Search found 47 matches

by NearlyDutch
Sun Jan 31, 2016 1:36 am
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48856

Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.1

Wasn't very productive today due to a hangover, but I figured out how I will approach the raised issues. :D I just realized, that items lying on the ground work differently than items placed/built. That's why you can't target alien artifacts in the way mophydeen probably means. Since there can be st...
by NearlyDutch
Fri Jan 29, 2016 1:02 pm
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48856

Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.1

Yeah, sorry about that :D

Just published the 0.2.1 release, link in original post of this thread. This should fix the possible multiplayer issue as described by Choumiko and kds71.
by NearlyDutch
Fri Jan 29, 2016 1:13 am
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48856

Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.0

Ah okay, I see. I tried to come up with code that would work with all possible "planner-mods" like this one, upgrade planner and module inserter: for _, p in pairs(game.players) do local stack = p.cursor_stack if stack.valid_for_read then if stack.type == "deconstruction-item" th...
by NearlyDutch
Thu Jan 28, 2016 8:32 pm
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48856

Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.0

You mean like the upgrade planner mod that already exists on this forum? :D
by NearlyDutch
Thu Jan 28, 2016 8:11 pm
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48856

Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.0

I used the module inserter as basis and changed it to the current functionality, I guess that should be quite obvious when looking at the code :D Concerning the multiplayer, how would that help me, to know if anybody else got a deconstruction planner in his stack? I can't really keep track of who is...
by NearlyDutch
Thu Jan 28, 2016 1:51 pm
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48856

Re: [MOD 12.22] Filtered Deconstruction Planner 0.1.0

Thanks, after I got some sleep I worked a bit more on the mod this morning and now you can choose between three different modes of deconstruction as explained in the updated long description and picture of the mod in the original post.
by NearlyDutch
Thu Jan 28, 2016 3:09 am
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48856

[MOD 0.14] Filtered Deconstruction Planner 0.4.10

Type: Mod Name: Filtered Deconstruction Planner Description: Target specific objects to be deconstructed by bots or cut them from existing blueprints. License: MIT Version: v0.4.10 Release: 2016-11-06 Tested-With-Factorio-Version: 0.14.19 Category: Helper Tags: filtered deconstruction Download-Url: ...

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