Search found 411 matches
- Sat Jan 04, 2020 6:04 pm
- Forum: News
- Topic: Friday Facts #328 - 2019 recap
- Replies: 20
- Views: 14528
Re: Friday Facts #328 - 2019 recap
Either he's drowning in all the steam money or kovarex is up to something new. As mentioned on the reddit discussion: WoW Classic ate a chunk of his time around its August release, and even without that he makes high-level decisions about game design even when not making commits directly. See also:...
- Fri Jan 03, 2020 11:07 pm
- Forum: News
- Topic: Friday Facts #328 - 2019 recap
- Replies: 20
- Views: 14528
Re: Friday Facts #328 - 2019 recap
Either he's drowning in all the steam money or kovarex is up to something new.
- Sat Nov 16, 2019 2:52 pm
- Forum: News
- Topic: Friday Facts #321 - Countdown
- Replies: 71
- Views: 35126
Re: Friday Facts #321 - Countdown
Am I the only one who feel some anger on this 1.0 annoucement? I hope everything is ok.... I think it's how Czech people speak in their native tongue with expressions that translate poorly into English regarding the emotional message. "Wouldn't be a catastrophe" problably means "it's...
- Fri Nov 08, 2019 10:16 pm
- Forum: News
- Topic: Friday Facts #320 - Color correction
- Replies: 202
- Views: 75506
Re: Friday Facts #320 - Color correction
Neutral reaction.
- Mon Oct 14, 2019 5:44 am
- Forum: News
- Topic: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
- Replies: 65
- Views: 30942
- Mon Oct 14, 2019 5:41 am
- Forum: News
- Topic: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
- Replies: 65
- Views: 30942
Re: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
The non-colliding path finding of the biters looks way better. That said, it feels like a dirty little hack. There ought to be a better way, a middle way, less hacky. Ideas in my mind on how to "improve" pathfinding: If the planned path is blocked the biter should wait a second before plan...
- Fri Oct 04, 2019 8:11 pm
- Forum: News
- Topic: Friday Facts #315 - New test servers
- Replies: 69
- Views: 32277
Re: Friday Facts #315 - New test servers
Spidertron should be an Easter egg in 1.0
- Sat Sep 28, 2019 9:44 am
- Forum: News
- Topic: Friday Facts #314 - 0.17 stable
- Replies: 105
- Views: 47578
Re: Friday Facts #314 - 0.17 stable
... I don't know about you, but I come from a time when you didn't have the more detailed view when zoomed in to radar-covered areas. I don't really use that feature much. Maybe place some ghosts, or change train schedules, but that's about it. Otherwise, I tend to go to that place myself directly ...
- Fri Sep 27, 2019 4:37 pm
- Forum: News
- Topic: Friday Facts #314 - 0.17 stable
- Replies: 105
- Views: 47578
Re: Friday Facts #314 - 0.17 stable
When you are not teleported to the dugneon and have to actually travel there, it keeps the immersion of the game, the world is there to be explored, not just an arcade where you push and play. Can you please make the detailed radar view in the normal game way worse than it is now? We have the map. ...
- Sun Sep 22, 2019 9:39 pm
- Forum: News
- Topic: Friday Facts #313 - Light at the end of the bug tunnel
- Replies: 58
- Views: 26100
Re: Friday Facts #313 - Light at the end of the bug tunnel
To all those who say that it looks wrong: Landfill is wrong, therefore it should look wrong.
- Sat Sep 07, 2019 9:08 am
- Forum: News
- Topic: Friday Facts #311 - New remnants 3
- Replies: 52
- Views: 27617
Re: Friday Facts #311 - New remnants 3
https://cdn.factorio.com/assets/img/blog/fff-311-station-walking.gif In this picture: the character has shadow as if the sun was directly above him/her while the train station remnants has shadow as if the sun was at 45 degrees. I think there were more entities in the game with inconsistent shadows...
- Tue Aug 06, 2019 10:06 am
- Forum: Off topic
- Topic: How to get a job in the games industry?
- Replies: 13
- Views: 10937
Re: How to get a job in the games industry?
There's tons of demand for people who are able to program. It's just not very visible and it's often not related to games. The day-to-day work is very similar, though. Being in the game industry can be very stressful and often you don't really work on the nice fun parts. You also often don't work on...
- Mon Jul 29, 2019 5:17 pm
- Forum: Off topic
- Topic: Order your first real inserter today!
- Replies: 6
- Views: 5733
Re: Order your first real inserter today!
Any information about the reputation (and/or previous projects) of the team(s) behind this project ? I tried to find something but didn't come up with anything besides the kickstarter project. The names sound Chinese. The presentation is professional. The pricing is realistic for China based manufa...
- Sun Jul 28, 2019 9:56 am
- Forum: Off topic
- Topic: Order your first real inserter today!
- Replies: 6
- Views: 5733
Re: Order your first real inserter today!
I found an online design tool for robotic arms here: https://robolink-designer.igus.tools/construction
Just click the components on the right panel to add them.
You can also change to the second tab to move the arm.
Just click the components on the right panel to add them.
You can also change to the second tab to move the arm.
- Sat Jul 27, 2019 2:59 pm
- Forum: Off topic
- Topic: Order your first real inserter today!
- Replies: 6
- Views: 5733
Order your first real inserter today!
On Kickstarter there is a project to make relatively inexpensive (~$500) inserter arms and they are available for preorder. https://www.kickstarter.com/projects/mirobot/mirobot-6-axis-mini-industrial-robot-arm Just look at the videos. A dream is about to become reality. Note: I'm not affiliated to t...
- Sat Jul 27, 2019 12:31 pm
- Forum: News
- Topic: Friday Facts #305 - The Oil Changes
- Replies: 971
- Views: 285495
Re: Friday Facts #305 - The Oil Changes
How about a flamethrower train car ? :D I pretty much like this ideas iff we also have biters that cannot attack walls. Currently there are perpetual attacks on the walls that need perpetual defense. You need lasers everywhere. Imagine this instead: Normal biters cannot attack walls and fortified p...
- Sat Jul 20, 2019 8:00 pm
- Forum: News
- Topic: Friday Facts #304 - Small bugs; Big changes
- Replies: 668
- Views: 211414
- Fri Jul 05, 2019 2:10 pm
- Forum: News
- Topic: Friday Facts #302 - The multiplayer megapacket
- Replies: 39
- Views: 18209
Re: Friday Facts #302 - The multiplayer megapacket
Twinsen, you are a hero!
- Fri Jun 28, 2019 10:42 pm
- Forum: News
- Topic: Friday Facts #301 - Crash site: First state
- Replies: 52
- Views: 26655
Re: Friday Facts #301 - Crash site: First state
Nice to read that you are making a game now.
- Fri May 24, 2019 7:41 pm
- Forum: News
- Topic: Friday Facts #296 - All kinds of bugs
- Replies: 58
- Views: 27870
Re: Friday Facts #296 - All kinds of bugs
This FFF pleases me.