Search found 28 matches
- Wed Mar 09, 2016 2:31 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 151160
Re: RTS direction
Hmm, I can see some parallels between research and say, power armor and weapons, giving the character enhanced abilities. But I'm still struggling with the character's role. Is the character's principal job to wade in and splatter. Or is (s)he to work behind the scenes creating the infrastructure t...
- Tue Mar 08, 2016 1:29 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 151160
Re: RTS direction
I had to look up a definition of MOBA game, and found this: http://www.urbandictionary.com/define.php?term=MOBA . If this is what you have in mind then I'm confused. MOBA focuses on Hero development via xp mechanisms and killing of minions in personal combat. Base and infrastructure building is not...
- Mon Mar 07, 2016 3:49 am
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 114797
Re: The Ctrl+V Game
1.618033988749
- Mon Mar 07, 2016 3:02 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 151160
Re: RTS direction
the more i read this the more i think factorio should play out like a cross between RTS and MOBAspiriform wrote:
I still think this is a valid question: "What is the minimum necessary to enable a satisfactory PvP experience?"
- Mon Mar 07, 2016 2:59 am
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 219785
Re: Peace with Aliens
i think for something like this there needs to be a clear definition of what the biters want. if the biters are like animals which react to pollution then there is not much of anything the player can do for peace. Although i would say if a player ventures into a nest that has no pollution that the p...
- Mon Mar 07, 2016 2:52 am
- Forum: Development Proposals
- Topic: Role playing direction
- Replies: 105
- Views: 99823
Re: Role playing direction
in terms of RPG elements i would love to have random tilesets generated of ruined factories from a previous crashed and doomed individual possibly even have these random ruined factories as a requirement for a unique tech. a good example of this would be having laser turrets first having to be found...
- Sun Mar 06, 2016 12:34 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 213289
Re: Electric energy
based on the real world and seemingly how it works in this game. Fueled Energy generation comes from boiling water then the steam turning the steam engines. This of course discounts solar energy. When you have a system like Solar in the game, coupled with accumulators there is really less importance...
- Sun Mar 06, 2016 8:00 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 151160
Re: RTS direction
I do not know if a full Blown RTS system is what Factorio needs in order to make Combat fun and engaging. the way i would start is by looking at games which are popular with the top down segments aka MOBAs. Taking the good elements from them heros fighting in a war and implementing them with factori...