This is really nice, awesome work sir. Now I can plan my next factory with these numbers in mind for exact amount of bottles needed hehe.
Though I wonder what these numbers will be like in 0.15, hundreds of thousands or maybe closer to million?
Search found 7 matches
- Wed Jan 25, 2017 11:01 am
- Forum: General discussion
- Topic: Total Research Cost
- Replies: 12
- Views: 17043
- Fri Dec 16, 2016 4:27 pm
- Forum: News
- Topic: Friday Facts #169 - Combat revisit 2
- Replies: 157
- Views: 71269
Re: Friday Facts #169 - Combat revisit 2
Looks juicy <3
- Sun Oct 30, 2016 6:21 am
- Forum: Gameplay Help
- Topic: Killing Big Worms without oil
- Replies: 16
- Views: 6977
Re: Killing Big Worms without oil
Oh snap my bad, completely forgot they needed adv. circuits too derp
- Sun Oct 30, 2016 6:13 am
- Forum: Gameplay Help
- Topic: Killing Big Worms without oil
- Replies: 16
- Views: 6977
Re: Killing Big Worms without oil
The tank. Just load up AP bullets, run over the worms, run away while shooting the biters, repair and repeat
- Sat Oct 15, 2016 4:46 pm
- Forum: News
- Topic: Friday Facts #160 - Playtesting
- Replies: 270
- Views: 128971
Re: Friday Facts #160 - Playtesting
HNGFGNBHLBABLB YES PLEASE THANK YOUDecrease the bounding box of burner mining drills,chemical plants and pumpjacks so walking in between them is possible.
*ahem*
But yeah looking good overall
- Wed Apr 06, 2016 11:33 am
- Forum: Ideas and Suggestions
- Topic: Teleporting (Ringworld-Teleporters)
- Replies: 38
- Views: 19558
Re: Teleporting (Ringworld-Teleporters)
1. What if you are in the center of teleport grid (there is teleport in each direction). How to step off teleport if we don't want to be accidentally teleported by touching portal. One solution could be that it takes a small time (like 0.5 to 1 second?) to charge up the teleport (with some cool loo...
- Thu Feb 11, 2016 4:07 pm
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 173857