Because there are people who are red-green colorblind.burninghey wrote: βFri Sep 13, 2024 11:46 am Oh well, why not using the red/green wire icon instead
Search found 10 matches
- Fri Sep 13, 2024 12:02 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 118
- Views: 16514
Re: Friday Facts #428 - Reactor & Logistics circuit control
- Fri Jul 05, 2024 12:08 pm
- Forum: News
- Topic: Friday Facts #418 - Space Age release date
- Replies: 185
- Views: 49965
Re: Friday Facts #418 - Space Age release date
$35.00 $1 β 4.00 PLN 4 Γ 35 = 140 PLN not 160 PLN. Rest? Great. booked 2 weeks holidays from work starts 21.10.2024. My Manager said - you are crazy, 2 weeks for just playing a game. Careful comparing the US price, because as far as I know, the state sales taxes are added later during checkout. Tha...
- Fri Feb 09, 2024 12:38 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 121
- Views: 26845
Re: Friday Facts #397 - Factoriopedia
Not with this attitude! This just means you need to implement nested tooltips next They're crazy helpful! See Crusader Kings 3 or Baldur's Gate 3 for examples.But since it is a tooltip, you can't really go and click those to explore further.
- Fri Sep 09, 2016 6:10 pm
- Forum: News
- Topic: Friday Facts #155 - Settling into fall
- Replies: 63
- Views: 35104
Re: Friday Facts #155 - Settling into fall
Have you tried std::unordered_map? Or do you really need the sorting? If you tried it, care to share the result in comparison with the other two?
- Mon Dec 07, 2015 8:35 am
- Forum: News
- Topic: Friday Facts #115 - The power switch
- Replies: 66
- Views: 57525
Re: Friday Facts #115 - The power switch
After some inspection, I don't really believe. Take the boost::property_tree::ptree as an example. the ptree is just special case of boost::property_tree_tree which is a template and it uses huge amount of templates and includes. I tried the /P option (thanks for that), to see how many lines it inc...
- Sat Oct 17, 2015 1:09 pm
- Forum: News
- Topic: Friday Facts #108 - Unexpected Features
- Replies: 74
- Views: 53812
Re: Friday Facts #108 - Unexpected Features
Yes! I'm not the only one!Kayser wrote:The icon for unused slot in the blueprint book looks like a toilet.
- Fri Oct 16, 2015 10:13 pm
- Forum: News
- Topic: Friday Facts #108 - Unexpected Features
- Replies: 74
- Views: 53812
Re: Friday Facts #108 - Unexpected Features
I agree with the point about darker smoke too. Idea: smoke's color could be affected by the amount of pollution created. The blueprint book.. eh, I'm not so sure about it. It seems (admittedly, we only got a small sneak peak) that it's not as useful as mods like Blueprint String and Foreman. Sure, I...
- Wed Sep 02, 2015 3:17 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66432
Re: Friday Facts #101 - The players are real people
That's great to hear. Thank you.slpwnd wrote: We have agreed that official Factorio channels are not the place to discuss political issues and our political views. So this was the last one.
- Sun Aug 30, 2015 2:09 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66432
Re: Friday Facts #101 - The players are real people
Either most programmers are kids then, or code indentation is a topic with flammability so high not even elders can resist. indentation is nothing it's brace-style that's the real powder keg. Yeah - indentation was not a big problem in our team. We even go to agree on using spaces for it without pr...
- Fri Aug 28, 2015 7:39 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66432
Re: Friday Facts #101 - The players are real people
I wanted to avoid politics in this blog Please do. Whether I agree, disagree or don't care about those grants and how they're awarded is irrelevant - I read FFF because it's focused on Factorio, its development, technical stuff etc. From my experience topics like that only result in massive flame w...