Ah I see... it is there under "angel's components" category. It was just the find that would not show the alternate recipe.
john
Search found 49 matches
- Mon Dec 21, 2020 11:26 pm
- Forum: Angels Mods
- Topic: Angel+bob : lost my woodboard from wood recipe?
- Replies: 2
- Views: 1195
- Mon Dec 21, 2020 11:21 pm
- Forum: Angels Mods
- Topic: Angel+bob : lost my woodboard from wood recipe?
- Replies: 2
- Views: 1195
Angel+bob : lost my woodboard from wood recipe?
Using Angel+Bob mod pack, I recently synced a game to a laptop that I *think* has the same mods, but for some reason the ability to make wooden board out of wood doesn't seem to exist. I can find the wood->woodboard recipe in FNEI, I just can't tell an assembler to make it. I can only make wooden bo...
- Sat Dec 05, 2020 11:56 pm
- Forum: Gameplay Help
- Topic: automating wood with angel-bob mods
- Replies: 7
- Views: 4984
Re: automating wood with angel-bob mods
Thanks everyone. Sounds like Bob's greenhouse was a minor cheat, was semi-disabled by angel, and I should soldier on to arboretum etc.
--john
--john
- Sat Dec 05, 2020 4:16 pm
- Forum: Gameplay Help
- Topic: automating wood with angel-bob mods
- Replies: 7
- Views: 4984
Re: automating wood with angel-bob mods
That's what I've seen in other discussions and videos, but I don't have craft-wood-in-assembler option using Assembling Machine 1. Perhaps I am missing a mod that allows this or a mod prohibits this? When I drop an assembler and search for "wood" I do not see a recipe to make wood: https:/...
- Fri Dec 04, 2020 10:03 pm
- Forum: Gameplay Help
- Topic: automating wood with angel-bob mods
- Replies: 7
- Views: 4984
automating wood with angel-bob mods
I'm learning the "angel+bob" mod packs, I think I have the standard set. I am pretty early game, just starting to separate bobmonium and set my bus going, small jumpstart mall and research, and got to where I really need more wood. I have seed extractor and greenhouse but I can't seem to c...
- Wed Nov 18, 2020 6:22 pm
- Forum: Gameplay Help
- Topic: personal construction robots lost, even after 30 minutes
- Replies: 7
- Views: 1726
Re: personal construction robots lost, even after 30 minutes
OK, I'll upgrade "probably missing something obvious" to "I am a total idiot"
Wow, thanks for the great replies! I'd never noticed the "toggle personal roboport" setting and must have turned it off by mistake.
Wow, thanks for the great replies! I'd never noticed the "toggle personal roboport" setting and must have turned it off by mistake.
- Wed Nov 18, 2020 5:51 pm
- Forum: Ideas and Suggestions
- Topic: Find should search hierarchically
- Replies: 6
- Views: 1331
Re: Find should search hierarchically
Ah, you are so right about the crafting search. Not sure why I thought that, maybe it was in some beta?
- Wed Nov 18, 2020 4:19 pm
- Forum: Gameplay Help
- Topic: personal construction robots lost, even after 30 minutes
- Replies: 7
- Views: 1726
personal construction robots lost, even after 30 minutes
I've become rather used to my personal construction robots getting "lost" and running out of power. Until they return, I cannot do construction from my personal roboport. Eventually they come limping home, or I look around on radar and sweep them up. However, now I have a game where they s...
- Sat Aug 08, 2020 3:22 pm
- Forum: Ideas and Suggestions
- Topic: Find should search hierarchically
- Replies: 6
- Views: 1331
Find should search hierarchically
TL;DR Find should search hierarchically so I don't have to do it manually and I can play the game faster. What ? There are two places in Factorio where I use search/find a lot: -- Blueprints -- Crafting In both cases, there is a hierarchy (blueprints have books, crafting has tabs). But CTRL-F or ma...