Search found 47 matches

by EustaceCS
Wed Oct 25, 2023 10:44 pm
Forum: General discussion
Topic: Quality level names poll
Replies: 92
Views: 9419

Re: Quality level names poll

Don't forget to add "anything goes if it's clearly distinguishable" in next iteration. I'm fine with literally any quality codes, from just colored dots, to industry standard Normal<->...<->Legendary, to differently striped pantsu icons. If it allows knowing which item is better at first s...
by EustaceCS
Wed Oct 25, 2023 6:16 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 806
Views: 136497

Re: Friday Facts #375 - Quality

The excitement of getting directly a rare power armor from common ingredients when you are super lucky is the same as getting BAR-BAR-BAR in the slot machine, or the wanted item in the pay-to-win lootbox mechanics. This, and overall a reason to explore for materials, will sell me this DLC just fine...
by EustaceCS
Wed Oct 25, 2023 5:47 pm
Forum: News
Topic: Friday Facts #374 - Smarter robots
Replies: 207
Views: 44451

Re: Friday Facts #374 - Smarter robots

...and they say males can't have emotional climax... I just had one from reading this article. That's what I really LOVE in your approach to development. You don't bother with consequences - you go straight to the cause and completely demolish it. Without causing any collateral damage. Uuuuuuuuuuh, ...
by EustaceCS
Wed Mar 08, 2023 2:47 pm
Forum: Minor issues
Topic: [1.1.76] Beacon incorrectly shows "Low power" while in multiple networks
Replies: 3
Views: 1183

Re: [1.1.76] Beacon incorrectly shows "Low power" while in multiple networks

Should the feature be deleted though? Somehow, electricity supply gauge still gets (seemingly) relevant supply data (full, with surplus energy available in the network), unlike 'no/low/full power' info. Which does not feel entirely right regardless of particular processing sequence: if demand was sa...
by EustaceCS
Mon Jan 30, 2023 6:17 pm
Forum: Minor issues
Topic: [1.1.76] Beacon incorrectly shows "Low power" while in multiple networks
Replies: 3
Views: 1183

[1.1.76] Beacon incorrectly shows "Low power" while in multiple networks

LP.png See right Substation Beacon, of course, Beacon (apologies!) near the only exploited Oil wells. To the left from huge Solar panels & Accumulators field. The beacon is stuck in Low power state despite being fully supplied through Small electric pole. Substation nearby is not connected anyw...
by EustaceCS
Tue Dec 15, 2020 7:38 am
Forum: Not a bug
Topic: [1.1.6] Logistics Robots hover without doing anything despite having quite a lot of stuff to do
Replies: 3
Views: 1464

Re: [1.1.6] Logistics Robots hover without doing anything despite having quite a lot of stuff to do

Seems to be true. Squeezed out two more robo-ports - and the bots started SLOWLY reallocating themselves there. - why that suddenly? Probably some bots were not launched from robo-port after being inserted there - until I placed yellow chest. - why no information at at least bot itself regarding why...
by EustaceCS
Tue Dec 15, 2020 5:58 am
Forum: Not a bug
Topic: [1.1.6] Logistics Robots hover without doing anything despite having quite a lot of stuff to do
Replies: 3
Views: 1464

[1.1.6] Logistics Robots hover without doing anything despite having quite a lot of stuff to do

Hello! I probably don't do it right - but here's the story. I have three stationary robo-ports, connected into a network but not overlapping. I have about three hundreds of logistics bots. I have a plentyful of purple and blue logistics chests, all arranged for maximum productivity... to a degree my...

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