Search found 32 matches

by Unic
Sun Jul 03, 2016 11:01 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.3] [kovarex] Two-length trains end sometimes not unloadable
Replies: 4
Views: 2953

Re: [0.13.3] Two-length trains end sometimes not unloadable

Hi, this is increbible off topic, but how do you create this animated gifs ?
by Unic
Sun Jul 03, 2016 11:20 am
Forum: Not a bug
Topic: [0.13.3] Combinators have electricity forever
Replies: 3
Views: 1361

[0.13.3] Combinators have electricity forever

I have a Arithmetic Combinator that only should send a signal when it has power. It works for the first time, but after the power is switched off again, the combinator has a very small electricity left, but its enough to send the signal forever.
by Unic
Mon Jun 27, 2016 9:34 pm
Forum: Duplicates
Topic: [0.13.0] Shift+rmb coal to stoneforge crashes game
Replies: 1
Views: 868

[0.13.0] Shift+rmb coal to stoneforge crashes game

by clicking shift + rmb on fuel storage will crash the game. At least on stone forge (fresh game)
by Unic
Mon Jun 27, 2016 8:03 pm
Forum: Resolved Problems and Bugs
Topic: [0.13][Oxyd] headless --create requires path
Replies: 3
Views: 2825

Re: [0.13.0] --create giving No such file or directory

Fixed by entering the full path to the new savegame.
by Unic
Mon Jun 27, 2016 7:23 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.0] Server: create needs directory
Replies: 1
Views: 958

[0.13.0] Server: create needs directory

Same here. tried with --create and tried with clientcreated save. Iam on Debian Jessie. strace says: write(1, " 6.887 Checksum for script /sr"..., 104 6.887 Checksum for script /srv/games/factorio/factorio/temp/currently-playing/control.lua: 900459546 ) = 104 stat("/srv/games/factorio...
by Unic
Sun Mar 06, 2016 12:34 am
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 206368

Re: Friday Facts #128 - Back down to earth

Maybe there should be a poll or something like this. I don't like the idea, but i think there should be some optimizations: What are you thinking about a stacking/sorter Machine. Maybe big as a factory where the belt is moving through, but instead of storing things in a chest it will stack items of ...
by Unic
Fri Mar 04, 2016 9:28 pm
Forum: Technical Help
Topic: Multiplayer Inventory lost
Replies: 4
Views: 6197

Multiplayer Inventory lost

HI,

just updated server and client from 0.12.24 to 0.12.25 and wanted to test the steamversion. After connecting to the Server (iwth last save) my inventory was lost (looks like a fresh spawned) why is this ?

is there a way to get it back ?

Thanks for help
by Unic
Sat Feb 27, 2016 10:23 pm
Forum: General discussion
Topic: After the Steamreleaase - Its there a date for Alpha 13 ?
Replies: 5
Views: 2642

Re: After the Steamreleaase - Its there a date for Alpha 13 ?

Thanks for the good Background information.

So with two weeks slow down it should be around April 10th :D - Not to mention that they have more stuff now :)
by Unic
Sat Feb 27, 2016 4:00 pm
Forum: General discussion
Topic: After the Steamreleaase - Its there a date for Alpha 13 ?
Replies: 5
Views: 2642

Re: After the Steamreleaase - Its there a date for Alpha 13 ?

That was kind of a fast answer :)

has the developers already posted something about the date or a timeline ?
by Unic
Sat Sep 19, 2015 10:49 pm
Forum: Show your Creations
Topic: Big Island Broken World Map from WorldGenerator
Replies: 4
Views: 11666

Big Island Broken World Map from WorldGenerator

Hi, Ive played around a little with the World-Generator to get a Map full of Water with Big Islands. Here is what ive "created" : http://s29.postimg.org/4syu5szz7/My_Map.jpg World Generator Settings: http://s27.postimg.org/olbkipzyn/My_Map_Settings.jpg U can use this settings to create thi...
by Unic
Mon Sep 14, 2015 1:28 pm
Forum: Mods
Topic: [0.12.0] Aircraft mod [WIP]
Replies: 9
Views: 21277

Re: [0.12.0] Aircraft mod [WIP]

To Change the Audio: edit Prototypes/entities.lua i have taken "airplane Cabin airplane, jet, plane, avion, fly" from "http://www.freesoundeffects.com/free-sounds/airplane-10004/" as WAV. Not a good file, but a start :) Direct audiofile: http://www.freesoundeffects.com/music_8054...
by Unic
Sat Aug 29, 2015 9:49 am
Forum: Ideas and Suggestions
Topic: even smarter chest - minimum stock and designated slots
Replies: 5
Views: 5652

even smarter chest - minimum stock and designated slots

Hi, iam pretty sure ist alway mentioned, but i cant find it. I would like to see the possibility to designate slots in chests like in trains. Why i would like this: To have some chest on my outpost where a train unloads 40 different items in a single chest for playerpickup. And i would like a option...
by Unic
Sun Aug 02, 2015 10:03 pm
Forum: Not a bug
Topic: [0.12.2]Roboports don't need Power to extend the Zone
Replies: 2
Views: 2743

[0.12.2]Roboports don't need Power to extend the Zone

Hi,

its possible to connect and extend zones with Powerless Roboports.
by Unic
Wed Jul 29, 2015 5:23 pm
Forum: 1 / 0 magic
Topic: Scenario pack download 11.66 ssl connect error
Replies: 5
Views: 7664

Re: Scenario pack download 11.66 ssl connect error

MY tip:
Uninstall (not disable) your virusscanner and check your date/time settings on your system.
by Unic
Wed Jul 29, 2015 5:10 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] [posila] Over-zealous personal bots
Replies: 3
Views: 2968

Re: [0.12.1] Over-zealous personal bots

i would like to see that the personal roboport only starts robots when your vehicle is not moving. I have this a lot while fighting and all my bots are killed by the enemy. They even cant repair me, because iam moving, so its pointless to start them while moving.
by Unic
Wed Jul 29, 2015 5:04 pm
Forum: Pending
Topic: [0.12.1] Sound for placing items are played too often in MP
Replies: 5
Views: 6819

Re: [0.12.1]Sound for placing items are played to often in MP

Hi,

its only happening when latency hiding is on and when Server latency is over 6 ( if the latency is the value on top right where all players are listed)
by Unic
Tue Jul 28, 2015 9:58 pm
Forum: Pending
Topic: [0.12.1] Sound for placing items are played too often in MP
Replies: 5
Views: 6819

Re: [0.12.1]Sound for placing items are played to often in MP

I Need to add the following. Its much easier to reproduce if you take some solar panels and DON'T hold left mousbutton. Just run and place every Panel with a single click.
by Unic
Tue Jul 28, 2015 11:16 am
Forum: Pending
Topic: [0.12.1] Sound for placing items are played too often in MP
Replies: 5
Views: 6819

[0.12.1] Sound for placing items are played too often in MP

Hello, if im placing al lot of solarpannels the "placingsound" is played to often in multiplayer. If treid on a headless Linux server with 100MBIT up/down on a Client with 50/5 Mbit connection-. If iam running by placing Solarpanels f.e. i place 4 Panles for example, but the sound is playe...
by Unic
Tue Jul 28, 2015 11:12 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0][Twinsen] Miscolored text at times
Replies: 19
Views: 9792

Re: [0.12.0][Twinsen] Miscolored text at times

Hi again,

iam not using a mods, but iam using alt+tab, but iam pretty sure that this appears not direktly after alt+tab

Iam not sure, but i thnik in had it on my multiplayergame and not on my single player too. I will test it.

It not a very annying bug :)

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