Search found 61 matches
- Fri Dec 08, 2017 10:40 pm
- Forum: Ideas and Requests For Mods
- Topic: So I had a dream about Factorio...
- Replies: 3
- Views: 1937
So I had a dream about Factorio...
So I literally just woke up from this weird dream where I was in a world much like Factorio and it featured some unique technology so I thought I would post about it here! First I saw this sort of high speed transit network for logistic robots. It was a large pipe that was suspend in the air kind of...
- Sun Dec 03, 2017 8:55 am
- Forum: Bob's mods
- Topic: Titanium
- Replies: 9
- Views: 4436
Re: Titanium
This is my first time using either mod so I'm still learning what does what. Sorry to waste your time! I highly recommend installing the mod Factorio NEI. It shows recipes and things, so you can easily find out what recipes are different from expected in the mod set you're using. It's very helpful,...
- Thu Nov 30, 2017 1:13 am
- Forum: Gameplay Help
- Topic: Circuit Logistics question
- Replies: 3
- Views: 1360
Circuit Logistics question
Hi guys, So while I'm not new to Factorio, I've never used the circuit/logistics system to much effect. Does anyone know any good tutorials online? Currently I am trying to do two things: Make a requester chest that requests the specific research packs for the technology I am researching. (Like if I...
- Tue Nov 28, 2017 9:56 am
- Forum: Modding help
- Topic: Editing an existing mod
- Replies: 14
- Views: 8267
Re: Editing an existing mod
I re-opened the zip file and it does look like my changes are there, they just aren't appearing in game.steinio wrote:My bet gets to changing files in a zip without proper zip tool so changes are not saved back into the zip file.
- Tue Nov 28, 2017 7:38 am
- Forum: Modding help
- Topic: Editing an existing mod
- Replies: 14
- Views: 8267
Re: Editing an existing mod
Both.Koub wrote:Have you rebuilt one of these vehicles ? or yave you checked if an existing vehicle had been updated ?
- Tue Nov 28, 2017 7:16 am
- Forum: Modding help
- Topic: Editing an existing mod
- Replies: 14
- Views: 8267
Re: Editing an existing mod
No graphics edited, just changed some numbers.Supercheese wrote:Might need to clear the graphics cache, if you made graphical edits. It's under:
IIRC.Code: Select all
..\AppData\Roaming\Factorio\crop-cache.dat
- Tue Nov 28, 2017 7:16 am
- Forum: Modding help
- Topic: Editing an existing mod
- Replies: 14
- Views: 8267
Re: Editing an existing mod
Sorry if my question makes you think I'm thinking you're dumb, but are you absolutely sure your changes should be seeable upon game load (I'm in IT support business, and believe me, there is no such thing as a stupid question :))? maybe can you tell us what mod, and what changes ? Yeah, to test I t...
- Tue Nov 28, 2017 7:00 am
- Forum: Angels Mods
- Topic: Spawn rare Bob's ores
- Replies: 5
- Views: 3809
Spawn rare Bob's ores
Hi guys, so I've been playing with Angel's and Bob's mods, and I'm currently wondering about the rare ores like Titanium and Silver ore. I know in Angel's Refining they get replaced with having to further process Sapphirte and similar ores, but is there any way to make the rarer ores spawn in still?...
- Tue Nov 28, 2017 6:34 am
- Forum: Modding help
- Topic: Editing an existing mod
- Replies: 14
- Views: 8267
Re: Editing an existing mod
I play the Steam version, and yes I completely quit the game. I also tried disabling the mod and re-enabling it.Koub wrote:Do you play the zip version of the game ? or the Steam version ?
Did you completely quit the game afterwards ?
- Tue Nov 28, 2017 5:48 am
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 354846
Re: [0.15.x] Bob's Mods: General Discussion
The problem with the plasma cannon right now is basically, it's seeking, even though it's not supposed to be. So it will target a biter 20 tiles away that is running right at you, fire, then explode pretty much on top of you. Someone suggested increasing the projectile speed would help solve some o...
