Search found 6 matches

by jasper-bear
Thu May 21, 2020 1:55 am
Forum: Implemented in 2.0
Topic: improve train block overlay: add directions
Replies: 57
Views: 13895

Re: Quality of life improvement: Visualize one-way rails with arrow

If a new player is trying to make this rail a 2-way rail, this will help them immensely, even if they don't yet understand how rail signals work. I think the player even shouldn't start using rails without such understanding. A good tutorial is a must. There are good tutorials. Then, just a little ...
by jasper-bear
Mon May 11, 2020 9:30 pm
Forum: Implemented in 2.0
Topic: improve train block overlay: add directions
Replies: 57
Views: 13895

Quality of life improvement: Visualize one-way rails with arrow

Depending on how train signals are placed, some rails become one-way rails. "A train in automatic mode will not drive on a track if it would pass a signal on the left side unless there is also a signal on the right side at that signal." -- from https://wiki.factorio.com/Tutorial:Train_sign...
by jasper-bear
Wed Apr 29, 2020 10:51 pm
Forum: This Forum
Topic: Post disapproved for cryptic reasons
Replies: 5
Views: 2317

Re: Post disapproved for cryptic reasons

I filled out the internal reason instead of the external one. In your case i did not approve it because you continued a discussion that ended 4 years ago. Ok, I see it now where it says "necro", which I'm guessing means "necroposting"? ...which I had to google. It's still really...
by jasper-bear
Wed Apr 29, 2020 9:09 pm
Forum: Ideas and Suggestions
Topic: Unexpected behavior for inventory GUI
Replies: 0
Views: 664

Unexpected behavior for inventory GUI

The player/chest/etc. inventory GUI is split up into a grid. Each slot in this grid has a gray border separating it from the other slots. When transferring items, clicking on the border between slots unexpectedly results in... no effect. This is weird and annoying, especially for a new player like m...
by jasper-bear
Wed Apr 29, 2020 9:00 pm
Forum: This Forum
Topic: Post disapproved for cryptic reasons
Replies: 5
Views: 2317

Post disapproved for cryptic reasons

I just got a notification: "Post disapproved: Reason: The reported message does not fit into any other category, please use the further information field." What the heck does this even mean? This is not very new-user friendly. It says that the message does not fit into any other category. ...
by jasper-bear
Wed Apr 29, 2020 8:54 pm
Forum: Ideas and Suggestions
Topic: Swap input on chemical factory
Replies: 73
Views: 39351

Re: Swap input on chemical factory ☸

We already have a "rotate" button... why not just add a "flip" button for all buildings?

It's easy to flip a sprite, just scale the x axis by -1.

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