The executable solves my problem. I had to place it into my steam installation folder, which I hope is inconsequential.
Thank you for looking into it so quickly.
Search found 14 matches
- Tue Jun 20, 2017 12:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [Harknonnen] [0.15.5] Lines on minimap [REOPENED]
- Replies: 23
- Views: 11507
- Mon Jun 19, 2017 10:48 am
- Forum: Resolved Problems and Bugs
- Topic: [Harknonnen] [0.15.5] Lines on minimap [REOPENED]
- Replies: 23
- Views: 11507
Re: [Harknonnen] [0.15.5] Lines on minimap [REOPENED]
I am able to reproduce the bug on windows. I "zoom to map" and then go out two times on my mouse wheel, find the spot on the map and it works every time. I do not have this issue on Ubuntu. I was using the same save file. I have attached my windows log. I would have done it before, but I c...
- Fri Jun 16, 2017 8:01 pm
- Forum: Resolved Problems and Bugs
- Topic: [Harknonnen] [0.15.5] Lines on minimap [REOPENED]
- Replies: 23
- Views: 11507
Re: [Harknonnen] [0.15.5] Lines on minimap [REOPENED]
I have this problem in version version 0.15.21, as shown in this picture: http://imgur.com/a/RPxqm I have attached the save file. Please do not be deceived by the file name, that was the version the game was at when the save was originally generated. The game updated the version 0.15.21 just today. ...
- Mon Jun 20, 2016 7:40 pm
- Forum: Gameplay Help
- Topic: Campaign Multiplayer?
- Replies: 1
- Views: 1465
Re: Campaign Multiplayer?
You can load up the campaign map and save the game as soon as it starts. You can then load it up in a multiplayer session. I just tested this briefly, so I don't know how the game will react on level completion, so do this at your own risk. It would also be appreciated if you let us know here how it...
- Thu Sep 24, 2015 6:28 pm
- Forum: Not a bug
- Topic: [0.12.8][FAIL] Not enough materiale when I actually do have.
- Replies: 3
- Views: 5738
Re: [0.12.8] Not enough materiale when I actually do have.
I noticed that around three minutes after I posted it, I should really stop posting in various forums when I'm not really fresh of mind. This bring sup the interesting question of wether or not there should be some sort of indicator as to what is required to create one if one does not have what is r...
- Thu Sep 24, 2015 5:16 pm
- Forum: Not a bug
- Topic: [0.12.8][FAIL] Not enough materiale when I actually do have.
- Replies: 3
- Views: 5738
[0.12.8][FAIL] Not enough materiale when I actually do have.
I had a funny bug today. I would like if you paid attention to the amount of iron and the recipe I'm mousing over. http://i.imgur.com/TBeZhBr.png Here is a link to my save file, keep in mind it is active for 30 days from here on. I just took the first site I found on Google. http://www.filedropper.c...
- Thu Jun 18, 2015 7:02 pm
- Forum: Modding discussion
- Topic: [Guide] Making spritesheets with Blender
- Replies: 35
- Views: 55510
Re: [Guide] Making spritesheets with Blender
When installing ImageMagick, are you then allowing it to add itself to the systems path variable? If you do not, then ImageMagick cannot be used as a system command. Have you tried localizing the system path variable and check it? In any case, do as SkaceKachna said, and enable the console in blende...
- Fri Jun 12, 2015 2:37 pm
- Forum: Modding discussion
- Topic: [Guide] Making spritesheets with Blender
- Replies: 35
- Views: 55510
Re: [Guide] Making spritesheets with Blender
My apologies for replying so late. I decided to get that log you have requested and i discovered that running blender through the command line yields no problems, which gave me some trouble with providing the log. I had to take an image, sorry. http://i.imgur.com/w2ATiZ7.png For now I will simply ru...
- Thu Jun 04, 2015 2:41 pm
- Forum: Modding discussion
- Topic: [Guide] Making spritesheets with Blender
- Replies: 35
- Views: 55510
Re: [Guide] Making spritesheets with Blender
I have had some issues with the spritify plugin you have posted. When I try to generate a sprite sheet nothing happens at all. I have made sure that the animation had been generated, and I have tried both auto-generation and the manual button. I have tested the plugin in both blender version 2.74 an...
- Mon Jun 01, 2015 10:28 am
- Forum: Modding help
- Topic: Force names in action
- Replies: 5
- Views: 2755
Re: Force names in action
I think you can hack your way around this one :) I haven't tested it, but the command "setammodamagemodifier" should be able to help you. I take it you use a modified railgun, in which case the ammo category should be "railgun". If you use another one, then use that one instead. ...
- Mon Jun 01, 2015 9:48 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 12109
Re: Community Made modding API
[quote="zerotheliger"] I will say in the current Lua system we need someone to make a base ores mod that the community uses to make things more simple and maybe a universal fluid mod as well to take some work off ore gen and fluid handling just a core mod with all known ores and fluids in...
- Sun May 31, 2015 10:20 am
- Forum: Modding help
- Topic: How to make a spritesheet?
- Replies: 2
- Views: 1847
Re: How to make a spritesheet?
I haven't used piskel myself yet, but I have been able to gather some information from the files from the assembling machine 1. First, the code part: you can find the file here in this path: data\base\prototypes\entity\demo-entities.lua If you use N++, then you can use ctrl+f to search to the assemb...
- Sun May 31, 2015 9:59 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 12109
Re: Community Made modding API
I think there are other priorities than a modloader or a factorio-forge at the moment. I do not claim to be an expert on factorio modding, but I have experience with modding other games. (most adept in Doom-modding on modern source ports) First, Factorio modding is still at an infancy level, everyth...
- Sun May 24, 2015 9:00 am
- Forum: 1 / 0 magic
- Topic: Crash On Startup (win7 with sp1)
- Replies: 4
- Views: 6219
Re: Crash On Startup (win7 with sp1)
From what I have been able to gather the issue is related to AMD graphics cards. I can see in your log file you have such a card. I am playing on a laptop, and my brother on a much heavier stationary computer, which is superior in all specs. My brother is the only one experiencing graphics related c...