Search found 89 matches

by Pohybel
Sun Dec 06, 2015 10:50 am
Forum: Balancing
Topic: Biters ramming machine
Replies: 13
Views: 24397

Re: Biters ramming machine

Very fast nuke biter eating uranium who rim wall and say allah akbar before it explodes,ending the problem of untouchability your terminatororambocomando player.
by Pohybel
Sun Dec 06, 2015 10:33 am
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

I'm glad you agree with me :D game should not be casual and get some logic in gameplay. The idea of eaters and sleepers biters be good to, for example nuke biter should eat uranium that explain why they explode, and in night should get sleep.
by Pohybel
Fri Dec 04, 2015 9:44 pm
Forum: Ideas and Suggestions
Topic: Variable weather climate.
Replies: 4
Views: 9416

Variable weather climate.

Factorio planet is most quietest planet in the galaxy, i think it should by Added weather effects such as: 1) Snow that falling in large space of time, and changing all terrain treads to white, water should freeze, and player should be able to walk on ice in this winter time. 2) Rain like a normal r...
by Pohybel
Fri Dec 04, 2015 5:38 pm
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

I think that this would be cool. I would add a sort of "random" disaster that you would have to clean up from, but by being careful the player can avoid a crash. In other words, if you are not careful with setting up rail networks, you might get a train careening of the rails and into you...
by Pohybel
Fri Dec 04, 2015 5:15 pm
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

Can you please describe, what happens, when the train leaves the end of the rails. Can you bring it back somehow? Much more details. 1) Excess speed causes collision damage directly to the end rail. Consider this the safety block. 2) When the safety block is destroyed, the train's reserve momentum ...
by Pohybel
Fri Dec 04, 2015 4:51 pm
Forum: Balancing
Topic: Biters ramming machine
Replies: 13
Views: 24397

Re: Biters ramming machine

I honestly think you should not address this here, since you are using turrets from a mod. If the turrets from the mod are too strong, clearly this is something the mod should address, not the main game. I use all bobs mods, so enemies mod balancing warfare mod, so if i turn of this mod balancing w...
by Pohybel
Fri Dec 04, 2015 4:43 pm
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

Please stop punishing the player for bad actions, instead, focus on rewarding the player that does good actions.
Give him the social and soup :D
Understand man, this is an alien planet and not kindergarten.
Here you die for fault.
by Pohybel
Fri Dec 04, 2015 4:19 pm
Forum: Balancing
Topic: Biters ramming machine
Replies: 13
Views: 24397

Re: Biters ramming machine

The idea is simple creating a nuke biter who is very fast and rams objects when its HP drops to 0 explodes and this is it.
i can specific more if this need be.
by Pohybel
Fri Dec 04, 2015 3:51 pm
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

Can you bring it back somehow

if not destroyed this contribution to backpack and puts it on track ,simple.
by Pohybel
Fri Dec 04, 2015 3:38 pm
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

you don't have time to stop train and you get out of truck, you can't stering and use brake you speed drops but train destroy everything in it way to moment when you train is stop, or when by destroyed in spectacular boom As in real life,if the road will be too many objects train will be destroyed ...
by Pohybel
Fri Dec 04, 2015 3:35 pm
Forum: Balancing
Topic: Biters ramming machine
Replies: 13
Views: 24397

Re: Biters ramming machine

Walking this road could be said that the game is already completed, so play and do not make things up, I would like to remind that we have 2016 and on this day factorio does not bring too much. The main thing is to make factorio was of no moment in which ends with a challenge and you do not have any...
by Pohybel
Fri Dec 04, 2015 3:19 pm
Forum: Ideas and Suggestions
Topic: More detailed graphics
Replies: 6
Views: 11114

Re: More detailed graphics

Texture pack only replaces the textures, not gives more various scenery which can be seen on trailer.
by Pohybel
Fri Dec 04, 2015 11:27 am
Forum: Resolved Problems and Bugs
Topic: The strange behavior of enemies
Replies: 4
Views: 10423

Re: The strange behavior of enemies

0.12.19 it's not only just one thing that I noticed,but I started the game from the earlier version have already around 214h play,
after so much time playing stop atacking mi,I have to provoke them :?
by Pohybel
Fri Dec 04, 2015 12:38 am
Forum: Ideas and Suggestions
Topic: More detailed graphics
Replies: 6
Views: 11114

More detailed graphics

When I watch the trailer factorio I see the graphics are more detailed, more stones,more of various species of grass placed, more densely than in normally generated map, it looks a lot better than in the game.
Should be some set of detail pieces in the map generator.
by Pohybel
Thu Dec 03, 2015 10:36 pm
Forum: Resolved Problems and Bugs
Topic: The strange behavior of enemies
Replies: 4
Views: 10423

The strange behavior of enemies

I don't know it is a bug but, if i atack alien base using tank biter start chasing my, and when i get out of tank and put it in backpack, biters stop chasing mi and back to their base they do not want to kill me why?
by Pohybel
Thu Dec 03, 2015 9:26 pm
Forum: Balancing
Topic: Biters ramming machine
Replies: 13
Views: 24397

Re: Biters ramming machine

it is like step backward, in one word behemot biter should by kamikaze whose hard to stop.
by Pohybel
Thu Dec 03, 2015 9:22 pm
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

yes it's good example :D
by Pohybel
Thu Dec 03, 2015 8:23 pm
Forum: Ideas and Suggestions
Topic: Let all bots use the personal roboport to charge.
Replies: 9
Views: 16491

Re: Let all bots use the personal roboport to charge.

ok i be watching for my language and try to be better understood sorry.
by Pohybel
Thu Dec 03, 2015 8:20 pm
Forum: Balancing
Topic: Biters ramming machine
Replies: 13
Views: 24397

Re: Biters ramming machine

this is sugestion :idea: game is too easy sorry for my english.
by Pohybel
Thu Dec 03, 2015 8:16 pm
Forum: Ideas and Suggestions
Topic: Train derailment
Replies: 18
Views: 22501

Re: Train derailment

No i mean when truck is end train shouldn't stop but,should fall out of truck and destroy everything on his way.

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