Search found 912 matches
- Wed Mar 25, 2026 7:48 am
- Forum: Ideas and Suggestions
- Topic: Late-Game Economy System
- Replies: 4
- Views: 538
Re: 2.1 Feature suggestion: Late-Game Economy System
Doesn't this amount to a "late-game resource sink" parallel to science? You could say, quality is such a mechanic...
- Fri Mar 20, 2026 4:08 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 458
- Views: 176578
Re: Gleba has killed the game for me.
Eh, this thread has started and continued to be a matter of taste. But arguing about taste in such strong words is definitely not a fun thing to do 
- Tue Feb 24, 2026 8:44 am
- Forum: Outdated/Not implemented
- Topic: New surface: dream world (aka map editor)
- Replies: 3
- Views: 488
Re: New surface: dream world (aka map editor)
You really need to put in some more effort into bringing your thoughts into coherent text
It's hard to try and understand what specifically you propose.
Also, 1 suggestion per thread, I believe you have like 5 again.
It's hard to try and understand what specifically you propose.
Also, 1 suggestion per thread, I believe you have like 5 again.
- Fri Feb 20, 2026 10:26 pm
- Forum: Mods
- Topic: [MOD 0.7] Miner Planner
- Replies: 1
- Views: 474
Re: [MOD 0.7] Miner Planner
That is really cool, great job
- Sat Feb 14, 2026 3:00 pm
- Forum: Ideas and Suggestions
- Topic: Make wagons snap to train station
- Replies: 0
- Views: 199
Make wagons snap to train station
It is finally time for me as well.
Recently, I started a liking for cursed trains. (Wagon-wagon-locomotive).
When building a normal train, the locomotive snaps to stations, and then you have the wagons positioned "exactly" as if the train just stopped at a station.
When building a cursed train ...
Recently, I started a liking for cursed trains. (Wagon-wagon-locomotive).
When building a normal train, the locomotive snaps to stations, and then you have the wagons positioned "exactly" as if the train just stopped at a station.
When building a cursed train ...
- Fri Feb 13, 2026 9:27 pm
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
I think you can freely design the first post to your hearts content, and just upload the files as attachments. Filesize limits were pretty liberal here, last time that I checked
- Wed Feb 11, 2026 7:20 pm
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
I don't think that locking your builds behind a proprietary commercial vendor is a nice thing to do, but they are certainly yours and you may do as you please.
I'd bet that factorio forums would be more resilient. I lost a lot of my youths creation of the lego mindstorms stuff to Lego shutting down ...
I'd bet that factorio forums would be more resilient. I lost a lot of my youths creation of the lego mindstorms stuff to Lego shutting down ...
- Tue Feb 10, 2026 7:56 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 458
- Views: 176578
Re: Gleba has killed the game for me.
I have never considered it in terms of "backpressure", but that is a very fitting description, I like that word.
- Mon Feb 09, 2026 1:07 pm
- Forum: Off topic
- Topic: Fact-Orios
- Replies: 3
- Views: 752
Re: Fact-Orios
Awww, they look amazing 
- Sun Feb 01, 2026 2:21 pm
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
Don't forget, you promised instructions
I also want to build the spidertron one day
I also want to build the spidertron one day
- Sat Jan 31, 2026 8:49 pm
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
It looks great! How's the part quality, you are still satisfied?
- Fri Jan 30, 2026 12:48 pm
- Forum: Ideas and Suggestions
- Topic: "From Scratch" achievement for each new planet (except Aquilo)
- Replies: 17
- Views: 1562
Re: "From Scratch" achievement for each new planet (except Aquilo)
While there is obviously room to discuss what counts towards it, and what does not, I think it's still doable.
I mean, "lazy bastard" exists as an achievement, so why not this in the same spirit?
I mean, "lazy bastard" exists as an achievement, so why not this in the same spirit?
- Fri Jan 30, 2026 7:59 am
- Forum: Ideas and Suggestions
- Topic: "From Scratch" achievement for each new planet (except Aquilo)
- Replies: 17
- Views: 1562
Re: "From Scratch" achievement for each new planet (except Aquilo)
I'd like this as well, that would be pretty cool
- Wed Jan 14, 2026 10:20 am
- Forum: Gameplay Help
- Topic: Contents decider combinator from map
- Replies: 2
- Views: 395
Re: Contents decider combinator from map
There is a setting in options, if you want to see combinators with alt view enabled, perhaps its not set for you?
- Tue Jan 13, 2026 6:50 am
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
Ah that's pretty sweet, being able to pick and choose the color instead of colorcoding, but the sorting indeed will be a major pain 
- Mon Jan 12, 2026 7:56 pm
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
Yeah they seem to be used a lot. If you click on eugenekeys link you find the set-list if you click on the "426 sets" (top right)
There are plenty released in 2025
Ah, thanks, I last "productively" used bricklink 15 years ago :D I forgot, that such a handy button exists.
I watched the video ...
- Mon Jan 12, 2026 8:51 am
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
Are those still in use? I have not seen them in my childhood, only in old lego collection of my older friends. I did only start playing around the 2000s, I would say.eugenekay wrote: Sun Jan 11, 2026 8:10 pm
The technic version dates back to the 1990s and is very useful for helicopter rotor blade mounting.
- Sat Jan 10, 2026 8:28 pm
- Forum: General discussion
- Topic: What to do in the Space Age post game?
- Replies: 39
- Views: 7934
Re: What to do in the Space Age post game?
Interesting take, however I disagree on the Nauvis base. I think the base, that lives the most (at least from my and my friends playthroughs) is the one on the planet you land on first after nauvis. Nauvis can be abandoned almost completely, if needed.
- Fri Jan 09, 2026 12:58 pm
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
Nice! Congrats on haviong you drawing materialize finally 
- Thu Jan 08, 2026 11:07 am
- Forum: Fan Art
- Topic: Brickbuild Factorio Designs
- Replies: 66
- Views: 9627
Re: Brickbuild Factorio Designs
I'm almost as excited as you are 