Search found 9 matches
- Sat Feb 20, 2021 10:36 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 183628
Re: Friday Facts #365 - Future plans
Other than space exploration, an undergrounds like in Dwarf Fortress would be nice too to have with mine shafts, carts, underground creatures etc. Hell, mining alone could make an expansion pack if it was expanded to what actual mining industry looks alike with all machines involved instead of a sin...
- Sun Jun 14, 2020 7:08 pm
- Forum: News
- Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
- Replies: 199
- Views: 83095
Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Noooo, Beacon HAS TO have rotating TOP PIECE.
If not antennas, add rotating electric beams or somesuch.
If not antennas, add rotating electric beams or somesuch.
- Fri Jun 05, 2020 5:03 pm
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 58238
Re: Friday Facts #350 - Electric mining drill redesign
Would like acid tanks to be bigger on uranium mining drill, maybe even replace all with just a single shiny vertical tank in the corner? New ones are too small compared to pipes connscting to the minining drill.
- Tue Mar 24, 2020 11:09 pm
- Forum: News
- Topic: Friday Facts #339 - Beacon HR + Redesign process
- Replies: 216
- Views: 101373
Re: Friday Facts #339 - Beacon HR + Redesign process
To be honest I don't like it.
-Beacon needs to have rotating top-thing antenna-something
-This reddish painting just seems wrong
-Beacon needs to have rotating top-thing antenna-something
-This reddish painting just seems wrong
- Sun Mar 15, 2020 3:01 pm
- Forum: News
- Topic: Friday Facts #338 - The (real) Character GUI
- Replies: 89
- Views: 57245
Re: Friday Facts #338 - The (real) Character GUI
I'm so happy to see slider for logistic trash/supply like the one I sugested long time ago.
- Tue Dec 10, 2019 7:23 pm
- Forum: News
- Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
- Replies: 98
- Views: 50154
Re: Friday Facts #324 - Sound design, Animated trees, Optimizations
Do you know about the game Knights and Merchants? It had such a beautiful graphics with animated trees even though it was back in '96 I recall? Factorio trees should be like that I believe.
- Fri Nov 29, 2019 6:37 pm
- Forum: News
- Topic: Friday Facts #323 - Animated water
- Replies: 54
- Views: 27014
Re: Friday Facts #323 - Animated water
While we're at water... What about water wells inland?
- Fri Oct 04, 2019 4:33 pm
- Forum: This Forum
- Topic: Forgot my password (or not)
- Replies: 3
- Views: 2732
Re: Forgot my password (or not)
The problem is that it somehow seems I don't remember my email either... I were changing passwords of all my accounts around the internet recently, including here, but I guess I've done something wrong... The point is - the only thing I am 100% sure is that my original account name is Avezo. Is ther...
- Wed Oct 02, 2019 5:27 pm
- Forum: This Forum
- Topic: Forgot my password (or not)
- Replies: 3
- Views: 2732
Forgot my password (or not)
Not sure if it's the right place for this - I've made second account jut to ask for help - I've lost access to my original account (login Avezo), not sure if I forgot making changes to email or password but neither of them seem to work and using 'forgot password' option asks for both account name an...