- Tue Nov 28, 2017 5:21 am
- Forum: Modding help
- Topic: Editing an existing mod
- Replies: 14
- Views: 8267
Editing an existing mod
Hi guys, I want to make some changes to a mod I downloaded, so I opened up the .zip file from the \AppData\Roaming\Factorio\mods directory and made the changes that I wanted, but when I go back into the game the changes are not present. What do I need to do to get my changes into the game?
- Mon Nov 27, 2017 2:31 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1229565
Re: Bugs & FAQ
Hey there, I am playing with the Angel's Exploration mod and I noticed a bug with the Mammoth Tank: Grass seems to be drawn on top of the tank.
Here's a screenshot: http://steamcommunity.com/id/LittleMike ... 3823029121
Here's a screenshot: http://steamcommunity.com/id/LittleMike ... 3823029121
- Mon Nov 27, 2017 2:11 pm
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 354846
Re: [0.15.x] Bob's Mods: General Discussion
So I just discovered the joy that is the Vehicle Plasma Cannon. Is there any way to make it blow myself up less? It keeps targeting biters who run towards my tank and hurting me in the blast radius xD I wish there was some way to force it to target nests instead of tiny little biters. I read they ar...
- Mon Nov 27, 2017 2:06 pm
- Forum: Bob's mods
- Topic: Titanium
- Replies: 9
- Views: 4436
Re: Titanium
Yeah, Angels trips me up constantly. It changes so many things about my mods, that if you have it installed, you pretty much need to ask him questions not me(I would learn what some of these changes are, but I barely get enough time to work on my own mods without looking into what other people are ...
- Sun Nov 26, 2017 11:26 am
- Forum: Bob's mods
- Topic: Titanium
- Replies: 9
- Views: 4436
Re: Titanium
Aah I see! Thanks for that!Zool wrote:Looks like you got angels installed (which really is awesome aswell). There you need to refine the raw ores in multiple processes for the advanced ones.
For a good overview can be found here:
https://m.imgur.com/a/pRYew
- Sun Nov 26, 2017 8:38 am
- Forum: Bob's mods
- Topic: Titanium
- Replies: 9
- Views: 4436
Re: Titanium
Titanium ore? Make sure you have bob's ore's installed... then go find it. it doesn't appear in the starting area, so you'll have to travel a short distance before it even can start showing up, then after that it's just a case of looking until you find it. So I just loaded the map editor and I can'...
- Sun Nov 26, 2017 7:06 am
- Forum: Bob's mods
- Topic: Titanium
- Replies: 9
- Views: 4436
Re: Titanium
Titanium ore? Make sure you have bob's ore's installed... then go find it. it doesn't appear in the starting area, so you'll have to travel a short distance before it even can start showing up, then after that it's just a case of looking until you find it. Aah I see, thanks! I was super confused be...
- Tue Nov 21, 2017 3:01 am
- Forum: Angels Mods
- Topic: Steam Cracker bug
- Replies: 0
- Views: 861
Steam Cracker bug
Hey there, I just noticed a small bug with the Steam Cracker. Any pipes connected from the bottom don't form a graphical connection, they appear before any pipe is connected but disappear when the pipe is connected. I can post screenshots if needed.
- Mon Nov 20, 2017 3:34 pm
- Forum: Bob's mods
- Topic: Confused by logistics
- Replies: 7
- Views: 8291
Re: Confused by logistics
Thanks for the info, Bob!
- Mon Nov 20, 2017 3:33 pm
- Forum: Bob's mods
- Topic: Titanium
- Replies: 9
- Views: 4436
Titanium
Hi guys, I've never played a modded Factorio game before but thanks to Quill18 I'm giving it a try, despite how overwhelming everything is. However I'm up to the stage where l need titanium, but I can't for the life of me work out where you get titanium ore from. Can anybody tell me what the product...