Search found 26 matches

by code99
Wed Mar 03, 2021 4:29 pm
Forum: Logistic Train Network
Topic: Why am i getting this error/notification?
Replies: 3
Views: 1541

Re: Why am i getting this error/notification?

None of the above. At first i assumed loading/unloading was slow and it reached the timeout timer but ive watched several trains and they finish loading/unloading way before the timer finishes counting. I've also raised the timer to 360 seconds from the default 120 EDIT: I just noticed that the mess...
by code99
Wed Mar 03, 2021 3:42 pm
Forum: Logistic Train Network
Topic: Why am i getting this error/notification?
Replies: 3
Views: 1541

Why am i getting this error/notification?

I never seen this before. Been using LTN for a while now and in my new krastorio 2 game i started getting this message. All my trains work fine, ive watched them from start to finish, all is working fine This happens on all my trains, coal, iron etc, not always but often enough to warrant a post :) ...
by code99
Thu Jun 13, 2019 7:26 am
Forum: Mods
Topic: [MOD 0.12.26] Picker: Easily select items from inventory
Replies: 125
Views: 64737

Re: [MOD 0.12.26] Picker: Easily select items from inventory

Thanks for the lenghty explanation :D

I did get the all and just messed around with the settings :)
by code99
Tue Jun 11, 2019 4:20 am
Forum: Mods
Topic: [MOD 0.12.26] Picker: Easily select items from inventory
Replies: 125
Views: 64737

Re: [MOD 0.12.26] Picker: Easily select items from inventory

Hey, love your mods!

One question tho, if I get picker extended, do i need the other ones as well or are all of them included in picker extended? Last I played factorio they were all in Picker extended if i recall correctly

Thanks
by code99
Tue Nov 14, 2017 5:09 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1226682

Re: Bugs & FAQ

Hey, great mod! I have one issue tho, i am not sure if this is a bug, a base game limitation or something else BUT, it seems that i cant add ores to ore crushers via inserters from a belt. They will add a couple of ores, the ore crusher will crush said ore and produce the crushed stone and the speci...
by code99
Mon Nov 13, 2017 4:19 pm
Forum: Resource Spawner Overhaul
Topic: Starting area ore patch size increase?
Replies: 3
Views: 3237

Starting area ore patch size increase?

Hi, I cant figure out if its possible and if so, how to increase the size of ores in the starting area. No matter what i try and what setting i choose, starting area ore patches are ridiculously small. I understand that this might be intended but I hate this. I also hate vanilla resource spawner mor...
by code99
Wed May 04, 2016 3:29 pm
Forum: Technical Help
Topic: Really weird multiplayer bug?
Replies: 10
Views: 3047

Re: Really weird multiplayer bug?

Doesnt matter now.

We fixed it. I told him to delete everything related to Factorio, restart pc, install factorio again etc.

Now it works. Ultimately not sure what was the problem exactly but at least it works now.
by code99
Wed May 04, 2016 2:35 pm
Forum: Technical Help
Topic: Really weird multiplayer bug?
Replies: 10
Views: 3047

Re: Really weird multiplayer bug?

No more ideas?
by code99
Tue May 03, 2016 6:55 pm
Forum: Technical Help
Topic: Really weird multiplayer bug?
Replies: 10
Views: 3047

Re: Really weird multiplayer bug?

We tried vanilla ... he cant open anything while I can so its not mod related.
by code99
Tue May 03, 2016 6:25 pm
Forum: Technical Help
Topic: Really weird multiplayer bug?
Replies: 10
Views: 3047

Re: Really weird multiplayer bug?

But it works in single player ... controls change from sp to mp?! Does it work without mods? We will try and see. Altho i dont think thats it either ... in single player with the same mods enabled he can play normally without a problem. Its only in mp that the problems start happening ... but we wil...
by code99
Tue May 03, 2016 5:44 pm
Forum: Technical Help
Topic: Really weird multiplayer bug?
Replies: 10
Views: 3047

Re: Really weird multiplayer bug?

Thats not it.

He couldnt open anything, not even his stuff.

I instead could, he placed a chest and a furnace and I could open those and work with them, he couldnt.
by code99
Tue May 03, 2016 4:38 pm
Forum: Technical Help
Topic: Really weird multiplayer bug?
Replies: 10
Views: 3047

Really weird multiplayer bug?

Hi, Long story short, me and my friend want to play in multiplayer. We join the came, no problems but once in game my friend cannot interact with anything. He can do right click actions like cutting trees, mining but he cant open entities with left click! However, it all works in single player, when...
by code99
Mon Jul 27, 2015 7:07 pm
Forum: Duplicates
Topic: Slow upload speed causes problems?
Replies: 4
Views: 7638

Re: Slow upload speed causes problems?

Right, wasnt aware another topic about this existed, i did a short search but couldnt find anything.

Glad you guys are working on it, good luck!
by code99
Mon Jul 27, 2015 6:19 am
Forum: Duplicates
Topic: Slow upload speed causes problems?
Replies: 4
Views: 7638

Slow upload speed causes problems?

Hey, Long story short. Me and a friend were playing a multiplayer game (i was hosting) and everything worked fine at first. Now, I have a stable internet connection but its rather slow when uploading something. This causes a problem which is something i think can be fixed. When we try and resume our...
by code99
Sun Jul 26, 2015 6:51 am
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 180935

Re: Bob mods for 0.12

kiba wrote:
code99 wrote:Do these mods work for factorio 0.12.1?
Yes.
sweet!
by code99
Sun Jul 26, 2015 5:40 am
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 180935

Re: Bob mods for 0.12

Do these mods work for factorio 0.12.1?
by code99
Fri Jul 24, 2015 8:47 pm
Forum: Bob's mods
Topic: Compatibility with DyTech/F-Mod
Replies: 15
Views: 14520

Re: Compatibility with DyTech/F-Mod

Well, in 0.12 there is no more issues, been playing for hours with everything at max and no crash or anything so thats good!

Love your mods so far, keep up the good work!
by code99
Tue Jul 21, 2015 8:22 pm
Forum: Bob's mods
Topic: Compatibility with DyTech/F-Mod
Replies: 15
Views: 14520

Re: Compatibility with DyTech/F-Mod

Its a setting in game options which says something along the lines of "use graphics memory = low, medium, high, all" ... cant recall the exact words.

Anyway, point is, i cant specify how much but i can try and set it to medium?
by code99
Tue Jul 21, 2015 3:01 pm
Forum: Bob's mods
Topic: Compatibility with DyTech/F-Mod
Replies: 15
Views: 14520

Re: Compatibility with DyTech/F-Mod

huh, so this was weird ... I did as you suggested, add mods one by one and this time it worked ... no crashes, no errors ... Tbh, this whole day was weird, filled with stuff i really cant explain lol (im not complaining mind you). Well, im off to pollute the world! Thanks bob for your help! EDIT: No...
by code99
Sun Jul 19, 2015 7:15 pm
Forum: Bob's mods
Topic: Compatibility with DyTech/F-Mod
Replies: 15
Views: 14520

Re: Compatibility with DyTech/F-Mod

Graphics memory?

You mean my GPU memory? Seriously, I've got 4 GB GDDR5 of it on my system, how can factorio with DyTech and your mods use up all of my graphics memory?

Unless, its not my GPU memory we are talking about or the game has a limit of how much it can use ...

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