Search found 371 matches
- Mon Mar 23, 2020 6:00 am
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 115362
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
I have a bunch of things for YI that are made to fit inside Factorissimo buildings. Using an artificial restriction like a building means I don't go nuts and take up vast spaces over producing items. Plus it's sort of modular - need more? Plop down another factory and hook it up. When I started Fact...
- Thu Aug 08, 2019 1:43 pm
- Forum: Yuoki Industries
- Topic: If it's not a feature - it's maybe a Bug ?
- Replies: 97
- Views: 48671
Re: If it's not a feature - it's maybe a Bug ?
This is because the latest release makes it a load error to load an empty table. Before it was allowing it but it could crash the game.
Shouldn't be a big deal for Youki to fix and it's best to deal with things this way. Load errors are better than random crashing
Shouldn't be a big deal for Youki to fix and it's best to deal with things this way. Load errors are better than random crashing
- Thu May 02, 2019 6:53 pm
- Forum: Mods
- Topic: [0.17.x] AnonyMods - Overhaul mod
- Replies: 174
- Views: 73145
Re: [0.17.x] AnonyMods - Overhaul mod
Seems to be set up fine, the thumbnail is missing because now you have to include it in the folder itself, which I didn't do but didn't want to update it just because of it. Todays patch gives you the reason you need. The change of player to character will require an update of anonymods (I checked,...
- Mon Apr 29, 2019 12:22 am
- Forum: Mods
- Topic: [0.17.x] AnonyMods - Overhaul mod
- Replies: 174
- Views: 73145
Re: [0.17.x] AnonyMods - Overhaul mod
Something you might want to look into is why this mod doesn't show up on the mod portal. Searching for it doesn't work either. I can only get to it by using the link on the first page. Is it the same for other people? If it's not showing up, you'll get a lot less people trying it. Is it set private ...
- Sun Apr 28, 2019 9:56 pm
- Forum: Mods
- Topic: [0.17.x] AnonyMods - Overhaul mod
- Replies: 174
- Views: 73145
Re: [0.17.x] AnonyMods - Overhaul mod
Excellent news, thank you.AnonymoScoot wrote: ↑Sun Apr 28, 2019 3:07 pm The new version of the mod has been updated on ModPortal.
- Wed Apr 24, 2019 8:24 pm
- Forum: Bob's mods
- Topic: Rails don't need bronze, but are gated behind bronze tech
- Replies: 14
- Views: 5040
Re: Rails don't need bronze, but are gated behind bronze tech
Also, in the latest version of Bob's mods, you can't make steel without chemical processing 1, and Electrolysis 1. That one caught me too. I'd made a follow along game for your videos and had basic furnace lines up. Squeezing O2 pipes into it without a major time consuming rebuild was tricky but go...
- Mon Mar 18, 2019 5:30 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 622382
Re: Yuoki Industries - Informations, Suggestions, Questions
With all the mods ready for 0.17 now, I migrated my old game to it (this was started in 0.14 and carried forward). Migration went fine but as expected all my power stopped working and science recipes were wrong. The power was easy enough to fix up this time round but the science changes were quite s...
- Fri Mar 08, 2019 7:43 pm
- Forum: News
- Topic: Friday Facts #285 - Bugs, Bugs, Bugs.
- Replies: 65
- Views: 32678
Re: Friday Facts #285 - Bugs, Bugs, Bugs.
What's the mood like in the office? Do you play any games during breaks? Are you eating pizza? If not pizza, what are you eating? I'm drinking Soylent and have a cat on my lap. But then I'm working remotely. The Firefox extension that prevents me from getting sucked into looking at Facebook helps. ...
- Fri Mar 08, 2019 5:41 pm
- Forum: News
- Topic: Friday Facts #285 - Bugs, Bugs, Bugs.
- Replies: 65
- Views: 32678
Re: Friday Facts #285 - Bugs, Bugs, Bugs.
What's the mood like in the office? Do you play any games during breaks? Are you eating pizza? If not pizza, what are you eating? I'm drinking Soylent and have a cat on my lap. But then I'm working remotely. The Firefox extension that prevents me from getting sucked into looking at Facebook helps. ...
