Search found 4 matches

by xenal
Thu Jan 14, 2021 7:33 pm
Forum: Not a bug
Topic: [1.1.11]Unpowered inserters visual issue.
Replies: 0
Views: 527

[1.1.11]Unpowered inserters visual issue.

Can't come up with a good title... Placing a inserter outsite of power pole (unpowered), facing a underground belt with items required to be placed in a assembler (aka part of the receipe) will have the inserter arm/hand bended as it is already on it's way to grab. Doesn't affect gameplay, it's just...
by xenal
Thu Nov 26, 2020 10:25 am
Forum: Resolved Problems and Bugs
Topic: [posila] [1.1.0] Blueprint does not show preview
Replies: 12
Views: 5371

Re: [1.1.0] Blueprint does now show preview

Blueprints when using the relative grid have this. Even if it's a relative grid, it still have a anchor point and that's what messes it up in this version. Probably if you move the "grid position", it would fix itself. For me it's blueprints that I carried from 1.0 who have this issue, Onl...
by xenal
Thu Nov 26, 2020 4:10 am
Forum: Resolved Problems and Bugs
Topic: [posila] [1.1.1] Crash upon ctrl+z power pole overlapping ghost power pole: EntityGhost::setup
Replies: 1
Views: 1706

[posila] [1.1.1] Crash upon ctrl+z power pole overlapping ghost power pole: EntityGhost::setup

Crash upon ctrl+z a power pole which is placed over the ghost of a different power pole (after doing it twice, it takes 2 times to crash). No mod installed, crash in a brand new world. Step to reproduce: Create a new world (sandbox or use cheats to get the items) or open existing world Place one of ...
by xenal
Sun Sep 29, 2019 10:11 pm
Forum: Gameplay Help
Topic: Early game large bitter bases clearing
Replies: 8
Views: 5060

Early game large bitter bases clearing

So in this game, I choose to boost water to the max (and some other settings), which sadly made the nearest oil... quite far. After a long search I found some : screenshots are took in sandbox from map string after clearing . Also sadly, to get a train through from the right (could probably have sne...

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