Search found 181 matches

by vinzenz
Mon Feb 06, 2023 8:27 am
Forum: Mod portal Discussion
Topic: [Preview] Mod Portal: Weekly Highlights
Replies: 14
Views: 2653

Re: [Preview] Mod Portal: Weekly Highlights

The recently updated page will stay, but it won't live on / any more. The highlights page will also feature recently released mods but the chance for this category is quite low currently.
by vinzenz
Sat Feb 04, 2023 8:52 am
Forum: Not a bug
Topic: [1.1.76] Checking for mod updates makes multiple redundant portal requests
Replies: 1
Views: 569

Re: [1.1.76] Checking for mod updates makes multiple redundant portal requests

It's not logging the namelist parameter because it's in the http body. It makes 100 requests for 50 mods each.
by vinzenz
Thu Feb 02, 2023 2:39 pm
Forum: Mod portal Discussion
Topic: [Preview] Mod Portal: Weekly Highlights
Replies: 14
Views: 2653

[Preview] Mod Portal: Weekly Highlights

We've added a new page to the mod portal: Weekly Highlights . Every week the mod portal picks 4 random highlight categories and from each it chooses 5 mods to feature. It's currently in a "preview" kind of state, where it's mostly done but we wan't to monitor it for a bit. Eventually we wi...
by vinzenz
Thu Jan 19, 2023 2:11 pm
Forum: Mod portal Discussion
Topic: [Released] Mod Upload API
Replies: 5
Views: 2380

Re: [Released] Mod Upload API

xzar90 wrote: ↑
Thu Jan 19, 2023 2:03 pm
I don't understand which payload format it accept.
It's expecting application/x-www-form-urlencoded data, so it will return an error for json. I think in C# you need to use FormUrlEncodedContent.
by vinzenz
Thu Jan 19, 2023 5:54 am
Forum: Mod portal Discussion
Topic: Mod Portal Spam - Button to Report Mods
Replies: 18
Views: 2913

Re: Mod Portal Spam - Button to Report Mods

jamiechi1 wrote: ↑
Wed Jan 18, 2023 2:09 pm
There are other mods that are just inappropriate and offensive.
Please report mods via email to support@factorio.com
by vinzenz
Tue Jan 10, 2023 8:24 am
Forum: Technical Help
Topic: Request: Enable downloading clients using the user's token
Replies: 2
Views: 595

Re: Request: Enable downloading clients using the user's token

I would strongly prefer not having people provide their passwords in order to use the container, it would be great if the token associated with a persons account could be used in place of their password. It's not documented and might change without notice, but this works at the moment: https://fact...
by vinzenz
Tue Jan 10, 2023 6:36 am
Forum: Mod portal Discussion
Topic: Error: Failed to upload mod: Unknown error. (code: 500)
Replies: 14
Views: 3792

Re: Error: Failed to upload mod: Unknown error. (code: 500)

Uploads are working again. CDN provider did a surprise ssh host key change, I fixed the uploader and notified CDN provider. Then they switched it back while I was still asleep...
by vinzenz
Tue Jan 03, 2023 6:19 pm
Forum: Mod portal Discussion
Topic: Search doesn't work within a category
Replies: 5
Views: 1258

Re: Search doesn't work within a category

Still can't search in the Internal category. this works for me: https://mods.factorio.com/?query=useful&category=internal&version=1.1 or https://mods.factorio.com/downloaded?category=internal&version=1.1&query=useful do you have an example? But it seems to lose sort order on filteri...
by vinzenz
Tue Jan 03, 2023 8:22 am
Forum: Mod portal Discussion
Topic: Search doesn't work within a category
Replies: 5
Views: 1258

Re: Search doesn't work within a category

curiosity wrote: ↑
Fri Dec 30, 2022 2:23 pm
To reproduce, search something with results, then select one of the results' categories. Observe 0 results.

