Search found 8 matches
- Fri Mar 01, 2019 6:57 pm
- Forum: News
- Topic: Friday Facts #284 - 0.17 experimental
- Replies: 190
- Views: 74071
Re: Friday Facts #284 - 0.17 experimental
Even the developers misquote "the factory grows", there is no hope.
- Fri May 04, 2018 3:19 pm
- Forum: News
- Topic: Friday Facts #241 - New player experience
- Replies: 117
- Views: 51304
Re: Friday Facts #241 - New player experience
If you had to pick one entity that represents the game to you the most, which one would it be? Inserters Maybe assembly machines are more representative of the automation, but inserters are a key item in that automation as well, are much more recognizable at a glance (assembly machines are, essenti...
- Fri Jan 05, 2018 7:14 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 396581
Re: Friday Facts #224 - Bots versus belts
Always buff. We've had enough nerfs with the oil, I think.
- Sat Dec 30, 2017 2:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.16.10] RCON responds only to first command in packet
- Replies: 1
- Views: 2520
[Oxyd] [0.16.10] RCON responds only to first command in packet
I was seeing apparently random unresponded messages when sending RCON commands to the server, and after inspecting the connection with Wireshark it seems clear that if multiple messages are sent in a single TCP packet, only the first is ever responded. This is unexpected, as TCP is a stream protocol...
- Fri Nov 04, 2016 5:07 pm
- Forum: News
- Topic: Friday Facts #163 - New rails & New problems
- Replies: 66
- Views: 38952
Re: Friday Facts #163 - New rails & New problems
It's definitely not just you, I see the very same thing...Deadly-Bagel wrote:To me the 'glow' kind of makes the rails look like they're floating, especially on the concrete and desert tiles. Could just be me though, my vision does work in odd ways =P
- Sat Jun 04, 2016 3:06 pm
- Forum: News
- Topic: Friday Facts #141 - Mod Portal
- Replies: 190
- Views: 88438
Re: Friday Facts #141 - Mod Portal
Has anyone else noticed that http://mods.factorio.com is already up?
- Sat May 07, 2016 6:55 am
- Forum: News
- Topic: Friday Facts #137 - The release scarecrow
- Replies: 197
- Views: 80317
Re: Friday Facts #137 - The release scarecrow
The main issue with this change will be, as others have already said, long handed inserters. Long handed inserters are in desperate need of some love, but with the stack bonus nerf they lose the few freinds they have. I'm really ok with the stack bonus nerf (although a 2-3 item stack would be nice, ...
- Fri Aug 14, 2015 1:54 pm
- Forum: 1 / 0 magic
- Topic: [cube]Night vision under linux behavis
- Replies: 5
- Views: 11603
Re: [cube]Night vision under linux behavis
I know this is an old post but I just want to confirm that this bug is still present. I'm on Manjaro, with the latest Catalyst driver, and the behavior is exactly the same (lights are seen black). $ fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer ...