ammo.
by gGeorg
Sat Jul 13, 2024 8:19 am
Forum: News
Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
Replies: 119
Views: 21908

Re: Friday Facts #419 - Display Panel & Inserter pickup fixes

GrandMasterB wrote: Fri Jul 12, 2024 6:49 pm These are my most negative changes:
1. Quality
2. Fluid
3. Inserter
These are my most negative changes:
1. Fluid
2. Quality
3. Inserter

Order is different but the list is the same. My top negative is Fluid without flow.
by gGeorg
Fri Jul 12, 2024 12:08 pm
Forum: News
Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
Replies: 119
Views: 21908

Re: Friday Facts #419 - Display Panel & Inserter pickup fixes

Display panel was needed. I am glad you took time to iterate. When I saw the Display panel with conditions, that made me smile. :geek: Playfull thingy. I dont think that "fix inserters" is somewhat positive. I see it natural tha slow inserter, burner, has issues on fast belt. It is not bug...
by gGeorg
Sun Jun 30, 2024 7:02 am
Forum: News
Topic: Friday Facts #417 - Space Age development
Replies: 103
Views: 27055

Re: Friday Facts #417 - Space Age development

Kovarex's own base has One milion SPM, now it makes sense why they cut out fluids mechanic. It looks like target for expansion is stamping blueprints into unconscious. Also the screenshot of field of space rockets comply this aim. Well, I dont like this style. For me, Factorio is about discovering v...
by gGeorg
Thu Jun 27, 2024 8:32 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 59300

Re: Friday Facts #414 - Spoils of Agriculture

It is a new concept that was discussed a lot in this thread already , and i think there is already a good list of arguments explaining the "bad" sides of the ideas : Personnally i don't see much benefit in the proposition that would outweight all the negative points. ( the possibility for...
by gGeorg
Thu Jun 27, 2024 8:21 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 59300

Re: Friday Facts #414 - Spoils of Agriculture

Lets introduce the fridge wagon ! :idea: :idea: :idea: If a fridge wagon contains any item inside, then wagon turn on cooling. +1 I like the concept. Might also add refrigerated chests as well. Make the swap from chest/logistics chest to "refrigerated chest/refrigerated logistics chest" b...
by gGeorg
Thu Jun 27, 2024 8:08 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 59300

Re: Friday Facts #414 - Spoils of Agriculture

[...] it consumes additional 300kW/s. Speed of train regardless. Consumption 300kW is per wagon, which means a train :1 loco plus 3 fridge wagons standing on red lights is consuming 900kW per second. I don't want to sound too pedantic (a little pedantic is OK though), but the watt is already a &quo...
by gGeorg
Wed Jun 26, 2024 7:04 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 59300

Re: Friday Facts #414 - Spoils of Agriculture

Lets introduce the fridge wagon ! :idea: :idea: :idea: If a fridge wagon contains any item inside, then wagon turn on cooling. Wagon which turned cooling on, is supported by locomotive - it consumes additional 300kW/s. Speed of train regardless. Consumption 300kW is per wagon, which means a train :1...

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