Search found 978 matches
- Sat Jul 09, 2016 5:51 pm
- Forum: 1 / 0 magic
- Topic: [0.13.4] [Pending] Adjusting UI scale can cause hotbars to vanish
- Replies: 4
- Views: 1220
Re: [0.13.4] [Pending] Adjusting UI scale can cause hotbars to vanish
Unable to reproduce now, it might have been accidentially fixed. I say file under 1/0 for the time being.
- Sat Jul 09, 2016 4:17 am
- Forum: Duplicates
- Topic: Windows 10 error message
- Replies: 4
- Views: 2179
Re: Windows 10 error message
Press WINDOWS+R on the keyboard, type "%APPDATA%/Factorio" into the box, hit OK.
- Sat Jul 09, 2016 4:16 am
- Forum: Duplicates
- Topic: Inventory of network runs off the screen
- Replies: 1
- Views: 716
Re: Inventory of network runs off the screen
Well-known bug, will be handled at some point.
- Sat Jul 09, 2016 3:08 am
- Forum: Not a bug
- Topic: [0.13.6] Automation 2 takes more packs than it displays
- Replies: 3
- Views: 1120
Re: [0.13.6] Automation 2 takes more packs than it displays
Not a bug. Automation 2 requires 40 instances of 15 seconds + 2 Science Pack 1. Notice there is a number "2" on the vial, indicating you need two of them each cycle.
- Sat Jul 09, 2016 2:01 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.6] Trains Crash into Gates
- Replies: 7
- Views: 6407
Re: [0.13.6] Trains Crash into Gates
Tiny nitpick, but it feels like the block signal into the branch line might cause deadlocks.
- Fri Jul 08, 2016 4:48 pm
- Forum: 1 / 0 magic
- Topic: [0.13.4] [Pending] Adjusting UI scale can cause hotbars to vanish
- Replies: 4
- Views: 1220
Re: [0.13.4] [Pending] Adjusting UI scale can cause hotbars to vanish
I believe I had scaled it to 90%, then back to 100%, then down to 95%, and they vanished until I restarted the game.
- Fri Jul 08, 2016 4:05 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 8238
Re: Aircraft mod corruption
And it isn't dependant on not-well-tested entities from the base game?SuicidalKid wrote:There are no scripts in the mod, at all.TruePikachu wrote:The mod itself doesn't do anything "strange," right? It isn't holding references which then get invalidated, then it uses them?
- Fri Jul 08, 2016 2:54 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] Landfill 1x1 should be disabled
- Replies: 7
- Views: 6579
Re: [0.13.3] Landfill 1x1 should be disabled
Creation of water will probably not be added until there is a means for enemies to bypass it somehow.
- Fri Jul 08, 2016 2:52 am
- Forum: Won't fix.
- Topic: [0.13.3] Unreasonable bandwidth expectations (Packet Loss)
- Replies: 17
- Views: 6792
Re: [0.13.3] Unreasonable bandwidth expectations (Packet Loss)
To get back to the original issue, the person with all the packet loss, how are they connecting to the Internet? If it is through any sort of wireless connection, try a wired one.
- Fri Jul 08, 2016 2:31 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 8238
Re: Aircraft mod corruption
The mod itself doesn't do anything "strange," right? It isn't holding references which then get invalidated, then it uses them?
- Fri Jul 08, 2016 2:28 am
- Forum: Not a bug
- Topic: Rail chains not working properly in a roundabout
- Replies: 6
- Views: 2351
Re: Rail chains not working properly in a roundabout
Is there any particular reason the bottom-left signal is a block signal instead of a chain? It might be related to the issues.
- Thu Jul 07, 2016 10:14 pm
- Forum: Resolved Problems and Bugs
- Topic: [Meta/0.13] Add a message to read forum rules to crash msg.
- Replies: 3
- Views: 1047
[Meta/0.13] Add a message to read forum rules to crash msg.
I've noticed that several crashdumps that have been uploaded here don't give any sort of information outside of the log file itself. I surmise these are from the people who read to upload the dumps to the forum (in the crash handler message box), but then fail to actually read the announcements here...
- Thu Jul 07, 2016 10:05 pm
- Forum: Pending
- Topic: [12.35] [Pending] Crash
- Replies: 2
- Views: 1048
Re: [12.35] Crash
Update your display drivers. If that doesn't fix anything, see if you still get this crash in 0.13.6.
- Wed Jul 06, 2016 9:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.6] Small Pump Clipping Bug
- Replies: 3
- Views: 1222
Re: [0.13.6] Small Pump Clipping Bug
Probably related to how you can do the same between the tank and an assembly machine.
- Wed Jul 06, 2016 3:25 am
- Forum: Resolved Problems and Bugs
- Topic: Aliens attacking rails
- Replies: 11
- Views: 6194
Re: Aliens attacking rails
Does this mean they'll only attack pollution generators, players, Military structures, and things that block their path? Belts won't be attacked either now?Oxyd wrote:I got rid of this anger mechanic for 0.13.5, that should fix the issue.
- Tue Jul 05, 2016 4:13 pm
- Forum: 1 / 0 magic
- Topic: [0.13.0-4] Game does not update propertly on osx/steam
- Replies: 3
- Views: 1443
Re: [0.13.0-4] Game does not update propertly on osx/steam
If you do prove there is an issue, however, open a support ticket with Valve so they can become aware of the problem.
- Tue Jul 05, 2016 4:10 pm
- Forum: 1 / 0 magic
- Topic: Left Click's Failure to Register
- Replies: 5
- Views: 2561
Re: Left Click's Failure to Register
I might be your best bet, being one of the few people who frequent the 1/0. Can you confirm if the _symptoms_ of the touchpad-related link apply? Specifically, does this only happen when you are pressing a key or shortly afterwards? Do you have a touchpad or other touch input device installed at all...
- Tue Jul 05, 2016 4:08 pm
- Forum: Technical Help
- Topic: [0.13.3] Unable to determine external IP address
- Replies: 14
- Views: 30967
Re: [0.13.3] Unable to determine external IP address
Are ports set to be different from default?
- Mon Jul 04, 2016 6:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd]Game crashes after reaching a certain amount of play time
- Replies: 8
- Views: 3641
Re: Game crashes after reaching a certain amount of play time
c00000fd indicates stack overflow, so it is possible the stack is corrupted anyway.
- Mon Jul 04, 2016 4:46 pm
- Forum: 1 / 0 magic
- Topic: [0.13.4] [Pending] Adjusting UI scale can cause hotbars to vanish
- Replies: 4
- Views: 1220