Search found 5 matches
- Sun Nov 08, 2020 10:35 pm
- Forum: Pending
- Topic: [0.17.42] "Failed creating OpenGL pixel format" on start on mac with external display
- Replies: 11
- Views: 6665
Re: [0.17.42] OpenGL on Macos 10.14 with external display
Those are the pages I consulted, but failed to understand! Thanks for prodding me once more. My crash log is: 0.000 2020-11-09 09:33:38; Factorio 1.0.0 (build 54889, mac, steam) 0.000 Operating system: macOS 10.15.7 0.001 Program arguments: "/Users/nor190/Library/Application Support/Steam/steam...
- Sun Nov 08, 2020 8:58 am
- Forum: Pending
- Topic: [0.17.42] "Failed creating OpenGL pixel format" on start on mac with external display
- Replies: 11
- Views: 6665
Re: [0.17.42] OpenGL on Macos 10.14 with external display
The link doesn't explain where my "user-data" is. Though I have a Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents directory, there's nothing under there with a .log extension. Nor are there any save files that I can see; my guess is that directory doesn't ...
- Sat Nov 07, 2020 6:04 am
- Forum: Pending
- Topic: [0.17.42] "Failed creating OpenGL pixel format" on start on mac with external display
- Replies: 11
- Views: 6665
Re: [0.17.42] OpenGL on Macos 10.14 with external display
I'm seeing what looks like this issue on 1.0 with MacOS 10.15.7 and a Dell Dock that is managing a separate screen through DisplayLink drivers. I can get things to work by shutting the external display off (quitting the DisplayLink application), and starting the game. Once it gets to the opening men...
- Sat May 30, 2020 2:10 am
- Forum: General discussion
- Topic: Request: Max number of trains for stations
- Replies: 93
- Views: 45595
Re: Request: Max number of trains for stations
Likewise!P.E.T.A.R. wrote: βThu May 28, 2020 10:08 am Just here to show support for stopping the thundering herd in vanilla.
- Fri Apr 10, 2020 1:30 am
- Forum: General discussion
- Topic: 0.18, bus, orphan trains.
- Replies: 6
- Views: 4941
Re: 0.18, bus, orphan trains.
So it seems like even with the one place buffer in front of loading stations you are subject to the Thundering Herd problem (lots of trains all head for one enabled station; one or two get there disabling it; rest of Herd charges off to next enabled station, probably on other side of map; rinse, rep...