Search found 3 matches

by bogpah
Thu Jul 27, 2017 2:21 pm
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 322
Views: 154836

Re: [MOD 0.15.x]Helmod: Assistant to plan its base.

I have been building a Bob's/Angel base, but I have been having trouble calculating recipes that use steam as an ingredient. Helmod wants to use heat pipes as the steam making factory. The other options it gives me for producing steam are similarly non-nonsensical. Does anyone know a way to work aro...
by bogpah
Fri Jun 30, 2017 5:18 pm
Forum: Mods
Topic: [0.15] Explosive Excavation & Bot Landfill
Replies: 17
Views: 9496

Re: [0.15] Explosive Excavation & Bot Landfill

I don't think it's feasible. Shift-clicking won't place blueprint ghosts on water, and without that there's no reasonable way I can see to detect when landfill would be required. Whenever you try to place a blueprint, you could always try to place landfill under the entities in the blueprint. This ...
by bogpah
Thu Jun 29, 2017 3:19 pm
Forum: Mods
Topic: [0.15] Explosive Excavation & Bot Landfill
Replies: 17
Views: 9496

Re: [0.15] Explosive Excavation & Bot Landfill

I would like to be able to take any blueprint, paste it on water, and have landfill be placed as a blueprint under the entities that I am trying to construct. Does that make sense? I want to be able to click the blueprint on water just as I would on land, and have bots come try to place everything a...

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