Search found 11 matches
- Sat Apr 20, 2019 10:40 am
- Forum: Technical Help
- Topic: Coul'd not load 0.16.10 save game
- Replies: 3
- Views: 1397
Re: Coul'd not load 0.16.10 save game
any idea ?
- Fri Mar 08, 2019 12:12 pm
- Forum: Technical Help
- Topic: Coul'd not load 0.16.10 save game
- Replies: 3
- Views: 1397
Re: Coul'd not load 0.16.10 save game
yes i try 0.16.x versions 
edit: I think change is around 0.16.11-13

edit: I think change is around 0.16.11-13
- Fri Mar 08, 2019 11:47 am
- Forum: Technical Help
- Topic: Coul'd not load 0.16.10 save game
- Replies: 3
- Views: 1397
Coul'd not load 0.16.10 save game
Hello,
My old save game crash for versions after the 0.16.10.
try with some of 0.16.1x and 0.17.x version of the game
Could you have a look for that ?
Here the save,
and the log crash
0.003 2019-03-08 12:25:49; Factorio 0.17.8 (build 43440, win64, alpha)
0.003 Operating system: Windows 10 ...
My old save game crash for versions after the 0.16.10.
try with some of 0.16.1x and 0.17.x version of the game
Could you have a look for that ?
Here the save,
and the log crash
0.003 2019-03-08 12:25:49; Factorio 0.17.8 (build 43440, win64, alpha)
0.003 Operating system: Windows 10 ...
- Thu Jul 23, 2015 2:50 pm
- Forum: Show your Creations
- Topic: Combinator count copper/iron/coal
- Replies: 0
- Views: 3861
Combinator count copper/iron/coal
Hi, this is what I do today 
cuivre = copper , fer = iron , charbon = coal
It count my plate/coal stock.
enjoy,
scroo


cuivre = copper , fer = iron , charbon = coal
It count my plate/coal stock.
enjoy,
scroo
- Fri Apr 25, 2014 6:01 pm
- Forum: Show your Creations
- Topic: Visit skruu base !
- Replies: 15
- Views: 14820
Visit skruu base !
If you have so time, visit my base and say me want you think about 
You can take the train at T.H.A.U train stop to visit around.
have fun !
http://skruu.dnsget.org/factorio/0.9.8.skruu.zip

You can take the train at T.H.A.U train stop to visit around.
have fun !
http://skruu.dnsget.org/factorio/0.9.8.skruu.zip
- Mon Jan 20, 2014 12:54 pm
- Forum: Ideas and Suggestions
- Topic: adding video camera
- Replies: 5
- Views: 2943
Re: adding video camera
exactlyFrozenOne wrote:Hmm, remote viewing turret frontier or exhausting mines.

- Mon Jan 20, 2014 11:37 am
- Forum: Ideas and Suggestions
- Topic: adding video camera
- Replies: 5
- Views: 2943
adding video camera
Hi,
I was thinking while playing that it can be fun to have video camera system, maybe built with radar or alone. And to coordinate that, a computer with screen selection, or clicable point on the minimap.
Scroo
I was thinking while playing that it can be fun to have video camera system, maybe built with radar or alone. And to coordinate that, a computer with screen selection, or clicable point on the minimap.
Scroo
- Mon Dec 30, 2013 6:47 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.8.4] Game freezes after dismantling a robot hangar
- Replies: 2
- Views: 1683
Re: [0.8.4] Game freezes after dismantling a robot hangar
Hello,
I am not sure, but it's seem to be like this problem : https://forums.factorio.com/forum/vie ... =30&t=1895, because it's happend in my case too.
I do not touch robot port for the moment !
Scroo.
I am not sure, but it's seem to be like this problem : https://forums.factorio.com/forum/vie ... =30&t=1895, because it's happend in my case too.
I do not touch robot port for the moment !
Scroo.
- Sat Dec 28, 2013 2:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.8.4] Crash on saving game
- Replies: 1
- Views: 1538
[0.8.4] Crash on saving game
Hello,
I got crash when i save (or autosave) the game. I can save when I do not move, but if I move, it doesn't work (game crash and save file is not complete).
I link you the save.
http://skruu.dnsget.org/factorio/0.8.4.zip
Thank's, Scroo
I got crash when i save (or autosave) the game. I can save when I do not move, but if I move, it doesn't work (game crash and save file is not complete).
I link you the save.
http://skruu.dnsget.org/factorio/0.8.4.zip
Thank's, Scroo
- Thu Dec 19, 2013 1:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.8.0] Combat robot not activated
- Replies: 2
- Views: 1552
- Wed Dec 18, 2013 5:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.8.0] Combat robot not activated
- Replies: 2
- Views: 1552
[0.8.0] Combat robot not activated
Hello,
I begin my savegame at 0.7.0, updated at 0.7.5 and 0.8.0.
I cannot build the last Combat robots because two other robots are not in the possibilty building. I try modify some .lua without success, is there a command to debug it ?
I begin an other party and it's work correctly, but i prefer ...
I begin my savegame at 0.7.0, updated at 0.7.5 and 0.8.0.
I cannot build the last Combat robots because two other robots are not in the possibilty building. I try modify some .lua without success, is there a command to debug it ?
I begin an other party and it's work correctly, but i prefer ...