Surprisingly, it works from the in-game mod manager.
fixed
by vinzenz
Tue Dec 20, 2022 9:26 am
Forum: Mod portal Discussion
Topic: [Public] Mod details API
Replies: 4
Views: 1731

Re: [Public] Mod details API

justarandomgeek wrote: ↑
Thu Dec 08, 2022 2:59 am
I finally got around to using this some and it's working great! The one thing i'd note is that it is currently impossible to *remove* a homepage or source_url from a mod that already has them, as they won't accept an emptystring as a valid value.
fixed
by vinzenz
Thu Dec 08, 2022 9:05 pm
Forum: Mod portal Discussion
Topic: Buggy download counter
Replies: 3
Views: 1047

Re: Buggy download counter

Yeah I need to put more clarification around these numbers. The number on the mod page is "count of people who have downloaded this mod since Nov 2021", the previous number was heavily bloated by download scripts where every individual download got counted. The download counter for release...
by vinzenz
Thu Dec 08, 2022 9:09 am
Forum: Mod portal Discussion
Topic: [Public] Mod details API
Replies: 4
Views: 1731

Re: [Public] Mod details API

justarandomgeek wrote: ↑
Thu Dec 08, 2022 2:59 am
I finally got around to using this some and it's working great! The one thing i'd note is that it is currently impossible to *remove* a homepage or source_url from a mod that already has them, as they won't accept an emptystring as a valid value.
Thanks for the info, I'll look into it
by vinzenz
Thu Dec 08, 2022 9:07 am
Forum: Mod portal Discussion
Topic: [Public] Mod images API
Replies: 3
Views: 1403

Re: [Public] Mod images API

There's no clean-up script currently, so until I get to that these images will stay available.
justarandomgeek wrote: ↑
Thu Dec 08, 2022 3:01 am
Could we have a flag for "hidden"/unlisted images in the gallery to not be shown in the image-strip on the mod page, for use in the markdown description/faq pages?
feature request noted
by vinzenz
Fri Dec 02, 2022 7:55 am
Forum: Releases
Topic: Version 1.1.73
Replies: 10
Views: 11205

Re: Version 1.1.73

The win64 incremental update for this release is larger (by less than 1MB, but still larger) than the complete portable win64 download. Is this just an unlucky coincidence, or did the incremental update accidentally include things it doesn't need? That's not intended and was caused by an update of ...
by vinzenz
Thu Nov 17, 2022 12:49 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
Replies: 8
Views: 3787

Re: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record

The only problem I have seen is with factorio.zone2.rbarrie.us (as in the OP and equivalent to what I generalised in an earlier post) and I replicated it a few minutes ago in 1.1.70 win64. Port 0 is used, as reported with 1.1.72 win64. Assuming nothing changed since your earlier testing (likely), i...
by vinzenz
Thu Nov 17, 2022 7:22 am
Forum: Resolved Problems and Bugs
Topic: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
Replies: 8
Views: 3787

Re: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record

So how should Factorio behave in each of these cases? In my testing on linux it didn't detect a SRV record for each of the zones. For zone1 and zone2 it tried to connect to 98.209.243.3:34197, for zone3-6 it failed with "$domain is not a valid address (Name or service not known)". Adding t...
by vinzenz
Mon Nov 14, 2022 6:13 pm
Forum: Technical Help
Topic: Can't download or install mods: operation too slow
Replies: 4
Views: 1458

Re: Can't download or install mods: operation too slow

this is also and ongoing issue for me. just so you know your not the only one LOL Yeah I can download mods from there and everything works fine. The in-game mod portal also doesn't let me download large updates. Which mods trigger these errors for you? Could you email me (support@factorio.com) a wi...
by vinzenz
Mon Nov 14, 2022 9:27 am
Forum: Mod portal Discussion
Topic: 'Scroll to top' rocket broken on mod portal (CORS)
Replies: 5
Views: 1140

Re: 'Scroll to top' rocket broken on mod portal (CORS)

coderpatsy wrote: ↑
Sun Nov 13, 2022 3:54 am
The rocket that you click to scroll to the top of the page is broken on mods.factorio.com. It looks to be a CORS error trying to load the script from factorio.com:
Thanks for the info, I fixed the CORS error.

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