Search found 6 matches
- Sun Oct 04, 2020 12:16 pm
- Forum: Ideas and Suggestions
- Topic: New Enemies
- Replies: 9
- Views: 3704
Re: New Enemies
I up this idea. Late game rts could be a good news. Introducing for the first time the concept of industrial RTS. As you can see in the good AAI mod that would give you an idea of the possibility in this game I don t think that this challenge will loose the community if it can be set up. On the cont...
- Wed Aug 19, 2020 9:41 am
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 38610
Re: Nauvis New Frontier (Nauvis Post Collapse Version 2.0 No response from the devs
I follow your work, hope you will be able to continue. A map with history and script would be really nice
- Wed Aug 19, 2020 9:26 am
- Forum: Ideas and Suggestions
- Topic: Spidertron should be an ennemy
- Replies: 2
- Views: 1180
Spidertron should be an ennemy
Hi guys, As the spidertron has really not a userfriendly aspect, i suggest to add ennemies with this skin. As a new faction of alien agressive robot, the spidertron would be really scary. Nevertheless, it could stay a vehicule derivated from the alien tech study. It would be RP. So i propose the ide...
- Tue Aug 18, 2020 10:56 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1409025
Re: Bugs & FAQ
Hi, I tried to run a game with AAI industries (wich is required for space exploration mod) + angel + krastorio 2. There is an incompatibility with those three mods together. Here is the error message : Error while running setup for recipe prototype "sans-to-solid-sand" (recipe) : Surbgroup...
- Sat Mar 21, 2020 12:13 am
- Forum: News
- Topic: Friday Facts #339 - Beacon HR + Redesign process
- Replies: 216
- Views: 101698
Re: Friday Facts #339 - Beacon HR + Redesign process
Hi,
Me and a friend, we don't like this design. In particular, we really enjoy the thirst approach (see below) it seems to be an alien construction.
Me and a friend, we don't like this design. In particular, we really enjoy the thirst approach (see below) it seems to be an alien construction.
- Thu Mar 19, 2020 3:36 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336828
Re: pY Alien Life - Discussion
Hi, I just discovered Pyanodon mod series for a couple of weeks and I found the concept absolutely amazing. Howerver, i'm trying it for few days and I have two problems. I didn't found any alien life as presented in this screen : https://i.imgur.com/W7tvF6L.png I didn't found any alien in the map in...