Search found 7 matches

by Koekebakker
Mon Jul 11, 2016 12:51 pm
Forum: Duplicates
Topic: [0.13.7] Resource amount needs to be larger than 0
Replies: 1
Views: 657

[0.13.7] Resource amount needs to be larger than 0

I just got the following Notice:
Resource amount needs to be larger than 0.
It happend while I was attacking enemy bases with some gun turrets and wanted to put bullets into an empty gun turret.

Did load the autosave and it happend again a few times, but not everytime though.

No mods installed.
by Koekebakker
Mon Jul 04, 2016 8:34 am
Forum: Not a bug
Topic: [0.13.4] Flight doesn't have research button
Replies: 2
Views: 1225

[0.13.4] Flight doesn't have research button

I can't research "Flight". The research button won't show up in the upper right corner (see screenshot).
The rest of the technoligies I have so far, don't have this problem.
by Koekebakker
Fri Mar 18, 2016 12:17 pm
Forum: Gameplay Help
Topic: View map generator settings
Replies: 2
Views: 6118

Re: View map generator settings

Great!
Thank you :)
by Koekebakker
Wed Mar 16, 2016 12:39 pm
Forum: Gameplay Help
Topic: View map generator settings
Replies: 2
Views: 6118

View map generator settings

I was wondering if there is a way to view which settings were used by the map generator when the map was created the first time of a saved game. Like which frequency, size, richness and small/low/very bad etc. resources.
by Koekebakker
Mon Sep 14, 2015 11:51 am
Forum: Gameplay Help
Topic: Facorio Mods on mac
Replies: 5
Views: 15178

Re: Facorio Mods on mac

I don't have a mac, but I suppose it works the same like on Windows. You need create a folder called "mods" in that directory if it isn't there. I also think that you can create a folder "mods" into the game directory itself if you prefer that, so you get something like .../facto...
by Koekebakker
Tue Sep 01, 2015 9:07 pm
Forum: Gameplay Help
Topic: Train waiting area, why not use tracks with green lights
Replies: 5
Views: 17730

Re: Train waiting area, why not use tracks with green lights

I've found the problem..... seems I didn't connect the rest of the track properly. But I couldn't see it the first time, because the train was waiting atop of it. But I'll put a chain signal before the split. I was thinking about doing that. Thanks for the help :) fatorio_train_waiting_area_booboo.j...
by Koekebakker
Tue Sep 01, 2015 8:38 pm
Forum: Gameplay Help
Topic: Train waiting area, why not use tracks with green lights
Replies: 5
Views: 17730

Train waiting area, why not use tracks with green lights

Hi all, I hope someone can help me with the following problem I have. I've been playing Factorio for about a year now, used trains whenever I needed them, but always kept it simple. But now I want to use more trains, just because I like them so much :) My smelting area could use a lot of more ore (a...

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