Search found 27 matches
- Sun Jan 21, 2024 6:37 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 229
- Views: 48838
Re: Friday Facts #393 - Putting things on top of other things
One solution for faster belts that don't move faster would be to give us multi-layer belts. Simple rule: Inserters can only access the top layer of a multi-layer belt. (Add a flag on the prototype to allow accessing all layers for modded loaders.) When a multi-layer belt ends and feeds into a singl...
- Sun Jan 21, 2024 6:26 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 229
- Views: 48838
Re: Friday Facts #393 - Putting things on top of other things
Is it just me or should the names for the "stack inserter" and the "bulk inserter" be swapped now? Seeing as how one of them puts stacks of items onto belts, and it's not the stack inserter :P You have a point good sir. A comment I saw several people mention (though am not worri...
- Sun Jan 21, 2024 5:24 pm
- Forum: Ideas and Suggestions
- Topic: Concrete is a silly feature... and I want more!
- Replies: 11
- Views: 943
Re: Concrete is a silly feature... and I want more!
I would actually like more uses for concrete; like more advanced buildings require the higher tier concrete on the ground before you can place the buildings. For instance, centrifuges and nuclear reactors require refined concrete to be placed on the ground before the building can be placed. Assembl...
- Sun Jan 21, 2024 2:53 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 299096
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
This is a known issue. Unfortunately, the error is with a bug in Angel's code, so I can't fix it within PyCoalTBaA. However, attached is a version of Angel's Refining that fixes the bug. This fix is in the dev version of Angel's (https://github.com/Arch666Angel/mods/commit/4413742c66f8ebc5aaf0e0715...
- Sat Jan 20, 2024 12:42 pm
- Forum: Ideas and Suggestions
- Topic: An option to display input and output per 60 seconds
- Replies: 6
- Views: 428
An option to display input and output per 60 seconds
Just started playing captain of industry and it is pretty neat to have an option to show production and resource usage in "per 60 seconds". Makes it easier to just do math in your head for more stages of production instead of making an excel sheet or using helmod. It may also be favourable...
- Sat Jan 20, 2024 12:30 pm
- Forum: Ideas and Suggestions
- Topic: Concrete is a silly feature... and I want more!
- Replies: 11
- Views: 943
Re: Concrete is a silly feature... and I want more!
This is why we have mods, i had 2 pages just for different floorings at one playthrough, and looked through the mod portal now a quickie and saw that there is even concrete that distributes power just to name one. I agree with you i also like to beutify my base and have structure and order but the b...
- Sat Jan 20, 2024 10:16 am
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1027
- Views: 299096