Search found 135 matches

by malecord
Fri Dec 15, 2023 12:04 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 170
Views: 41526

Re: Friday Facts #387 - Swimming in lava

wondering , how foundry will get heat in liquid form in Navius, like it gets from Lava in Vulcanus. (May be steam , but no foundry works on steam.) Maybe power consumption will depend on the recipe? Or the ore -> liquid recipes use regular fuel, so it's like a smelter with extra steps in that case?...
by malecord
Sat Dec 09, 2023 10:01 am
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 149
Views: 25993

Re: Friday Facts #388 - Smaller things for 2.0

DaDrunkCow wrote:
Sat Dec 09, 2023 6:01 am
It's very sad that Wube would say that they won't be around anymore after 2 million years. :(
Yeah but they will surely have automated the bug resolution before disappearing so I wouldn't be so concerned.
by malecord
Fri Dec 08, 2023 1:29 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 170
Views: 41526

Re: Friday Facts #387 - Swimming in lava

may be i would have missed it , I get that molten lava is from the pit directly , but how do we get the molten iron or molten copper ?? In one of the animation there is a foundry sucking in lava and outputting stone and two fluids, one orange like (copper) and one blue like (iron). I guess the colo...
by malecord
Fri Dec 08, 2023 11:33 am
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 170
Views: 41526

Re: Friday Facts #387 - Swimming in lava

may be i would have missed it , I get that molten lava is from the pit directly , but how do we get the molten iron or molten copper ?? In one of the animation there is a foundry sucking in lava and outputting stone and two fluids, one orange like (copper) and one blue like (iron). I guess the colo...
by malecord
Fri Nov 24, 2023 12:36 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 26420

Re: Friday Facts #386 - Vulcanus

Jim Raynor wrote:Huh, lava and zerg. Two of my favorite things.

Let's do this.
by malecord
Fri Oct 27, 2023 10:27 pm
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 37427

Re: Friday Facts #382 - Logistic groups

Regarding rocket capacity: Now you’ve identified the ignored problem of the player carrying multiple tons of equipment. I don’t want you to limit player inventory, but this is a major inconsistency. I'm already imagining the masochism mods that will apply this system to all containers and it's maki...
by malecord
Fri Sep 15, 2023 3:31 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 365
Views: 59947

Re: Friday Facts #376 - Research and Technology

Makes sense to me.
by malecord
Tue Sep 12, 2023 11:06 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 135854

Re: Friday Facts #375 - Quality

I don't understand your need to introduce legendary quality items if there is no Real Money Factorio Auction House. But maybe this is a feature to be announced on the first DD in april? Also I'm offended that my avatar is just a plain common fast inserter. Clearly I'm at least an epic fast inserter,...
by malecord
Mon Aug 28, 2023 12:26 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 267
Views: 73079

Re: Friday Facts #373 - Factorio: Space Age

What kind of challenges do this new world pose? Is it just different resources combination or there will be something substantially different mechanically? Can we expect something like acquatic planet with very few small island and majority of gameplay on water, or extreme athmosfere planet where ce...
by malecord
Fri Apr 01, 2022 5:34 pm
Forum: News
Topic: Friday Facts #369 - To the moon
Replies: 67
Views: 52261

Re: Friday Facts #369 - To the moon

That's wonderful news Wube! NTFs are the salvation of PC gaming, the only chance at survival of you hobby in these dark ages of gaming.

I hope you will make a special NTFs version of the most precious item in the game, i.e. the fish. You could call it the A-Fish!
by malecord
Mon Mar 07, 2022 10:30 am
Forum: News
Topic: We support Ukraine
Replies: 3346
Views: 480314

Re: We support Ukraine

enterisys wrote:
Sun Mar 06, 2022 2:41 pm
Image

That's an EU4 meme BTW.
by malecord
Sat Mar 05, 2022 7:49 pm
Forum: News
Topic: We support Ukraine
Replies: 3346
Views: 480314

Re: We support Ukraine

Usually I would mind my own businesses for posts like this, but having read a bunch of bullshit comments I have to add mine. Go on Wube, you're doing Great. It's just preposterous that people come here accusing you to take side in politics. What's going on now in Ukraine is not politics, it's war. A...
by malecord
Wed Feb 09, 2022 2:35 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 130152

Re: Friday Facts #367 - Expansion news

I only play without enemies, so if this picture means more enemies then I guess this expansion is not for me. I mostly play without enemies too. I wouldn't be surprised if new ennemies comes with new climates or other things that would still add gameplay elements to the non-slaugtherer player in th...
by malecord
Sat Feb 05, 2022 11:30 am
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 130152

Re: Friday Facts #367 - Expansion news

I am just surprised that you chose Old!XCOM/UFO:TFTD's Tentaculats as the inspiration for the new flying Biter. What? Who said it's a biter? I thought that was the engineer evolution mk2 that is unlocked with genetic science. With those tentacles you can craft 10 things at the same time, and the bi...
by malecord
Fri Feb 04, 2022 11:58 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 130152

Re: Friday Facts #367 - Expansion news

Imho all this wine about the 30$ is out of place. It's to much? Maybe? Who actually knows it for sure? It depends on the value delivered. It might be to much, a steal or the right price. If Wube say they aim to deliver the same amount of content of the base game I believe them and it's a more than a...
by malecord
Sun Aug 22, 2021 2:25 pm
Forum: Ideas and Suggestions
Topic: weapon slot
Replies: 0
Views: 792

weapon slot

Simple change. What's about a tech or something to add an additional slot to weapons? It can be a dedicated teck, an additional perk of modular amor mark 2 or it can be included into toolbelt upgrade (though the additional slot it's really something useful in late game so that might be to early). It...
by malecord
Sat Feb 06, 2021 3:48 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 168117

Re: Friday Facts #365 - Future plans

Interesting. Without spoilering what you actually have in mind, do you already know the dimension of the game you want to expand? Examples: 1) Add another order of magniture like SpaceX where you introduce techs and stuff that requires ever larger bases with a new end goal like a full fledged FTL sp...
by malecord
Fri Oct 09, 2020 4:19 pm
Forum: News
Topic: Friday Facts #361 - Train stop limit, Tips and tricks
Replies: 163
Views: 84155

Re: Friday Facts #361 - Train stop limit, Tips and tricks

Nice for the stations. My max optimization until now has been to only activate raw minerals stations when ready and use a semaphore to release from smelting stations only the trains strictly necessary to fulfill the stations currently opened. It mitigated but not removed the issues you addressed in ...
by malecord
Mon Sep 07, 2020 9:17 pm
Forum: Ideas and Suggestions
Topic: cliff/water highlight mode
Replies: 1
Views: 744

cliff/water highlight mode

So I have this issue especially when cleaning xenos up with the tank that I always end stuck against some cliff or single water hole tiles hidden into the trees or some other doodle (even bugs cadavers sometimes). And was thinking. What about an obstacle highlight mode that can be toggled up when dr...
by malecord
Fri Jul 24, 2020 5:41 pm
Forum: News
Topic: Friday Facts #357 - Nuke
Replies: 96
Views: 45578

Re: Friday Facts #357 - Nuke

Atomic explosion looks good now. I would like to see some biters’ reaction to the blast. They could stop for a few seconds and turn around to look what’s the hell is happening. They should notice and run away if realistic reaction is what you seek :lol: For my part I love the shockwave but I think ...

Go to advanced search