Search found 66 matches
- Thu Mar 30, 2017 1:06 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
That thing looks awesome! Also looks like it could walk over and more directly assist in my bug fighting problems.
- Wed Mar 29, 2017 7:33 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
This is designed primarily for the non-test build of PyCoal. Syngas is pretty much the end of the road for that. I was considering expanding and releasing this mod once both Angels and PyCoal finish their current test builds, which won't happen until after 1.5 to my understanding. Even better, is ma...
- Wed Mar 29, 2017 11:24 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1407467
Re: Development and Discussion
Fits the smelter color scheme better than the yellow one. I like it.
- Wed Mar 29, 2017 11:22 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
Haha, will, this is just my personal repo. I haven't released it or anything.
- Tue Mar 28, 2017 7:46 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3876
- Views: 1238248
Re: Bugs & FAQ
If you're using the add-loader mod, the loaders in the regular logistics section have only 1 filter while the loader in the Angels Logistics section has 5 despite having the same resource cost. Is this intentional?
Also, the angels loaders are missing their locale strings.
Also, the angels loaders are missing their locale strings.
- Tue Mar 28, 2017 7:44 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1407467
Re: Development and Discussion
Nice. Notes for 0.2.1 Bug: - Chemical Furnace is missing its locale string - If you're using the add-loader mod, the loaders in the regular logistics section have only 1 filter while the loader in the Angels Logistics section has 5 despite having the same resource cost. Wrong thread. Notes/Questions...
- Mon Mar 27, 2017 1:27 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
I could just add the corresponding converter valve recipes for now, I mean the converter valve is in Petrochem for this kind of "patched" compatibility. That would solve it at least for fluids. I have such recipes in my own little compatibility mod. You can find it here: https://github.co...
- Mon Mar 27, 2017 11:35 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1407467
Re: Development and Discussion
@Sedar: Cool. I'll check it out. Notes and bugs: I'm guessing Solid Sand and Solid Mud will be used for something eventually. In the mean time might I suggest a recipe to turn Solid Mud into Stone Bricks? Maybe a recipe to take Solid Sand and water and create Saline Water? The iron recipes seem to h...
- Mon Mar 27, 2017 10:29 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1407467
Re: Development and Discussion
Twice the energy for a 50% improvement in efficency sounds fair. But also a quadrupling of pollution does seem excessive.
Also, Sedar, what tool is that?
Also, Sedar, what tool is that?
- Mon Mar 27, 2017 3:27 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1407467
Re: Development and Discussion
And here I was about to add in my own recipes for brass. I'll check it out.
What would the strand casting machine do?
What would the strand casting machine do?
- Sun Mar 12, 2017 12:05 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
Hrrmmm... When you say "double iron" are you talking about throughput or are you literally getting twice as much iron plates for the same amount of ore? If the latter, it's going to be interesting to see how you balance it. If Nexelit is too easy to get, it'll be overpowered and completely...
- Sun Jan 22, 2017 2:17 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
That's fair. I hope in the process, they make it easier for you guys to make custom generators like that.
- Sat Jan 21, 2017 10:45 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
What game do you think we're playing here? :P I spent like 10m putting together a 38.5 MW hydrogen station. Powered by one pump no less! http://steamcommunity.com/profiles/76561197995470714/screenshot/99477790368792254 http://steamcommunity.com/profiles/76561197995470714/screenshot/99477790368791412...
- Sat Jan 21, 2017 9:46 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
Hydrogen, huh?
http://steamcommunity.com/sharedfiles/f ... =847395601
Free, infinite energy! If only it were this easy in real life.
http://steamcommunity.com/sharedfiles/f ... =847395601
Free, infinite energy! If only it were this easy in real life.
- Sat Jan 21, 2017 8:20 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
Arrrgghhh... To do up the math on this is gonna be interesting.
Before I spend the time on it, have you guys mathed out what 1 unit of SynGas, Refined SynGas and Combustion Mixture are worth as far as J goes?
Before I spend the time on it, have you guys mathed out what 1 unit of SynGas, Refined SynGas and Combustion Mixture are worth as far as J goes?
- Sat Jan 21, 2017 6:36 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
I wouldn't worry about whether or not people put other kinds of materials in it. If people want to cheese their storage by storing stuff in the dirt pile, who cares? One thing I noticed is my power house has been running with 100 degree water with no ill-effects. Is this a bug or is the cooling towe...
- Sat Jan 21, 2017 5:30 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 598833
Re: [MOD 0.14.x] pY Coal Processing
This is all good stuff! I'm digging in to see how I can expand my compatibility mod to handle this. I'll finally get to stop flaring tar! I do have a really quick suggestion that would be fun. Please model a dirt pile (ie. http://www.ecfvp.org/images/posts/content/dirt_pile.jpg) that can act as a bi...
- Mon Jan 02, 2017 10:24 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1407467
Re: Development and Discussion
Just occurred to me that there is no recipe to get regular Bob mod style "resin" out of the Bio Industries while there is recipes for paste, plastics, etc. What would a recipe like that look like? Would going cellulose fiber to resin directly make sense? Mix in some kind of gas? Be able to...
- Fri Dec 09, 2016 12:40 pm
- Forum: Mods
- Topic: [MOD 0.14.x] SJT-DirtyOre
- Replies: 16
- Views: 9230
Re: [MOD 0.14.x] SJT-DirtyOre
Oddity: Using Bob's modules, the machines will only accept raw-speed, pollution creation and pollution reduction modules. Regular speed modules do not work, which is odd to me. I understand why productivity might not apply although I could understand equally arguments that it should ie. more effecti...
- Sun Nov 27, 2016 1:14 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1407467
Re: Development and Discussion
I dunno, might be an interesting bit of additional complexity to require an advanced, three input chef plant for the highly used sulfuric acid