Search found 521 matches
- Tue Mar 29, 2022 2:31 pm
- Forum: Releases
- Topic: Version 1.1.57
- Replies: 33
- Views: 37889
Version 1.1.57
Optimizations Improved overall performance by 5-10% when fully zoomed out. Bugfixes Fixed that some error messages wouldn't be translated. (https://forums.factorio.com/101815) Fixed that biters might remain inactive when they should be activated. (https://forums.factorio.com/99989) Fixed that units...
- Wed Mar 09, 2022 3:30 pm
- Forum: Releases
- Topic: Version 1.1.56
- Replies: 1
- Views: 11212
Version 1.1.56
Gui Some GUI fixes and improvements for screen resolutions under 1920x1080 Set the default GUI scale on the Steam Deck to 100% Bugfixes Fixed poison cloud sound fade out. Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed. (https://forums.factorio.co...
- Wed Mar 02, 2022 10:50 am
- Forum: News
- Topic: We support Ukraine
- Replies: 3346
- Views: 488933
We support Ukraine
https://factorio.com/blog/post/we-support-ukraine
Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the forum on topic,
Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the forum on topic,
- Fri Feb 25, 2022 4:00 pm
- Forum: News
- Topic: Friday Facts #368 - Steam deck, Ghost bugs, Docs improvements
- Replies: 30
- Views: 17430
- Wed Feb 23, 2022 4:19 pm
- Forum: Releases
- Topic: Version 1.1.55
- Replies: 6
- Views: 12573
Version 1.1.55
Bugfixes
- Fixed that the Steam version wouldn't start on Linux and OSX.
- Wed Feb 23, 2022 1:15 pm
- Forum: Releases
- Topic: Version 1.1.54
- Replies: 0
- Views: 9521
Version 1.1.54
Minor Features The multiplayer games browser can now filter games that are hosted on dedicated servers. Bugfixes Fixed west variation of Boiler and Heat exchanger graphics. (https://forums.factorio.com/100790) Fixed save/load instability occuring when the game was saved after a robot threw cliff ex...
- Fri Feb 04, 2022 1:34 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 131646
- Wed Jan 19, 2022 11:39 am
- Forum: Releases
- Topic: Version 1.1.53
- Replies: 0
- Views: 12744
Version 1.1.53
Bugfixes Fixed a crash that could happen if a unit failed in attacking another entity as a distraction. (https://forums.factorio.com/101286) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experime...
- Tue Jan 18, 2022 5:41 pm
- Forum: Releases
- Topic: Version 1.1.52
- Replies: 3
- Views: 10298
Version 1.1.52
Bugfixes
- Fixed a crash related to LuaLazyLoadedValue trying to return LuaEntity pointing at EntityGhost's inner entity.
- Tue Jan 18, 2022 11:52 am
- Forum: Releases
- Topic: Version 1.1.51
- Replies: 5
- Views: 11445
Version 1.1.51
Changes When using /swap-players undo queues are now also swapped. Improve performance of querying if an entity is registered for deconstruction from O(N) to O(1). Adjusted default music volume. Bugfixes Fixed that if biters took damage from a forest fire, they would path toward the player who star...
- Tue Dec 21, 2021 12:19 pm
- Forum: Releases
- Topic: Version 1.1.50
- Replies: 30
- Views: 27216
Version 1.1.50
Minor Features The permissions list in the permissions GUI can now be localised. Removed feature where reactor collision box would increase when connected to neighbouring reactor (character can now walk in-between connected reactors) Bugfixes Fixed that biters could get stuck trying to attack an en...
- Tue Dec 07, 2021 5:31 pm
- Forum: Releases
- Topic: Version 1.1.49
- Replies: 10
- Views: 13243
Version 1.1.49
Bugfixes Fixed transport belts picking up items on ground when rotated. (https://forums.factorio.com/100693) Fixed that game.map_settings.path_finder.fwd2bwd_ratio could be set to nonsensical values. (https://forums.factorio.com/100785) Fixed main menu track playing only once. (https://forums.facto...
- Wed Nov 24, 2021 2:49 pm
- Forum: Releases
- Topic: Version 1.1.48
- Replies: 4
- Views: 11093
Version 1.1.48
Modding Changed tip trigger name from "unlocked-recipe" to "unlock-recipe" to be consistent with the way other triggers are named. Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/downloa...
- Mon Nov 22, 2021 4:18 pm
- Forum: Releases
- Topic: Version 1.1.47
- Replies: 11
- Views: 13455
Version 1.1.47
Bugfixes Added tip about power pole coverage when drag-building. Fixed that the distance between first and second pole in the dragging electric poles tutorial was 6 tiles instead of 7. Fixed LuaGameScript::save_atlas() function would crash the headless server. (https://forums.factorio.com/100629) F...
- Fri Nov 05, 2021 10:28 am
- Forum: Releases
- Topic: Version 1.1.46
- Replies: 5
- Views: 13240
Version 1.1.46
Bugfixes Fixed "create-trivial-smoke" triggers being interpreted as "create-entity" triggers in the prototype explorer which could cause a crash. (https://forums.factorio.com/100495) Added migration for saves with inserters that have NaN hand height or hand length. Scripting Add...
- Thu Oct 28, 2021 2:00 pm
- Forum: Releases
- Topic: Version 1.1.45
- Replies: 1
- Views: 9560
Version 1.1.45
Bugfixes
- Added migration for saves with particles that have NaN movement vector.
- Wed Oct 27, 2021 7:14 pm
- Forum: Releases
- Topic: Version 1.1.44
- Replies: 0
- Views: 6489
Version 1.1.44
Bugfixes Fixed that setting the scale parameter to zero in a spidertron leg definition would cause a "double value not in range for fixed point number" error. (https://forums.factorio.com/100394) Fixed crash when destroying a vehicle on the same frame a tooltip is created for the vehicle'...
- Tue Oct 26, 2021 11:44 am
- Forum: Releases
- Topic: Version 1.1.43
- Replies: 5
- Views: 10583
Version 1.1.43
Changes Reduced multiplayer latency on very good connections by up to 66ms(4 ticks). (https://forums.factorio.com/71901) Changed multiplayer latency calculation to be smoother. This should reduce multiplayer stutter on bad connections. Changed default network send rate from 30 to 60 packets per sec...
- Mon Oct 11, 2021 11:41 am
- Forum: Releases
- Topic: Version 1.1.42
- Replies: 6
- Views: 12123
Version 1.1.42
Bugfixes Fixed an API error when checking for updates for a large number of mods. (https://forums.factorio.com/99801) Fixed that inserters wouldn't remove burnt result items from assembling machine recipes with no item outputs. (https://forums.factorio.com/99799) Fixed vehicle weapon slots GUI not ...
- Thu Sep 23, 2021 3:09 pm
- Forum: Releases
- Topic: Version 1.1.41
- Replies: 10
- Views: 12743
Version 1.1.41
Bugfixes Fixed false positive tile corruption detection when 255 tile prototypes were defined. (https://forums.factorio.com/100036) Fixed pollution overlay misalignment at certain zoom level/map position combinations. (https://forums.factorio.com/99705) Use the automatic updater if you can (check e...