Search found 8 matches
- Sat Sep 07, 2019 5:13 pm
- Forum: Fan Art
- Topic: Lego Recreations
- Replies: 11
- Views: 12859
Re: Lego Recreations
Please tell me that locomotive is motorized... Also what about the fluid and artillery wagons?
- Tue Aug 27, 2019 10:15 am
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.17.65] Blueprinted train doesn't snap to station properly
- Replies: 4
- Views: 3523
Re: [kovarex] [0.17.65] Blueprinted train doesn't snap to station properly
Shouldn't the locomotive at least stay visually connected to the train and not try to snap to station?
- Fri Aug 23, 2019 7:50 pm
- Forum: Pending
- Topic: [0.17.66] Game unresponsive after Alt+Tabbing
- Replies: 1
- Views: 1097
[0.17.66] Game unresponsive after Alt+Tabbing
The game is not frozen (because my UPS counter is twitching between 60.0 and 59.9), but I can't click any buttons in the menu. They aren't highlighted when I hover over them and clicking them does nothing. Everything was running fine, but then I switched windows using Alt+Tab and it got stuck like t...
- Wed Aug 14, 2019 7:37 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.17.65] Blueprinted train doesn't snap to station properly
- Replies: 4
- Views: 3523
[posila] [0.17.65] Blueprinted train doesn't snap to station properly
Only the first locomotive snaps to station, the rest of the train is free to be moved along the rails like placing a regular wagon. When placed, the train doesn't snap to station and just gets placed wherever the rest of the train was.
- Fri Aug 02, 2019 7:50 pm
- Forum: Energy Production
- Topic: Plug & Play 480 MW powerplant
- Replies: 2
- Views: 4785
Plug & Play 480 MW powerplant
It looks like this: https://i.imgur.com/ighpvz8.jpg All you have to do is: Hook up the power lines to your grid (this step may be omitted if you place the plant close enough to it) Hook up the rails to a water loading setup and a fuel cell production & reprocessing unit Add the water and fuel ce...
- Fri Aug 02, 2019 7:24 pm
- Forum: Resolved Problems and Bugs
- Topic: New demo randomly crashed after evacuating with Compilatron
- Replies: 1
- Views: 2371
New demo randomly crashed after evacuating with Compilatron
https://imgur.com/a/gzSowPz This is what the report looked like. I can't think of any particular event that could have caused this, compilatron scanned the world and found a bunch of resources and water and then the crash randomly happened. I have only played the introduction once, but hopefully th...
- Fri Aug 02, 2019 7:17 pm
- Forum: News
- Topic: Friday Facts #306 - Experimental Demo
- Replies: 155
- Views: 68101
Re: Friday Facts #306 - Experimental Demo
The demo crashed. Here's a report
https://imgur.com/a/gzSowPz
https://imgur.com/a/gzSowPz
- Wed Jun 26, 2019 7:16 am
- Forum: Pending
- Topic: [Dominik][0.17.x] "Delete achievements" button doesn't work
- Replies: 1
- Views: 1264
[Dominik][0.17.x] "Delete achievements" button doesn't work
In every single 0.17 build the "Delete achievements" button is greyed out and unclickable. Vanilla or modded doesn't make a difference, it doesnt work either way. Since I am the only one having this issue (as far as I know) it must be a bug.