Search found 70 matches
- Thu Jan 07, 2021 4:24 pm
- Forum: Combinator Creations
- Topic: OCD-safe count-perfect smart belt mixer
- Replies: 23
- Views: 7575
Re: OCD-safe count-perfect smart belt mixer
Here's mine, in two different layouts. Set the ingredient counts in the constant combinator, set the ingredient items in the <0 enables, turn on the constant combinator. Supply a nonzero Z on the red wire or turn off the constant combinator to stop after the next complete recipe batch. I'm wonderin...
- Wed Jan 06, 2021 9:06 pm
- Forum: Combinator Creations
- Topic: OCD-safe count-perfect smart belt mixer
- Replies: 23
- Views: 7575
Re: OCD-safe count-perfect smart belt mixer
I haven't stared at it hard enough to be certain, but I'm betting it's that you reset to zero for every batch and don't remember strays, and your logic can't keep up, blue belt traffic comes at 2-3 tick intervals, your logic probably takes three ticks to react so it lets extras through sometimes an...
- Wed Jan 06, 2021 8:20 pm
- Forum: Combinator Creations
- Topic: OCD-safe count-perfect smart belt mixer
- Replies: 23
- Views: 7575
Re: OCD-safe count-perfect smart belt mixer
I haven't stared at it hard enough to be certain, but I'm betting it's that you reset to zero for every batch and don't remember strays, and your logic can't keep up, blue belt traffic comes at 2-3 tick intervals, your logic probably takes three ticks to react so it lets extras through sometimes an...
- Wed Jan 06, 2021 7:41 pm
- Forum: Combinator Creations
- Topic: OCD-safe count-perfect smart belt mixer
- Replies: 23
- Views: 7575
Re: OCD-safe count-perfect smart belt mixer
Here's mine, in two different layouts. Set the ingredient counts in the constant combinator, set the ingredient items in the <0 enables, turn on the constant combinator. Supply a nonzero Z on the red wire or turn off the constant combinator to stop after the next complete recipe batch. Your creatio...
- Wed Jan 06, 2021 7:37 pm
- Forum: Combinator Creations
- Topic: OCD-safe count-perfect smart belt mixer
- Replies: 23
- Views: 7575
Re: OCD-safe count-perfect smart belt mixer
Here's mine, in two different layouts. Set the ingredient counts in the constant combinator, set the ingredient items in the <0 enables, turn on the constant combinator. Supply a nonzero Z on the red wire or turn off the constant combinator to stop after the next complete recipe batch. I created th...
- Wed Jan 06, 2021 6:38 pm
- Forum: Combinator Creations
- Topic: Overly Complicated Sushi Belt for Uneven Ingredients w/o Loop
- Replies: 7
- Views: 4896
- Wed Jan 06, 2021 3:11 pm
- Forum: Combinator Creations
- Topic: OCD-safe count-perfect smart belt mixer
- Replies: 23
- Views: 7575
Re: OCD-safe count-perfect smart belt mixer
I finalized this recently. More difficult to configure than your creation, it nevertheless allows you not to waste bandwidth. I think it would take a mix of our two creations to come up with a few practical and easily configurable things. Also, it doesn't work with blue conveyor belts, which I can't...
- Wed Jan 06, 2021 3:01 pm
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer
Thanks to you
- Wed Jan 06, 2021 2:13 pm
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer
The blueprint that I made, with the satellite in the assembly machine, was only to illustrate my project. It is true that I could have mentioned it.
Do you create a blueprint of what you are stating? It interests me.
- Wed Jan 06, 2021 6:46 am
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer
It it not possible to use a cargo wagon like a chest? Put it on rails without locomotive. Set filters to the desired items. The inserters will fill the wagn correct. Then the machine consumes what is nessesary. This is doable, of course. But loading into the machine would be slower, as the inserter...
- Tue Jan 05, 2021 5:49 pm
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer (I need your help)
If it interests other people, I can make a one to eight track book.
- Tue Jan 05, 2021 5:48 pm
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer (I need your help)
It looks like the configuration below works perfectly. The solution was ultimately quite simple. There is only one thing that I do not understand is that it does not work with blue conveyor belts. Would anyone be why? -.jpg 0eNrtXFGO4jgQvUu+YZXEjp2g3ZVmrrEaRYGYxppgUGJa22pxgD3IXmxPsg6ZbsCxg00xEPX0z3S...
- Mon Jan 04, 2021 7:03 pm
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer (I need your help)
You might be looking vor something like this. Indeed, although not perfect, it could come close. I found this on the forum: https: https://forums.factorio.com/viewtopic.php?f=193&t=91897 This achievement leaves exactly the desired number past. However, if one of the conveyor belts is not full, ...
- Mon Jan 04, 2021 3:58 pm
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer (I need your help)
However, I am unable to create a counter that resets to a given number. In the example below, I want from 455 objects counted, the decider combinator will reset to 0. I know how to reset it only when there is only one item. Can you help me with this task please ? You can instantly add (or substract...
- Mon Jan 04, 2021 2:28 pm
- Forum: Gameplay Help
- Topic: Multi-items tape mixer
- Replies: 14
- Views: 4419
Re: Multi-items tape mixer (I need your help)
Nobody ?
When we see some creations on the forum, I tell myself that this should only be a formality for these creators.
When we see some creations on the forum, I tell myself that this should only be a formality for these creators.
- Sun Jan 03, 2021 1:16 pm
- Forum: Combinator Creations
- Topic: Configurable inserter
- Replies: 11
- Views: 4148
- Sun Jan 03, 2021 12:08 pm
- Forum: Combinator Creations
- Topic: Configurable inserter
- Replies: 11
- Views: 4148
Re: Configurable inserter
Lost in translation...:) Can you give a longer description? I do not understand what you are describing. Excuse me. Have you created a variant of your creation that allows you to take an element from a conveyor belt? Example: The conveyor belt has 14 elements, in the 15th, an insert is activated.
- Sun Jan 03, 2021 11:06 am
- Forum: Combinator Creations
- Topic: Configurable inserter
- Replies: 11
- Views: 4148
Re: Configurable inserter
Would you have created a flexible alternative?
Example, a conveyor belt counter, which would replace the stack inserter and which would easily adapt to another configuration, by modifying only the desired element.
Example, a conveyor belt counter, which would replace the stack inserter and which would easily adapt to another configuration, by modifying only the desired element.
- Sun Jan 03, 2021 10:48 am
- Forum: Combinator Creations
- Topic: Configurable inserter
- Replies: 11
- Views: 4148
- Sat Jan 02, 2021 6:43 pm
- Forum: Combinator Creations
- Topic: Secure level crossing with and without independent door
- Replies: 0
- Views: 1042
Secure level crossing with and without independent door
Hello factorian friends, The text below will be translated from French to English on Google Translate. A level crossing on two lanes. In the first configuration, the doors close simultaneously, with the only priority being the first engaged between the train and the player. In the second, the two ch...