Search found 181 matches
- Mon Feb 06, 2023 8:27 am
- Forum: Mod portal Discussion
- Topic: [Preview] Mod Portal: Weekly Highlights
- Replies: 14
- Views: 2653
Re: [Preview] Mod Portal: Weekly Highlights
The recently updated page will stay, but it won't live on / any more. The highlights page will also feature recently released mods but the chance for this category is quite low currently.
- Sat Feb 04, 2023 8:52 am
- Forum: Not a bug
- Topic: [1.1.76] Checking for mod updates makes multiple redundant portal requests
- Replies: 1
- Views: 569
Re: [1.1.76] Checking for mod updates makes multiple redundant portal requests
It's not logging the namelist parameter because it's in the http body. It makes 100 requests for 50 mods each.
- Thu Feb 02, 2023 2:39 pm
- Forum: Mod portal Discussion
- Topic: [Preview] Mod Portal: Weekly Highlights
- Replies: 14
- Views: 2653
[Preview] Mod Portal: Weekly Highlights
We've added a new page to the mod portal: Weekly Highlights . Every week the mod portal picks 4 random highlight categories and from each it chooses 5 mods to feature. It's currently in a "preview" kind of state, where it's mostly done but we wan't to monitor it for a bit. Eventually we wi...
- Thu Jan 19, 2023 2:11 pm
- Forum: Mod portal Discussion
- Topic: [Released] Mod Upload API
- Replies: 5
- Views: 2380
- Thu Jan 19, 2023 5:54 am
- Forum: Mod portal Discussion
- Topic: Mod Portal Spam - Button to Report Mods
- Replies: 18
- Views: 2913
Re: Mod Portal Spam - Button to Report Mods
Please report mods via email to support@factorio.com
- Tue Jan 10, 2023 8:24 am
- Forum: Technical Help
- Topic: Request: Enable downloading clients using the user's token
- Replies: 2
- Views: 595
Re: Request: Enable downloading clients using the user's token
I would strongly prefer not having people provide their passwords in order to use the container, it would be great if the token associated with a persons account could be used in place of their password. It's not documented and might change without notice, but this works at the moment: https://fact...
- Tue Jan 10, 2023 6:36 am
- Forum: Mod portal Discussion
- Topic: Error: Failed to upload mod: Unknown error. (code: 500)
- Replies: 14
- Views: 3792
Re: Error: Failed to upload mod: Unknown error. (code: 500)
Uploads are working again. CDN provider did a surprise ssh host key change, I fixed the uploader and notified CDN provider. Then they switched it back while I was still asleep...
- Tue Jan 03, 2023 6:19 pm
- Forum: Mod portal Discussion
- Topic: Search doesn't work within a category
- Replies: 5
- Views: 1258
Re: Search doesn't work within a category
Still can't search in the Internal category. this works for me: https://mods.factorio.com/?query=useful&category=internal&version=1.1 or https://mods.factorio.com/downloaded?category=internal&version=1.1&query=useful do you have an example? But it seems to lose sort order on filteri...
- Tue Jan 03, 2023 8:22 am
- Forum: Mod portal Discussion
- Topic: Search doesn't work within a category
- Replies: 5
- Views: 1258
- Tue Dec 20, 2022 9:26 am
- Forum: Mod portal Discussion
- Topic: [Public] Mod details API
- Replies: 4
- Views: 1731
Re: [Public] Mod details API
fixedjustarandomgeek wrote: βThu Dec 08, 2022 2:59 amI finally got around to using this some and it's working great! The one thing i'd note is that it is currently impossible to *remove* a homepage or source_url from a mod that already has them, as they won't accept an emptystring as a valid value.
- Thu Dec 08, 2022 9:05 pm
- Forum: Mod portal Discussion
- Topic: Buggy download counter
- Replies: 3
- Views: 1047
Re: Buggy download counter
Yeah I need to put more clarification around these numbers. The number on the mod page is "count of people who have downloaded this mod since Nov 2021", the previous number was heavily bloated by download scripts where every individual download got counted. The download counter for release...
- Thu Dec 08, 2022 9:09 am
- Forum: Mod portal Discussion
- Topic: [Public] Mod details API
- Replies: 4
- Views: 1731
Re: [Public] Mod details API
Thanks for the info, I'll look into itjustarandomgeek wrote: βThu Dec 08, 2022 2:59 amI finally got around to using this some and it's working great! The one thing i'd note is that it is currently impossible to *remove* a homepage or source_url from a mod that already has them, as they won't accept an emptystring as a valid value.
- Thu Dec 08, 2022 9:07 am
- Forum: Mod portal Discussion
- Topic: [Public] Mod images API
- Replies: 3
- Views: 1403
Re: [Public] Mod images API
There's no clean-up script currently, so until I get to that these images will stay available.
feature request notedjustarandomgeek wrote: βThu Dec 08, 2022 3:01 amCould we have a flag for "hidden"/unlisted images in the gallery to not be shown in the image-strip on the mod page, for use in the markdown description/faq pages?
- Fri Dec 02, 2022 7:55 am
- Forum: Releases
- Topic: Version 1.1.73
- Replies: 10
- Views: 11205
Re: Version 1.1.73
The win64 incremental update for this release is larger (by less than 1MB, but still larger) than the complete portable win64 download. Is this just an unlucky coincidence, or did the incremental update accidentally include things it doesn't need? That's not intended and was caused by an update of ...
- Sat Nov 26, 2022 2:04 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] Error when trying to unzip the downloaded file
- Replies: 4
- Views: 864
Re: [1.1.72] Error when trying to unzip the downloaded file
Updated the zip file
- Thu Nov 17, 2022 12:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
- Replies: 8
- Views: 3787
Re: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
The only problem I have seen is with factorio.zone2.rbarrie.us (as in the OP and equivalent to what I generalised in an earlier post) and I replicated it a few minutes ago in 1.1.70 win64. Port 0 is used, as reported with 1.1.72 win64. Assuming nothing changed since your earlier testing (likely), i...
- Thu Nov 17, 2022 7:22 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
- Replies: 8
- Views: 3787
Re: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
So how should Factorio behave in each of these cases? In my testing on linux it didn't detect a SRV record for each of the zones. For zone1 and zone2 it tried to connect to 98.209.243.3:34197, for zone3-6 it failed with "$domain is not a valid address (Name or service not known)". Adding t...
- Wed Nov 16, 2022 11:03 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
- Replies: 8
- Views: 3787
Re: [1.1.72] Multiplayer join fails when SRV request is caught by a CNAME record
Are the DNS records still up? Can't reproduce on linux.
- Mon Nov 14, 2022 6:13 pm
- Forum: Technical Help
- Topic: Can't download or install mods: operation too slow
- Replies: 4
- Views: 1458
Re: Can't download or install mods: operation too slow
this is also and ongoing issue for me. just so you know your not the only one LOL Yeah I can download mods from there and everything works fine. The in-game mod portal also doesn't let me download large updates. Which mods trigger these errors for you? Could you email me (support@factorio.com) a wi...
- Mon Nov 14, 2022 9:27 am
- Forum: Mod portal Discussion
- Topic: 'Scroll to top' rocket broken on mod portal (CORS)
- Replies: 5
- Views: 1140
Re: 'Scroll to top' rocket broken on mod portal (CORS)
Thanks for the info, I fixed the CORS error.coderpatsy wrote: βSun Nov 13, 2022 3:54 amThe rocket that you click to scroll to the top of the page is broken on mods.factorio.com. It looks to be a CORS error trying to load the script from factorio.com: