Search found 3 matches
- Fri Aug 02, 2019 10:20 am
- Forum: Technical Help
- Topic: [Solved] Change mods on headless server [0.16.51]
- Replies: 3
- Views: 2486
Re: Change mods on headless server [0.16.51]
I have figured it out - the updated version of LTN I tried to install was not compatible with Factorio 0.16 (it was for 0.17 instead), the other mod had a dependency on LTN and was therefore not loaded. Using the correct mod version fixed the issue. A log entry indicating the incompatibility would ...
- Fri Aug 02, 2019 10:05 am
- Forum: Technical Help
- Topic: [Solved] Change mods on headless server [0.16.51]
- Replies: 3
- Views: 2486
Re: Change mods on headless server [0.16.51]
Added logs before & after the mod change
- Thu Aug 01, 2019 2:39 pm
- Forum: Technical Help
- Topic: [Solved] Change mods on headless server [0.16.51]
- Replies: 3
- Views: 2486
[Solved] Change mods on headless server [0.16.51]
I'm running a x64 headless Factorio server (version 0.16.51) on Linux. The server is running a map (originally created on a client) and uses a single mod without any problems.
Recently, I decided to update the mod used and add an additional mod. To do so, I
1. Stopped the server
2. Deleted the old ...
Recently, I decided to update the mod used and add an additional mod. To do so, I
1. Stopped the server
2. Deleted the old ...