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by mophydeen
Fri Jan 01, 2016 10:45 pm
Forum: Mods
Topic: [MOD 0.12.x] Mmod 0.1.0
Replies: 40
Views: 46045

Re: [MOD 0.12.19] M's mods 0.0.17

new version
by mophydeen
Fri Jan 01, 2016 9:34 pm
Forum: Won't implement
Topic: change roboport settings
Replies: 9
Views: 25746

Re: change roboport settings

Currently I'm adding a new entity "m-improved-roboport" which is unlocked after research. But I would like to not use a new entity. Just update the vanilla roboport's settings through lab research. Their stats are read only so you can't change them, but you can still upgrade the roboports...
by mophydeen
Thu Dec 31, 2015 3:35 pm
Forum: Won't implement
Topic: change roboport settings
Replies: 9
Views: 25746

Re: change roboport settings

Currently I'm adding a new entity "m-improved-roboport" which is unlocked after research.

But I would like to not use a new entity. Just update the vanilla roboport's settings through lab research.
by mophydeen
Wed Dec 30, 2015 12:52 pm
Forum: Mods
Topic: [MOD 0.12.x] Mmod 0.1.0
Replies: 40
Views: 46045

Re: [MOD 0.12.17] M's mods 0.0.15

released version 0.0.16
by mophydeen
Wed Dec 30, 2015 3:44 am
Forum: Won't implement
Topic: change roboport settings
Replies: 9
Views: 25746

change roboport settings

I'm looking for a way to change the roboport settings. - logistics_radius - construction_radius - amount of charge positions - charge speed I'd like to use it for tiered technology research. this works for laser turrets. effects = { { type = "ammo-damage", ammo_category = "laser-turre...
by mophydeen
Sun Nov 22, 2015 6:02 pm
Forum: Mods
Topic: [MOD 0.12.x] Fast Filter Fill
Replies: 19
Views: 32128

Re: [MOD 0.12.x] Fast Filter Fill

Golden wrote:A friend of mine and I are playing a multiplayer game with your mod, and whenever one of us uses the functions at the top to change the filters, it causes a desync loop. This is in any container, or inserter, etc, that this works on. Not sure why this would be happening, but it is.
same here
by mophydeen
Sun Nov 22, 2015 5:17 pm
Forum: Mods
Topic: [MOD 0.12.x] Mmod 0.1.0
Replies: 40
Views: 46045

[MOD 0.12.x] Mmod 0.1.0

Type: Mod Name: Mmod Description: Adding a lot of useful thing .. License: public domain Version: 0.1.0 Release: 2016-02-16 Tested-With-Factorio-Version: 0.12.22 Category: Helper, Item, SimpleExtension, Convenience, ModPack Tags: Download-Url : mmod_0.1.0.zip mmod_0.0.25.zip Website: https://forums....

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