Search found 922 matches
- Thu Jun 02, 2016 11:30 am
- Forum: 1 / 0 magic
- Topic: [Pending] Factorio not working in high resolution
- Replies: 13
- Views: 3874
Re: [Pending] Factorio not working in high resolution
Would you mind look at the pics? There is nothing to drag "its fullscreen"
- Thu Jun 02, 2016 11:29 am
- Forum: Technical Help
- Topic: So i bought new monitor...
- Replies: 17
- Views: 4787
Re: So i bought new monitor...
I posted a screenshot, you see everything!
- Thu Jun 02, 2016 9:53 am
- Forum: Technical Help
- Topic: So i bought new monitor...
- Replies: 17
- Views: 4787
Re: So i bought new monitor...
So what do to? Will this bug be resolved? Are there any further informations needed?
- Wed Jun 01, 2016 10:35 am
- Forum: 1 / 0 magic
- Topic: [Pending] Factorio not working in high resolution
- Replies: 13
- Views: 3874
[Pending] Factorio not working in high resolution
Hi,
with my new monitor i cant play factorio anymore.
viewtopic.php?f=49&t=25902&p=164118
Its not running in fullscreen, i cant change resolution, it just takes less then 1/4 on my screen.
with my new monitor i cant play factorio anymore.
viewtopic.php?f=49&t=25902&p=164118
Its not running in fullscreen, i cant change resolution, it just takes less then 1/4 on my screen.
- Tue May 31, 2016 7:04 pm
- Forum: Technical Help
- Topic: So i bought new monitor...
- Replies: 17
- Views: 4787
Re: So i bought new monitor...
All games i testet working perfect.
Why i cant select resolution, you say it should be there?
Why i cant select resolution, you say it should be there?
- Tue May 31, 2016 6:31 pm
- Forum: Technical Help
- Topic: So i bought new monitor...
- Replies: 17
- Views: 4787
Re: So i bought new monitor...
No, i dont have.bobingabout wrote:Should also be options for resolution in the same place PRG listed.
http://puu.sh/pbMST/c2d2796c2f.jpg
http://puu.sh/pbMW3/579972ac01.jpg
- Mon May 30, 2016 2:25 pm
- Forum: Technical Help
- Topic: So i bought new monitor...
- Replies: 17
- Views: 4787
So i bought new monitor...
And cant play factorio.
I have now 4k display 40 zoll.
But when is tart factorio its just a 10x10 cm window.
I didnt find options to change the resolution...
any idea?
I have now 4k display 40 zoll.
But when is tart factorio its just a 10x10 cm window.
I didnt find options to change the resolution...
any idea?
- Sat Apr 16, 2016 9:30 am
- Forum: Spread the Word
- Topic: FactorioDE auf Facebook
- Replies: 0
- Views: 1474
FactorioDE auf Facebook
Hallo, ich habe eine Facebook Fanseite für Factorio in Deutsch ins leben gerufen. Ich werde dort die Nachrichten der Entwickler übersetzen. Wenn ihr interesse an deutschen Neuigkeiten rund um Factorio habt, dann schaut doch mal rein: https://www.facebook.com/factorioDE/ PS: Wenn jemand bereit und fä...
- Mon Apr 11, 2016 10:04 am
- Forum: Ideas and Suggestions
- Topic: Production Info: Compare Max vs. Produced
- Replies: 1
- Views: 1205
Production Info: Compare Max vs. Produced
I would like to see more informations (inside rafinereys, factorys) about how muich is poduced like: Max 1 pc/s At the moment 0.8 pcs or for power producing units: Max power 10 KW used 4.4 KW free... So i could see: ah i need 4 factorys for this to produce with 1 factory this... And or maybe some so...
- Mon Apr 11, 2016 9:23 am
- Forum: Ideas and Suggestions
- Topic: [Trains vs Player] Level crossing and/or boom barrier
- Replies: 13
- Views: 4866
Re: [Trains vs Player] Level crossing and/or boom barrier
Okay, fine, so i hope it gets added.
- Sun Apr 10, 2016 10:33 pm
- Forum: Ideas and Suggestions
- Topic: [Trains vs Player] Level crossing and/or boom barrier
- Replies: 13
- Views: 4866
Re: [Trains vs Player] Level crossing and/or boom barrier
Im not talking about a crossing element in the game, just that the trains give sounds when something is near...? I odnt see it suggested...
- Sun Apr 10, 2016 10:29 pm
- Forum: Ideas and Suggestions
- Topic: Multiplayer Idea
- Replies: 2
- Views: 1117
Re: Multiplayer Idea
You cant fair trade. Thats another thing.
- Sat Apr 09, 2016 7:48 pm
- Forum: Technical Help
- Topic: Alt + Tab
- Replies: 24
- Views: 5152
Re: Alt + Tab
Yes.
- Sat Apr 09, 2016 10:24 am
- Forum: Technical Help
- Topic: Alt + Tab
- Replies: 24
- Views: 5152
Re: Alt + Tab
wasnt it posted unter bugs?
- Sat Apr 09, 2016 12:30 am
- Forum: Technical Help
- Topic: Alt + Tab
- Replies: 24
- Views: 5152
Re: Alt + Tab
sry, but where i can see that?
I thought about GPU and such things, but its mysterios that it happens at 3 differnt PCs (2 nvidia, 1 amd). And differnet OS.
I thought about GPU and such things, but its mysterios that it happens at 3 differnt PCs (2 nvidia, 1 amd). And differnet OS.
- Fri Apr 08, 2016 11:54 pm
- Forum: Technical Help
- Topic: Alt + Tab
- Replies: 24
- Views: 5152
Re: Alt + Tab
It cant be only "my pc" i already explained taht it atleast happens at 3 different PCs! Also, other games are working, Alt Tab always worked. There are some game where it doesnt work 100%, but like in factorio it never was. Douchebag? Im not the one here who tries to say: Its not a bug, it...
- Fri Apr 08, 2016 10:50 pm
- Forum: Technical Help
- Topic: Alt + Tab
- Replies: 24
- Views: 5152
Re: Alt + Tab
So maybe i should suggest to add a new resolution to 1025x729, just to make it different to other games.
- Fri Apr 08, 2016 8:55 pm
- Forum: Ideas and Suggestions
- Topic: Alien artefacts...
- Replies: 4
- Views: 1199
Re: Alien artefacts...
I mean it should be added to vanilla.
- Fri Apr 08, 2016 8:53 pm
- Forum: Ideas and Suggestions
- Topic: [Trains vs Player] Level crossing and/or boom barrier
- Replies: 13
- Views: 4866
Re: [Trains vs Player] Level crossing and/or boom barrier
what you want to tell me? I read it. But english is not my mother language.
- Fri Apr 08, 2016 5:11 pm
- Forum: Ideas and Suggestions
- Topic: Alien artefacts...
- Replies: 4
- Views: 1199
Alien artefacts...
Hi,
atm you only get them from destroyin bases.
Since factiorio is about automatism, it owuld be cool if also normal (or better) enemys which attack you would spawn them, maybe just really low. And to make it collectable automatic.
atm you only get them from destroyin bases.
Since factiorio is about automatism, it owuld be cool if also normal (or better) enemys which attack you would spawn them, maybe just really low. And to make it collectable automatic.