Search found 143 matches
- Wed Dec 01, 2021 5:45 am
- Forum: Technical Help
- Topic: Can you load an old save-game with the actual version?
- Replies: 12
- Views: 5994
Re: Can you load an old save-game with the actual version?
Post save and logs
- Tue Nov 23, 2021 5:35 am
- Forum: Mod portal Discussion
- Topic: Reducing the number of categories
- Replies: 19
- Views: 5199
Re: Reducing the number of categories
tags>categories
tags+categories= better
tags+categories= better
- Mon Nov 22, 2021 6:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [Genhis] [1.1.47] Rotating ghost belt on top of item-on-ground picks it up, regardless of distance
- Replies: 6
- Views: 5648
Re: [1.1.47] Rotating ghost belt on top of item-on-ground picks it up, regardless of distance
WTF that's crazy! How you even discover this
- Thu Nov 11, 2021 10:14 am
- Forum: Modding help
- Topic: Modding Basic: Adding a new ores
- Replies: 3
- Views: 994
- Tue Nov 09, 2021 5:30 am
- Forum: General discussion
- Topic: Welcome to vinzenz
- Replies: 11
- Views: 4359
Re: Welcome to vinzenz
New dev Donion ? Hi
- Mon Nov 08, 2021 5:37 am
- Forum: Angels Mods
- Topic: Angel bob bug
- Replies: 4
- Views: 2780
Re: Angel bob bug
Modlist and save would help devs
- Thu Nov 04, 2021 9:49 am
- Forum: Questions, reviews and ratings
- Topic: help createing a map poster
- Replies: 8
- Views: 2304
- Wed Oct 13, 2021 5:00 am
- Forum: Technical Help
- Topic: Factorio performance is 40% lower when using the Linux version of the game
- Replies: 2
- Views: 2281
- Tue Sep 28, 2021 4:41 am
- Forum: 5dim's mod
- Topic: Issue with Krastorio
- Replies: 2
- Views: 2313
Re: Issue with Krastorio
I can guess that mods are not compatible
- Fri Sep 03, 2021 6:01 am
- Forum: Gameplay Help
- Topic: Rocket silo doesn't always produce white science
- Replies: 10
- Views: 3629
Re: Rocket silo doesn't always produce white science
https://wiki.factorio.com/Application_directoryMauslag PIngman wrote: βFri Sep 03, 2021 5:39 amI tried to locate a save on my windows 10. They've made it very hard. I don't think I'm going to find it.
- Sun Aug 29, 2021 12:56 pm
- Forum: Mods
- Topic: [MOD 1.1] Sea Block Pack 0.5.12
- Replies: 151
- Views: 148704
Re: [MOD 1.1] Sea Block Pack 0.5.6
And i am voiding all min.water... Time to rethink my plans...
- Thu Aug 26, 2021 4:28 pm
- Forum: General discussion
- Topic: Welcome to vinzenz
- Replies: 11
- Views: 4359
Re: Welcome to vinzenz
Genhis new dev in team?
- Wed Aug 25, 2021 9:14 am
- Forum: General discussion
- Topic: Welcome to vinzenz
- Replies: 11
- Views: 4359
Re: Welcome to vinzenz
Factorio dev team must grow
- Sat Aug 14, 2021 9:12 am
- Forum: Mods
- Topic: [MOD 1.1] Sea Block Pack 0.5.12
- Replies: 151
- Views: 148704
- Sat Aug 14, 2021 9:11 am
- Forum: PyMods
- Topic: Other global modpacks in ascending order of difficulty from vanilla to Py
- Replies: 6
- Views: 7795
Re: Other global modpacks in ascending order of difficulty from vanilla to Py
Imho
1. Vanilla
2. bob's
3. krastorio 2
4. angel
5. bob's + angel
6. Industrial Revolution 2
7. space exploration
8. krastorio 2 + space exploration
9. bob's + angel +sea block
10. pyanodons
11. PyBlock
1. Vanilla
2. bob's
3. krastorio 2
4. angel
5. bob's + angel
6. Industrial Revolution 2
7. space exploration
8. krastorio 2 + space exploration
9. bob's + angel +sea block
10. pyanodons
11. PyBlock
- Fri Aug 13, 2021 5:59 pm
- Forum: Ideas and Requests For Mods
- Topic: time slasher mod
- Replies: 7
- Views: 1907
Re: time slasher mod
https://wiki.factorio.com/Console#Enabl ... r_research not same as I mentioned but...
- Fri Aug 13, 2021 5:24 pm
- Forum: Ideas and Requests For Mods
- Topic: time slasher mod
- Replies: 7
- Views: 1907
Re: time slasher mod
This I think is pretty easy:just reduce time of research from 60/30/15 to 0. I dont know if this mod exists...
- Tue Jul 20, 2021 3:59 pm
- Forum: Outdated/Not implemented
- Topic: Plz change how Train signal works...
- Replies: 10
- Views: 3336
Re: Plz change how Train signal works...
I think TS its more like mod request
"compact train signals"
"compact train signals"
- Tue Jul 20, 2021 12:32 pm
- Forum: Outdated/Not implemented
- Topic: Plz change how Train signal works...
- Replies: 10
- Views: 3336
Re: Plz change how Train signal works...
No. - It would not be clear which way they bind so they would basically turn into bidirectional signals everywhere. - They could be placed on a position where a metal of overlapping rail is making trains able to ride over a signal which would be ugly. I think it should be possible to change rail si...
- Mon Jul 19, 2021 4:06 am
- Forum: Technical Help
- Topic: Installing downloaded mods ??
- Replies: 20
- Views: 5228
Re: Installing downloaded mods ??
https://www.ionos.com/digitalguide/serv ... -on-a-mac/
[Moderated by Koub : Unnecessary personal attack]
[Moderated by Koub : Unnecessary personal attack]