Search found 89 matches
- Sat Dec 19, 2015 1:36 pm
- Forum: Ideas and Suggestions
- Topic: Disassembling machine
- Replies: 9
- Views: 22890
Re: Disassembling machine
I've seen this suggestion a lot and there are actually a few mods that do just this. So it is a problem for users and maybe it's time to take careof this. However, every time I always wonder the same thing: what do you have that you want to disassemble and how many of that item do you plan on disas...
- Mon Dec 14, 2015 7:00 pm
- Forum: Not a bug
- Topic: 0.12.20 logistic trash problem
- Replies: 2
- Views: 6727
Re: 0.12.20 logistic trash problem
Ok but i think if items occuped to many places in quickbar it should by moved to logistic trash.
thx for respond.
thx for respond.
- Mon Dec 14, 2015 1:23 pm
- Forum: Ideas and Suggestions
- Topic: Train derailment
- Replies: 18
- Views: 22501
Re: Train derailment
Nice but it not be look like this, train by destroy in the spectacular boom and only hole stay or will stop in vertical position and you can pickup it and put in on the trails because accident like this needed the finished sequence (do not forget how game physic work) so don't hype yourself and don'...
- Sun Dec 13, 2015 6:51 pm
- Forum: Not a bug
- Topic: 0.12.20 logistic trash problem
- Replies: 2
- Views: 6727
0.12.20 logistic trash problem
Factorio_Win64_0.12.20, problem is when i mark arrow on ammunition in equipment and click left mouse + ctrl everything should be moved to logistic trash but nothing happen, so some items i can put fast but some i can't and when you play for long time it make by tiring. it was already in earlier vers...
- Sun Dec 13, 2015 6:30 pm
- Forum: Ideas and Suggestions
- Topic: Disassembling machine
- Replies: 9
- Views: 22890
Disassembling machine
Like in title, deconstructive machine retrieve some resources from unnecessary objects.
- Sat Dec 12, 2015 2:25 pm
- Forum: MoMods
- Topic: (0.15.10) MoWeather 0.4.0
- Replies: 50
- Views: 53472
Re: (0.12.20) MoWeather 0.3.07
It's not work for my but, i don't care because the new version factorio is on the horizon, and possibly she got damn all.
So it makes no sense to bother your head any way thanks for cooperation:D
Have you thought about puddle?
So it makes no sense to bother your head any way thanks for cooperation:D
Have you thought about puddle?
- Sat Dec 12, 2015 1:42 pm
- Forum: Balancing
- Topic: Biters ramming machine
- Replies: 13
- Views: 24399
Re: Biters ramming machine
It will be wonderful if you get that succeed, in Landfill_2.1.7 mod is nice graphic when bomb explode but it making a hole. In my imagination a Behemoth Exploder should be black, and have spots blinking from orange to bright yellow. I do not know it is possible but opponent should sleep from time to...
- Thu Dec 10, 2015 10:08 pm
- Forum: MoMods
- Topic: (0.15.10) MoWeather 0.4.0
- Replies: 50
- Views: 53472
Re: (0.12.20) MoWeather 0.3.06
This was written back before mods that added UI clocks existed, and it plays with the game.daytime variable to simulate the sunlight making it to the surface. And to simulate lightning it shifts the daylight for a fraction of a second. (I'm working on a different way to do this.) I'm assuming those...
- Thu Dec 10, 2015 11:59 am
- Forum: MoMods
- Topic: (0.15.10) MoWeather 0.4.0
- Replies: 50
- Views: 53472
Re: (0.12.20) MoWeather 0.3.06
Nice but do you test this mod?
time have anomalies ,shift back and stay in one hour
I guess why it happens.
Don't get me wrong, im very respect you for creating your mods
is any way to make clock normal, for example turn off the effect of darkness.
time have anomalies ,shift back and stay in one hour
I guess why it happens.
Don't get me wrong, im very respect you for creating your mods
is any way to make clock normal, for example turn off the effect of darkness.
- Thu Dec 10, 2015 1:56 am
- Forum: MoMods
- Topic: (0.13.4) MoPack -MoMod Pack
- Replies: 6
- Views: 16982
- Tue Dec 08, 2015 5:45 pm
- Forum: Ideas and Suggestions
- Topic: Underground map and bosses
- Replies: 2
- Views: 6510
Re: Underground map and bosses
Ups thanks sorry.
- Tue Dec 08, 2015 4:54 pm
- Forum: Ideas and Suggestions
- Topic: Underground map and bosses
- Replies: 2
- Views: 6510
Underground map and bosses
Hi folks, what do you thing about undeground map like in Heroes of Might & Magic III,and boss who lives there his tentacles are sticking out on the ground,these are worms which we can now see.if you know what I mean. I think this is not a big problem, because map generator would be quite poor, s...
- Tue Dec 08, 2015 12:42 pm
- Forum: Ideas and Suggestions
- Topic: Variable weather climate.
- Replies: 4
- Views: 9416
Re: Variable weather climate.
Ideas of these threads what you give is too expanded, would need to rebuild the entire game. And I think that this might cause an increased CPU and GPU utilization and consequently cause the game unplayable on slower hardware. This causes a drop in sales and interest the game, do you remember tropic...
- Tue Dec 08, 2015 12:19 pm
- Forum: Ideas and Suggestions
- Topic: Street lights lamp
- Replies: 9
- Views: 16655
Re: Street lights lamp
Ha ha ha very funny sslik
- Mon Dec 07, 2015 4:13 pm
- Forum: Ideas and Suggestions
- Topic: Street lights lamp
- Replies: 9
- Views: 16655
Re: Street lights lamp
but the topic about the traffic lamp (signals) is interesting to maybe someone saw something like this in forum?
- Mon Dec 07, 2015 3:51 pm
- Forum: Ideas and Suggestions
- Topic: Street lights lamp
- Replies: 9
- Views: 16655
Re: Traffic lights lamp
I assume what you want to have is a street light: Wikipedia wrote: A street light, light pole, lamppost, street lamp, light standard, or lamp standard is a raised source of light on the edge of a road or walkway. Basically a lamp that is raised with a larger but directed light radius maybe only to ...
- Mon Dec 07, 2015 3:43 pm
- Forum: Ideas and Suggestions
- Topic: Street lights lamp
- Replies: 9
- Views: 16655
Re: Traffic lights lamp
lamps from a pictures look better, could give more light like in real life.
Pole with the lamp on the bottom it is possible only in Russia.
I am talking about the lights not about signals.
Pole with the lamp on the bottom it is possible only in Russia.
I am talking about the lights not about signals.
- Mon Dec 07, 2015 11:38 am
- Forum: Ideas and Suggestions
- Topic: Street lights lamp
- Replies: 9
- Views: 16655
Traffic lights lamp
Good lord, you know how its looks,In the end something like this should by
lamp in down pole looks s..t
lamp in down pole looks s..t
- Sun Dec 06, 2015 2:59 pm
- Forum: Ideas and Suggestions
- Topic: Street lights lamp
- Replies: 9
- Views: 16655
Street lights lamp
It would be very nice to see traffic lights like this :
lamp should by like pole get cable because put electric pole round the lamp be a little stupid, or
or add underground cable give electricity in only one block be good idea
lamp should by like pole get cable because put electric pole round the lamp be a little stupid, or
or add underground cable give electricity in only one block be good idea
- Sun Dec 06, 2015 10:51 am
- Forum: Ideas and Suggestions
- Topic: More detailed graphics
- Replies: 6
- Views: 11114
Re: More detailed graphics
More trees, more rock, more detail .