Search found 15 matches
- Thu Mar 24, 2016 10:03 am
- Forum: Mods
- Topic: [MOD 1.1] N.Tech-Chemistry
- Replies: 119
- Views: 85161
Re: [MOD 0.12.+] N.Tech-Chemistry
The util.lua isn't a file of the mod but a file of the game. You find it in Factorio/data/core/lualibs. Oh, OK. I still wonder why doesn't light oil->petroleum gas cracking show up without using console commands to force it. According to in-game info, only bobs and this mod changes the recipe/resea...
- Sun Jul 19, 2015 9:32 am
- Forum: Technical Help
- Topic: New issue: game crashing on load version 12
- Replies: 2
- Views: 2605
Re: buddy of mine having issues downloading version 12 this is a legit issue
yes he did 3 of themFishSandwich wrote:Has he tried using a different browser?
edit we have gotten past this point to a new issue now heh thank you though
- Sun Jul 19, 2015 7:50 am
- Forum: Technical Help
- Topic: New issue: game crashing on load version 12
- Replies: 2
- Views: 2605
New issue: game crashing on load version 12
latest version he can access is version 11.21 on downloads page and he cant see experimental releases i link him directly to /experimental and it says 403 forbidden error any ideas? also he is unable to post on this fourm as well even though he is logged in. as well i noticed that even when logged ...
- Tue Jun 02, 2015 5:35 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Re: Community Made modding API
Zeblote wrote:I imagine the game would run a lot slower if you tried to implement all that stuff in scripts so it can be modified...
it actually wouldn't the game can take alot of abuse already.
- Tue Jun 02, 2015 4:40 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Re: Community Made modding API
C++ isn't really hard if you already know java they are both object oriented its a easy transition. C++ is not object oriented after you compile it. :lol: yes but thats for the computer to sort through not you after compiling x3 ... *rolls eyes* If you actually knew how forge worked, and had any id...
- Mon Jun 01, 2015 4:17 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Requester/Provider Machines
- Replies: 2
- Views: 4072
Re: [Request] Requester/Provider Machines
Or you could bring rotary craft to factorio :3 and back to the topic its not difficult infact its already been done I'll link you later remind me on tsReika wrote:I like this idea, though it may be difficult to implement.
- Mon Jun 01, 2015 4:07 pm
- Forum: Releases
- Topic: Version 0.11.22
- Replies: 57
- Views: 81733
Re: Version 0.11.22
Meow another zero x3Zero The Dragon wrote:https://www.youtube.com/watch?v=0FmYGM07Yyszerotheliger wrote: Space ... space want to go to space never mind bored of space wanna go home wanna go to earth ..earth earth!
- Sun May 31, 2015 10:45 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Re: Community Made modding API
@Kovarex btw im not going to do this without a blessing from you guys. I just would love to help out with the modding support. This game has alot of potential and i would love to help. Even as far as signing off any code i write to the devs for free.
- Sun May 31, 2015 10:23 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Re: Community Made modding API
Im sure once i take a look into the game its pretty easy to just create a mod loader for the game to look in another folder for the main api plugin and then the plugin will inject its code at run time. If you are so sure about it, ask Kovarex, if he gives you code-access to do that. My personal opi...
- Sun May 31, 2015 10:17 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Re: Community Made modding API
I think there are other priorities than a modloader or a factorio-forge at the moment. I do not claim to be an expert on factorio modding, but I have experience with modding other games. (most adept in Doom-modding on modern source ports) First, Factorio modding is still at an infancy level, everyt...
- Sat May 30, 2015 3:13 pm
- Forum: Releases
- Topic: Version 0.11.22
- Replies: 57
- Views: 81733
Re: Version 0.11.22
when will .12 be released ? please tell me sick of waiting ( about 3 / 4 months now ) I need to explore space and drop big bombs of ore and stone on the biters please tell me cant wait any longer im like cartman from south park waiting for the WII Space ... space want to go to space never mind bore...
- Sat May 30, 2015 2:39 pm
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Re: Community Made modding API
C++ isn't really hard if you already know java they are both object oriented its a easy transition. C++ is not object oriented after you compile it. :lol: yes but thats for the computer to sort through not you after compiling x3 and i don't wana go through the trouble of running decomp programs i w...
- Sat May 30, 2015 1:59 pm
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Re: Community Made modding API
well i mean look how they did it for minecraft, and C++ isn't really hard if you already know java they are both object oriented its a easy transition. And this is why im curious if the devs would mind if we created one granted the usual we wouldn't use it to make money or redistribute any of the ga...
- Sat May 30, 2015 10:12 am
- Forum: General discussion
- Topic: Community Made modding API
- Replies: 23
- Views: 13160
Community Made modding API
Similar to forge for minecraft is there anything wrong with making a interface that talks directly to the game itself instead of using lua to make mods? the reason being i come from minecraft and i got a few people with me who are interested in making something similar to forge but for factorio that...
- Thu Nov 07, 2013 4:50 am
- Forum: Spread the Word
- Topic: Twitch Streams
- Replies: 9
- Views: 21611
Re: Twitch Streams
soaryn and meredori sent me to buy this game it is awesome from watching his streams. keep up the good work! i'm going to be streaming factorio soon as well to show this game off ^^