Search found 74 matches
- Mon Jul 18, 2016 9:14 pm
- Forum: Not a bug
- Topic: SIGNAL all in belt
- Replies: 2
- Views: 1476
SIGNAL all in belt
in 0.13.9 stopped working condition "all *> resource." But if you construct a scheme from blue books, working condition. (blue scheme save in 0.13.8) Can you fix it? Left hand, right drones. http://i11.pixs.ru/storage/3/0/2/1gif_9470201_22647302.gif why is true? http://image.prntscr.com/im...
- Sun Jul 17, 2016 3:22 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
Re: Yuoki Industries - Informations, Suggestions, Questions
wanted to have artillery in youki mod)
- Sun Jul 17, 2016 3:17 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon Engines 0.4.20 (0.14.X)
- Replies: 173
- Views: 136922
Re: Yuoki Industries - Addon Engines 0.3.14 (0.13)
1GW http://image.prntscr.com/image/58708de871014883a480e468971f7ad1.png http://image.prntscr.com/image/c2adb8c5ada14fbea44a83de94e26ba9.png Winner winner chicken dinner. Wow. Very impressive. This looks so cool. I want one. Or a couple. Lol. This is sustained right? And also, what happens when you ...
- Sat Jul 16, 2016 12:47 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon Engines 0.4.20 (0.14.X)
- Replies: 173
- Views: 136922
Re: Yuoki Industries - Addon Engines 0.3.14 (0.13)
1GW
Picture Overview
Picture Detail
- Tue Jul 12, 2016 11:06 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
Re: Yuoki Industries - Informations, Suggestions, Questions
if delete ISR-Mover and ISL-Mover
i get S.I.-Prototyp
it's correct?
i get S.I.-Prototyp
it's correct?
- Tue Jul 12, 2016 11:00 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
Re: Yuoki Industries - Informations, Suggestions, Questions
where youki pfw?
- Mon Jul 11, 2016 9:25 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
Re: Yuoki Industries - Informations, Suggestions, Questions
Some noob question aside - do you have own burners or can i only use the vanillas for your turbines? Greetings steinio http://image.prntscr.com/image/f640699c8be244088a8e89263402687f.png http://image.prntscr.com/image/611596f01fc743799f018c2cc70c20ec.png pity that no yuoki-suction for pumping out t...
- Mon Jul 11, 2016 8:25 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon Engines 0.4.20 (0.14.X)
- Replies: 173
- Views: 136922
Re: Yuoki Industries - Addon Engines 0.3.14 (0.13)
yes/ in 0.3.15 don't work 50MW generator/ in 0.3.14 all normal
- Mon Jul 11, 2016 6:45 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
Re: Yuoki Industries - Informations, Suggestions, Questions
i think only this
- Mon Jul 11, 2016 4:12 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
Re: Yuoki Industries - Informations, Suggestions, Questions
are you add the ability to connect the Youki-battery to the circuit network?
- Sun Jul 10, 2016 10:56 am
- Forum: Combinator Creations
- Topic: Universal composer (combinators)
- Replies: 7
- Views: 4545
Re: Universal composer (combinators)
Holy crap, do you really need equal proportion and items in continuous bunches? Because my build gives only equal proportion... Can you describe an example when these bunches are needed? Edit: Ah, yes, it is my fault, I didn't describe how to run this stuff. After building this blueprint, most like...
- Sun Jul 10, 2016 9:58 am
- Forum: Combinator Creations
- Topic: Universal composer (combinators)
- Replies: 7
- Views: 4545
Re: Universal composer (combinators)
This topic is strange, I thought such system is obvious for everyone (but no one is protected from mistake :D )... Proportion (5:3:2) https://giant.gfycat.com/OffbeatPowerlessArmedcrab.webm H4sIAAAAAAAA/81Y7W6jOhB9lYqfd80VmEBTVd4XqVbIgWljLbGRMVEjxLuvIWlaMGGNu02TPxGYMx/HZ2bAubgrREaLu5Q0wBVTDCrSNJzug...
- Sun Jul 10, 2016 8:54 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
Re: Yuoki Industries - Informations, Suggestions, Questions
flamethrower's long range makes the game too easyYuokiTani wrote:yes you can use Blaze-Mixture in Flame-Throwers. were needed before 0.13 for the T-Chemic-turret but worked also with standard Flamethrower-Ammo.
now the yi-flame-thrower-turret is obsolete including this ammo.
- Sun Jul 10, 2016 8:34 am
- Forum: Combinator Creations
- Topic: Universal composer (combinators)
- Replies: 7
- Views: 4545
Re: Universal composer (combinators)
In my scheme the most important thing you can set the number, and not uniformly share resources.Gertibrumm wrote:This is what we all wanted! But the use is similar to rainbow-belts?
(viewtopic.php?f=8&t=28414)
though your composer seems more controlled! nice
- Sun Jul 10, 2016 8:15 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 568894
- Sat Jul 09, 2016 2:47 pm
- Forum: Combinator Creations
- Topic: Universal composer (combinators)
- Replies: 7
- Views: 4545
Universal composer (combinators)
I offer you a scheme of universal Composer. This scheme allows you to share resources or produce conveyor sorting by the desired number. http://image.prntscr.com/image/d402b17c8c6e4bc4bb72c01d5be619ed.png http://image.prntscr.com/image/7d883159f4844beea1849663a34c96db.png To build this block a schem...
- Fri Jul 08, 2016 7:41 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon Engines 0.4.20 (0.14.X)
- Replies: 173
- Views: 136922
Re: Yuoki Industries - Addon Engines 0.3.13 (0.13)
error comes after the buildYuokiTani wrote:loaded after a saved game, or after placing/removeing the gearbox or just after some time ?
- Fri Jul 08, 2016 6:39 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon Engines 0.4.20 (0.14.X)
- Replies: 173
- Views: 136922
- Wed Jul 06, 2016 4:41 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 147181
Re: Bugs and problems
I can not connect the inserter to the logical network
version game 0.13.5
version game 0.13.5
- Sun Jul 03, 2016 1:30 pm
- Forum: Not a bug
- Topic: Bad working combinator(rs-trigger)
- Replies: 5
- Views: 2008
Re: Bad working combinator(rs-trigger)
how to do it?DevilXD wrote:Your RS-trigger (or RS-NOR latch to be more specific) needs at least 2 ticks to properly set itself. The transport belt sends the pulse for only 1 tick, so that's why.
You need a pulse extender between the belt and your circuit.