Search found 31 matches
- Sat Apr 02, 2016 12:57 am
- Forum: Mods
- Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
- Replies: 179
- Views: 110299
Re: [MOD 0.12.20+] Misanthrope 0.3.2 -- Better Biter Mechanics
I like that list except for the locked 100% thing. Maybe offer that as a 'hard mode option' in some gui toggle. But not default and not without explicit player choice Not everyone likes building walls of turrets 4 tile thick. . . Also is this mod compatible *officialy* with the Scary Nights and Swa...
- Fri Apr 01, 2016 9:35 pm
- Forum: Multiplayer
- Topic: Multiplayer - One Person ruins it
- Replies: 4
- Views: 1925
Re: Multiplayer - One Person ruins it
Not a expert but I host on the beast PC for 3 people ( including me ) by listen server with 8 mods and it runs lagfree, there are sometimes hangups, frame freezes. But this is mostly happening when someone else alt-tabs/does something in the windows background/open random programs like skype/steam e...
- Fri Apr 01, 2016 9:07 pm
- Forum: Mod Packs / Libs / Special Interest
- Topic: [0.12.X] Biter-Friendly Rails
- Replies: 36
- Views: 22302
Re: [0.12.X] Biter-Friendly Rails
Any way to make rails visible on the map again?
Wouldn't indestructible tag be better?
Wouldn't indestructible tag be better?
- Thu Mar 31, 2016 10:00 pm
- Forum: Mods
- Topic: [MOD 0.12.29] Worm Attack 0.1.2 (update 3rd April)
- Replies: 22
- Views: 14537
Re: [MOD 0.12.29] Worm Attack 0.1.0
Make them attack sometimes energy capacitors or solar panels lol
- Wed Mar 30, 2016 11:36 am
- Forum: General discussion
- Topic: SILVER????
- Replies: 6
- Views: 3942
Re: SILVER????
A new ore could be a late-game ore where you needs it to enter late-late game. After X research, and maybe placing some geo-tool/machine that will look for that ore and spawn it nearby/unhide ore on the map. Or maybe some water/underwated ore type, but that would be add another new tier of explorati...
- Tue Mar 29, 2016 12:07 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Diplomacy (0.12.2)
- Replies: 18
- Views: 24575
Re: [MOD 0.12.x] Diplomacy (0.12.0)
So uhm how does it works exactly? Hotkey in-game? For dedicated servers only? You can use it on all type of game (singleplayer, multiplayer, dedicated multiplayer), it would simply add a diplomacy button for all players to access the interface. I got it already, it seems this mod does not work with...
- Mon Mar 28, 2016 10:10 pm
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 207043
Re: Friday Facts #128 - Back down to earth
Definitely no.
It removes the entire fun of designing and planning your factory.
It removes the entire fun of designing and planning your factory.
- Mon Mar 28, 2016 7:25 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Diplomacy (0.12.2)
- Replies: 18
- Views: 24575
Re: [MOD 0.12.x] Diplomacy (0.12.0)
So uhm how does it works exactly? Hotkey in-game? For dedicated servers only?
- Sat Mar 26, 2016 5:50 pm
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 456
- Views: 276548
Re: Just bought the game; What were Your first impressions?
Another freakin minecraft clone?
Survival game ehhh?
*downloads demo*
*plays a bit*
*proceeds to buy the game and continues to play*
Some game just deserve the money, its fun, refreshing and challenging (mind-wise). I enjoyed this game more than Fallout 4 or MGS5 and iam very serious here.
Survival game ehhh?
*downloads demo*
*plays a bit*
*proceeds to buy the game and continues to play*
Some game just deserve the money, its fun, refreshing and challenging (mind-wise). I enjoyed this game more than Fallout 4 or MGS5 and iam very serious here.
- Sat Mar 26, 2016 4:20 pm
- Forum: General discussion
- Topic: End game theory and gameplay ideas
- Replies: 38
- Views: 21989
Re: End game theory and gameplay ideas
End-game? Supporting colonies establishing on the planets? They would request some X resource and you would have to provide them, if not it would slow them down or even fail-colonization attempt. End-game I think should be focused around the natives, like you should be able to capture them, build a ...
- Sat Mar 26, 2016 4:10 pm
- Forum: Spread the Word
- Topic: Markiplier Factorio Lets-Play?
- Replies: 20
- Views: 13557
Re: Markiplier Factorio Lets-Play?
Not sure. Mark is not very *creative* when it comes to the engineering games. I saw him playing Subnautica and it was terrible, no idea how you can miss so many basic things. Also lately he tends to scream too much, don't like it. Pewdiepie, he isn't gonna play it. Maybe privately he already played ...