Search found 6 matches
- Thu May 06, 2021 7:03 pm
- Forum: Won't fix.
- Topic: Pairs of stack size 8 inserters no longer saturate belts
- Replies: 5
- Views: 2310
Pairs of stack size 8 inserters no longer saturate belts
The inserters that unload onto belts all have stack size 8. In version 1.0 this design saturated belts with 100% reliability, now it no longer works. I can't find anything in the patch notes that changed inserters unloading onto belts, so I assume it's a bug. https://cdn.discordapp.com/attachments/8...
- Sun Feb 28, 2021 7:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [1.1.25] Station menu opens in map view when clicking on something else near it
- Replies: 2
- Views: 2389
- Mon Jan 18, 2021 1:51 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [1.1.12] Item light masks not working while held by inserter
- Replies: 1
- Views: 1656
- Mon Jan 18, 2021 1:48 pm
- Forum: Duplicates
- Topic: [1.1.12] Item light masks showing through buildings
- Replies: 1
- Views: 881
[1.1.12] Item light masks showing through buildings
Light masks are visible even though the item is inside a splitter or underground, or behind a building
- Sat Apr 11, 2020 7:46 pm
- Forum: Won't fix.
- Topic: Blueprint preview does weird things at large blueprint scales
- Replies: 2
- Views: 1026
Blueprint preview does weird things at large blueprint scales
https://imgur.com/a/h5Uh9yP
Walls, belts and turrets show up much larger than they actually are (the blueprint itself is over 1000 x 1000). To answer any questions, I was testing out an image to blueprint converter.
Walls, belts and turrets show up much larger than they actually are (the blueprint itself is over 1000 x 1000). To answer any questions, I was testing out an image to blueprint converter.
- Tue Oct 08, 2019 5:20 pm
- Forum: Duplicates
- Topic: Locomotive menu broken in editor mode
- Replies: 0
- Views: 678
Locomotive menu broken in editor mode
Locomotive menu seems to be broken in editor mode