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- Sat May 29, 2021 6:45 pm
- Forum: Not a bug
- Topic: [1.1.34] negative healing_per_tick doesn't damage the entity
- Replies: 2
- Views: 952
[1.1.34] negative healing_per_tick doesn't damage the entity
https://i.imgur.com/vGYK48z.png in this post [0.17] Negative health regen doesn't work when entities are at full health( https://forums.factorio.com/viewtopic.php?p=423248 ) it seems it should be damaging the entity. in this post [Twinsen][1.1.27] trees heal when healing_per_tick is 0( https://foru...