Search found 4 matches

by BuGabriel
Tue Sep 10, 2019 5:54 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 86959

Re: Nauvis Post Collapse (16GB ram minimum required)

Thanks it worked. Hope there isn't an Easter egg involving a Compilatron :))

Explored a little more and found a motherload of artillery shells and some invulnerable spawners which I really don't get why they are there
by BuGabriel
Sun Sep 08, 2019 10:09 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 86959

Re: Nauvis Post Collapse (16GB ram minimum required)

totally agree with @malventano And remove indestructible war robots (unfriendly Compilatrons) that are destroying everything on their path, and remove the hidden Infinity chest :D wonder how many hidden "troll features" are still there. I'm not complaining I love this map it's like how Fa...
by BuGabriel
Tue Aug 20, 2019 5:24 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 86959

Re: Nauvis Post Collapse (16GB ram minimum required)

Those are the generators from the intro mission. If I recall correctly they have the same ludicrous power output. It probably can't be edited.
by BuGabriel
Mon Aug 19, 2019 9:58 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 86959

Re: Nauvis Post Collapse (16GB ram minimum required)

Starting area isn't that demanding, but oh boy there are some areas where there are LOTS of cars and my framerate was tanking to 45. I just begun, wanted to explore a bit and got a little carried away. Plus side: found the motherload of all oil deposits and I haven't built a thing :)) Looking forwar...

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