Search found 130 matches
- Fri Sep 01, 2023 4:38 pm
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 207
- Views: 44364
Re: Friday Facts #374 - Smarter robots
The proposed changes by the devs do solve, like, a lot of the issues, reducing the savings from this approach, but a huge factor is how much it would reduce the visual annoyance and make the robots look smart(er). I agree with @BicycleEater. Literally every single statement he said is true. Also, a...
- Fri Sep 01, 2023 12:58 pm
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 207
- Views: 44364
Re: Friday Facts #374 - Smarter robots
1. Did you solve the "over-delivery" problem ? Example: requester box asks for 2 walls, logi-bot with 4 slot capacity bring 4 walls. Is it possible trust logi network to a point, when I ask for certain amount, then logi network delivers the exact requested amount? I solved this issue by u...
- Fri Sep 01, 2023 12:37 pm
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 207
- Views: 44364
Re: Friday Facts #374 - Smarter robots
the bot improvements really look nice, that is nice work there. I have a question/request to devs though. do not get me wrong, I like the ideas but also I am thinking about my future play because some new features/improvements might require restarting maps (I guess) I have been investing for hundre...
- Fri Sep 01, 2023 11:53 am
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 207
- Views: 44364
Re: Friday Facts #374 - Smarter robots
- Also the repair mechanism for bots isn't the best: Walls get attacked, flame throwers put biters and the walls on fire, bots come in to repair / rebuild walls immediately and die in the fire or to the biters themselves. Maybe you could solve that by not assigning any construction bots to tasks in...
- Fri Sep 01, 2023 11:52 am
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 207
- Views: 44364
Re: Friday Facts #374 - Smarter robots
Personally, I always struggle with the following bots' behaviour: 1. Bots returning to recharge Construction robot has a task that's near the edge of the construction area Bot flies from afar, losing its charge when near the destination Bot slowly returns to the dock station, then proceeds to comple...
- Sat May 27, 2023 8:09 pm
- Forum: Modding discussion
- Topic: Factorio Lua API Docs
- Replies: 3
- Views: 1089
Re: Factorio Lua API Docs
Thanks for the suggestion. I've seen this one before, but it exists only for VSCode which I personally don't like.
However, even Factorio Modding Tool Kit can't export Lua API in external format so other apps can use it.
However, even Factorio Modding Tool Kit can't export Lua API in external format so other apps can use it.
- Tue May 23, 2023 8:44 pm
- Forum: Modding discussion
- Topic: Factorio Lua API Docs
- Replies: 3
- Views: 1089
Factorio Lua API Docs
The Factorio provides documentation for its API in the two formats -- HTML (Web) and JSON. However, most IDEs require specific format for the built-in functions, and for Lua it's LuaDoc or LDoc (which is newer version of LuaDoc). I was unable to find any on the Internet, so I've created parser for t...
- Sat Apr 15, 2023 10:10 am
- Forum: Modding interface requests
- Topic: LuaCircuitNetwork.signals_changed
- Replies: 7
- Views: 1700
Re: LuaCircuitNetwork.signals_changed
Great suggestion.
+1 on that
+1 on that
- Wed Nov 30, 2022 11:04 am
- Forum: Pending
- Topic: [1.1.72] Crash drawing font
- Replies: 2
- Views: 819
[1.1.72] Crash drawing font
What Happened I queued a bunch of researches and went to sleep. On the morning I've found that Factorio crashed (not a map crash with return to the main menu, a complete app crash with core dump). The game was running without any user interaction. My PC is configured to not go sleep mode while the ...
- Sat Oct 22, 2022 8:16 pm
- Forum: Combinator Creations
- Topic: Unit Tests for your combinators!
- Replies: 0
- Views: 1230
Unit Tests for your combinators!
Factorio Blueprint: Unit Tests Module I've desigined a number of compact processors from Compact Circuits (https://mods.factorio.com/mod/compaktcircuit) mod to test other Compact Circuits. Video Preview https://youtu.be/TCxIghf4Z_0 How it Works It uses 3 separate modules: Test Runner module to cont...