- Fri Mar 01, 2019 6:52 pm
- Forum: News
- Topic: Friday Facts #284 - 0.17 experimental
- Replies: 190
- Views: 73766
Re: Friday Facts #284 - 0.17 experimental
The biter behaviour now is much better, you have to actively go out and clear the ones in your cloud to stop wasting iron.
The only things missing from the stock game now are FARL and FNEI. I could live without the FNEI but laying track in stock is a pain.
The only things missing from the stock game now are FARL and FNEI. I could live without the FNEI but laying track in stock is a pain.
- Tue Feb 19, 2019 12:33 pm
- Forum: Mods
- Topic: [0.17.x] AnonyMods - Overhaul mod
- Replies: 174
- Views: 73145
Re: [0.16.x] AnonyMods - Overhaul mod
I do hope this hasn't been abandoned, it's one of my favourite big overhauls. It's been quiet for an awful long time though and reported problems are still unfixed.
- Fri Aug 10, 2018 7:01 pm
- Forum: News
- Topic: Friday Facts #255 - Construction tools
- Replies: 140
- Views: 58575
Re: Friday Facts #255 - Construction tools
Raising the bar yet again. Seriously, the amount of thought and polish in Factorio puts many AAA titles to shame.
- Fri Jun 29, 2018 8:33 pm
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 79691
Re: Friday Facts #249 - Dead end exploration
What about mods? Some mods break the blueprint library, save it as a copy and force a fresh empty one.
- Tue Jun 19, 2018 7:23 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 622382
Re: Yuoki Industries - Informations, Suggestions, Questions
Hello I've been playing Factorio for a few years now and never really tried Yuoki Industries mod pack. So after about 1h I'm up to green science and I didn't even need to touch the new blue and green ores yet. When will I need them it looks like I could just launch a rocket without ever touching th...
- Fri May 25, 2018 10:58 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 622382
Re: Yuoki Industries - Informations, Suggestions, Questions
I'm not sure Predrag. I mean Youki has compression of ores, coal and other fuels built in. And it's aimed at bot based factories which doesn't benefit much from stacking, I know I wouldn't bother using it.
- Sat Apr 14, 2018 7:19 pm
- Forum: Mods
- Topic: [0.17.x] AnonyMods - Overhaul mod
- Replies: 174
- Views: 73145
Re: [0.15.x] AnonyMods - Overhaul mod
Bumping this so people know there's a release now for 0.16 on the portal. My old save loaded fine too.
https://mods.factorio.com/mod/AnonyMods
https://mods.factorio.com/mod/AnonyMods
- Sun Mar 25, 2018 3:34 pm
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 115362
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
Repairing broken Toolheads and Drillheads gives many techanic signs. Also instead of coal you can turn your overflow wood into briquettes and packets. Transmutation of Mud and UC gives some if you want more fuel. Fuel is the last thing I need though. I've turned my nuclear plant off because I'm swi...
- Sat Mar 24, 2018 2:59 pm
- Forum: Bob's mods
- Topic: [0.16.x] Bob's Mods: General Discussion
- Replies: 866
- Views: 362724
Re: [0.16.x] Bob's Mods: General Discussion
It's not stupid. To be honest, I didn't know just how far down the tree Tin was in these other mods. It's not all that easy to force certain materials if certain mods are installed or not, it's easier for the other mod to override what I do. I know AAII already changes my tin plates to steel if yel...
- Fri Mar 23, 2018 3:38 am
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 115362
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
What is the usual source for Technic signs? I've converted a vast amount of coal into enriched things but I need more modules which eat the signs up. Is there something else I can make that won't just pile up? There's only so much coal I need to burn
- Mon Mar 19, 2018 8:07 pm
- Forum: Bob's mods
- Topic: [0.16.x] Bob's Mods: General Discussion
- Replies: 866
- Views: 362724
Re: [0.16.x] Bob's Mods: General Discussion
Please remember that what you are stating as "matter of minutes" will vary with game settings and mod setup. Not everyone plays in same way... so why assume that no-one would use black undergrounds/splitters? Yes but that's my point exactly. Those changes are self inflicted, why should Bo...